Player Matchup

Hun Batz
Hun Batz
PoLiCsiRkE
Hun Batz
Level 4
God Stats
0W - 1L
1,184 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 2
Loki
Loki
RIFT Beni 5
Loki
Level 4
God Stats
1W - 5L
1,215 SR
Queue Stats
1W - 6L
1,144 Elo+
Party 2
Fenrir
Fenrir
Sidocha
Fenrir
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 15L
1,100 Elo+
Party 1
Apollo
Apollo
aioros111
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,100 Elo+
Party 1
Artemis
Artemis
nortikusis
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,108 Elo+
Solo
Team Averages
Level 6
1,380 SR
1,207 Elo+

VS

Team Averages
Level 15
1,452 SR
1,287 Elo+
Erlang Shen
Erlang Shen
Althair-II
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,205 Elo+
Solo
Neith
Neith
Gremlins6321
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,484 Elo+
Solo
Kukulkan
Kukulkan
LutaLivre33
Kukulkan
Level 8
God Stats
5W - 0L
1,437 SR
Queue Stats
31W - 35L
1,204 Elo+
Solo
Anubis
Anubis
Sasha_Lyubchyk
Anubis
Level 26
God Stats
65W - 53L
1,492 SR
Queue Stats
79W - 82L
1,301 Elo+
Solo
Pele
Pele
pleb_killer_7
Pele
Level 16
God Stats
31W - 30L
1,333 SR
Queue Stats
73W - 73L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PoLiCsiRkE
Hun Batz
7
1 / 4 / 2
4,963
414
2,171
7,765
1,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 5 / 1
4,258
355
930
4,848
879
Fenrir
Sidocha
Fenrir
8
2 / 8 / 1
5,190
433
2,456
7,729
2,303
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
aioros111
Apollo
7
2 / 8 / 1
5,122
427
4,141
9,420
4,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
nortikusis
Artemis
8
1 / 5 / 1
4,985
415
2,668
5,374
1,320
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Althair-II
Erlang Shen
10
1 / 6 / 6
6,826
569
2,349
7,596
2,629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 0 / 0
8,160
680
4,909
3,785
1,324
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
LutaLivre33
Kukulkan
11
3 / 1 / 7
7,010
584
4,794
3,533
1,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
13 / 0 / 3
9,128
761
7,174
7,844
3,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 7
7,042
587
4,528
5,261
1,379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
29
30
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Althair-II
Erlang Shen
1
6
6
0.67
W
8
0
0
8
W
Kukulkan
LutaLivre33
Kukulkan
3
1
7
6.5
L
Hun Batz
PoLiCsiRkE
Hun Batz
1
4
2
0.5
L
0
5
1
0.1
W
13
0
3
14.5
L
Fenrir
Sidocha
Fenrir
2
8
1
0.31
L
Apollo
aioros111
Apollo
2
8
1
0.31
L
Artemis
nortikusis
Artemis
1
5
1
0.3
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,366
Damage
23,754
35,136
Taken
28,019
10,517
Mitigated
9,919
2,065
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Althair-II
Erlang Shen
2,349
1,566
0
835
7,596
2,629
242
0
7,571
0
20,020
W
4,909
2,983
0
2,004
3,785
1,324
910
0
3,760
0
44,695
W
Kukulkan
LutaLivre33
Kukulkan
4,794
940
0
930
3,533
1,065
1,011
0
3,333
22,036
0
L
Hun Batz
PoLiCsiRkE
Hun Batz
2,171
1,260
0
102
7,765
1,728
0
2,861
4,904
0
13,637
L
930
254
0
440
4,848
879
0
240
4,608
0
7,372
W
7,174
427
0
4,907
7,844
3,522
1,746
0
7,719
43,743
0
L
Fenrir
Sidocha
Fenrir
2,456
451
0
584
7,729
2,303
62
2,625
5,104
0
13,529
L
Apollo
aioros111
Apollo
4,141
1,876
0
939
9,420
4,287
0
3,653
5,767
0
14,868
L
Artemis
nortikusis
Artemis
2,668
1,388
0
0
5,374
1,320
0
2,589
2,785
0
16,326
W
4,528
1,295
0
398
5,261
1,379
2,121
0
5,236
0
22,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
38,166
112
Minions Killed
309
0
Camps Cleared
0
917,981
Distance Traveled
1,108,747
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,826
569
47
4
0
243,940
0
W
Neith
8,160
680
86
7
0
193,370
0
W
Kukulkan
7,010
584
45
4
0
207,071
2
L
Hun Batz
4,963
414
21
2
0
193,886
0
L
Loki
4,258
355
10
1
0
182,647
3
W
Anubis
9,128
761
94
8
0
211,588
0
L
Fenrir
5,190
433
33
3
0
190,787
1
L
Apollo
5,122
427
22
2
0
187,188
1
L
Artemis
4,985
415
26
2
0
163,473
0
W
Pele
7,042
587
37
3
0
252,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role