Player Matchup

Thor
Thor
Dzygitt
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo
Nemesis
Nemesis
ItX_Iy4nn_735
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Neb01060
Aphrodite
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 69L
1,299 Elo+
Solo
Merlin
Merlin
itX_H3cT0rr
Merlin
Level 24
God Stats
1W - 2L
1,382 SR
Queue Stats
6W - 3L
1,561 Elo+
Party 2
Pele
Pele
itx_d4rio_258
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 2
Team Averages
Level 13
1,476 SR
1,435 Elo+

VS

Team Averages
Level 29
1,546 SR
1,324 Elo+
Neith
Neith
AmazingSeb
Neith
Level 30
God Stats
2W - 1L
1,494 SR
Queue Stats
9W - 12L
1,255 Elo+
Solo
Ra
Ra
baba-weed
Ra
Level 27
God Stats
11W - 13L
1,413 SR
Queue Stats
83W - 91L
1,160 Elo+
Solo
Arachne
Arachne
icey1083
Arachne
Level 15
God Stats
6W - 2L
1,769 SR
Queue Stats
46W - 46L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
ja529ck
Nu Wa
Level 66
God Stats
4W - 1L
1,555 SR
Queue Stats
42W - 46L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
jotunn13
Kuzenbo
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 34L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dzygitt
Thor
8
0 / 5 / 1
6,569
299
2,309
6,811
2,010
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
11
1 / 17 / 3
7,595
345
4,523
21,541
6,764
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Neb01060
Aphrodite
5
0 / 1 / 1
6,071
276
82
1,359
362
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Merlin
19
9 / 9 / 3
12,012
546
24,076
24,841
8,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 7 / 2
9,068
412
4,457
14,810
4,595
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 0 / 8
11,140
506
9,175
7,349
2,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 4 / 11
11,356
516
11,930
18,069
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
icey1083
Arachne
18
14 / 1 / 3
13,353
607
13,318
14,991
6,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
ja529ck
Nu Wa
14
6 / 7 / 11
10,695
486
12,828
13,762
5,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
jotunn13
Kuzenbo
15
6 / 2 / 6
11,728
533
8,974
16,038
24,464
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
12
Kills
39
39
Deaths
14
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
8
10
L
Thor
Dzygitt
Thor
0
5
1
0.1
L
Nemesis
1
17
3
0.15
L
Aphrodite
Neb01060
Aphrodite
0
1
1
0.5
W
7
4
11
3.13
W
Arachne
icey1083
Arachne
14
1
3
15.5
L
Merlin
9
9
3
1.17
L
2
7
2
0.43
W
Nu Wa
ja529ck
Nu Wa
6
7
11
1.64
W
Kuzenbo
jotunn13
Kuzenbo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
56,225
69,362
Taken
70,209
22,445
Mitigated
46,819
6,389
Healing
25,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,175
3,409
0
3,640
7,349
2,946
5,353
2,931
4,418
0
65,868
L
Thor
Dzygitt
Thor
2,309
510
0
0
6,811
2,010
0
2,520
4,291
0
10,421
L
Nemesis
4,523
1,673
0
80
21,541
6,764
120
10,828
10,713
0
17,190
L
Aphrodite
Neb01060
Aphrodite
82
82
0
110
1,359
362
0
786
573
880
0
W
11,930
1,945
2,573
9,221
18,069
7,323
2,709
7,343
10,726
66,105
0
W
Arachne
icey1083
Arachne
13,318
8,687
0
8,090
14,991
6,720
0
3,024
11,967
0
83,792
L
Merlin
24,076
1,891
118
4,075
24,841
8,714
688
13,637
11,204
98,983
0
L
4,457
1,134
0
2,006
14,810
4,595
0
5,961
8,849
0
33,961
W
Nu Wa
ja529ck
Nu Wa
12,828
4,522
0
741
13,762
5,366
4,242
5,996
7,766
43,987
0
W
Kuzenbo
jotunn13
Kuzenbo
8,974
3,521
0
970
16,038
24,464
871
4,864
11,174
33,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
58,272
246
Minions Killed
406
0
Camps Cleared
0
1,088,720
Distance Traveled
1,804,898
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,140
506
127
6
0
315,265
6
L
Thor
6,569
299
21
1
0
187,003
1
L
Nemesis
7,595
345
21
1
0
264,993
3
L
Aphrodite
6,071
276
2
0
0
25,057
0
W
Ra
11,356
516
83
4
0
358,792
0
W
Arachne
13,353
607
94
4
0
425,143
1
L
Merlin
12,012
546
143
7
0
332,992
1
L
Pele
9,068
412
59
3
0
278,675
0
W
Nu Wa
10,695
486
67
3
0
326,374
0
W
Kuzenbo
11,728
533
35
2
0
379,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role