Player Matchup

Pele
Pele
Jandrete54
Pele
Level 16
God Stats
0W - 2L
1,222 SR
Queue Stats
13W - 18L
1,318 Elo+
Party 2
Ganesha
Ganesha
MR_Follox
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,339 Elo+
Solo
Thor
Thor
Weida88
Thor
Level 24
God Stats
76W - 81L
1,461 SR
Queue Stats
76W - 82L
1,382 Elo+
Solo
Skadi
Skadi
diogomarmar
Skadi
Level 7
God Stats
4W - 14L
1,254 SR
Queue Stats
7W - 17L
1,241 Elo+
Party 2
Discordia
Discordia
robynhillbro
Discordia
Level 28
God Stats
43W - 35L
1,536 SR
Queue Stats
53W - 49L
1,400 Elo+
Solo
Team Averages
Level 19
1,395 SR
1,336 Elo+

VS

Team Averages
Level 18
1,521 SR
1,381 Elo+
Thor
Thor
DJELF88
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Ninabaena
Agni
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 52L
1,324 Elo+
Party 1
Hercules
Hercules
Sans_Sentiment
Hercules
Level 29
God Stats
87W - 65L
1,484 SR
Queue Stats
262W - 286L
1,415 Elo+
Solo
Geb
Geb
maximum-market
Geb
Level 20
God Stats
33W - 19L
1,584 SR
Queue Stats
177W - 172L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
winfry20
Erlang Shen
Level 23
God Stats
5W - 10L
1,537 SR
Queue Stats
57W - 74L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
14,196
887
22,175
28,602
11,461
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
MR_Follox
Ganesha
20
1 / 1 / 20
15,361
960
24,943
23,044
25,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Weida88
Thor
20
16 / 9 / 2
16,222
1,014
31,723
26,025
11,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 12 / 11
13,696
856
7,157
22,663
10,134
Discordia
robynhillbro
Discordia
17
1 / 1 / 4
11,924
745
559
1,456
391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DJELF88
Thor
18
0 / 9 / 8
12,950
809
6,568
12,196
5,234
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
20
3 / 4 / 15
14,617
914
16,556
17,214
8,109
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
20
9 / 1 / 11
16,597
1,037
32,047
27,898
31,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 1 / 12
15,506
969
9,901
14,922
20,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
winfry20
Erlang Shen
20
9 / 11 / 13
15,528
971
28,403
28,716
28,797
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
87
26
Kills
28
28
Deaths
26
45
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thor
DJELF88
Thor
0
9
8
0.44
L
5
5
8
1.8
L
Ganesha
MR_Follox
Ganesha
1
1
20
11
W
Agni
3
4
15
2.63
W
Hercules
9
1
11
14.5
L
Thor
Weida88
Thor
16
9
2
1.89
L
3
12
11
0.71
W
7
1
12
13
L
Discordia
robynhillbro
Discordia
1
1
4
3
W
Erlang Shen
winfry20
Erlang Shen
9
11
13
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,557
Damage
93,475
101,790
Taken
100,946
59,298
Mitigated
93,892
8,072
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DJELF88
Thor
6,568
2,697
0
68
12,196
5,234
0
1,722
10,237
0
16,767
L
22,175
4,738
0
2,347
28,602
11,461
0
6,444
22,158
0
45,948
L
Ganesha
MR_Follox
Ganesha
24,943
3,342
908
2,997
23,044
25,813
0
5,138
17,906
56,039
0
W
Agni
16,556
2,596
0
1,883
17,214
8,109
0
3,813
13,401
47,896
0
W
Hercules
32,047
11,484
1,824
15,427
27,898
31,708
0
8,635
19,263
0
74,052
L
Thor
Weida88
Thor
31,723
14,290
0
1,820
26,025
11,499
0
6,314
19,711
0
43,790
L
7,157
2,776
0
0
22,663
10,134
0
8,082
14,581
0
18,307
W
9,901
2,550
0
174
14,922
20,044
0
3,672
10,874
17,148
0
L
Discordia
robynhillbro
Discordia
559
154
0
0
1,456
391
0
479
977
3,122
0
W
Erlang Shen
winfry20
Erlang Shen
28,403
19,967
0
2,674
28,716
28,797
0
7,660
20,636
0
49,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,399
Gold Earned
75,198
184
Minions Killed
254
3
Camps Cleared
9
1,123,861
Distance Traveled
1,253,101
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,950
809
17
1
6
152,478
0
L
Pele
14,196
887
88
6
0
295,797
0
L
Ganesha
15,361
960
19
1
0
292,931
0
W
Agni
14,617
914
85
5
2
236,538
0
W
Hercules
16,597
1,037
99
6
1
312,585
3
L
Thor
16,222
1,014
29
2
0
243,142
0
L
Skadi
13,696
856
45
3
1
239,983
0
W
Geb
15,506
969
17
1
0
301,967
7
L
Discordia
11,924
745
3
0
2
52,008
0
W
Erlang Shen
15,528
971
36
2
0
249,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role