Player Matchup

Ymir
Ymir
AbraOmAlakazam
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dantomska
Ne Zha
Level 28
God Stats
10W - 3L
1,642 SR
Queue Stats
103W - 66L
1,553 Elo+
Solo
Danzaburou
Danzaburou
MagicHerrie
Danzaburou
Level 27
God Stats
11W - 5L
1,679 SR
Queue Stats
55W - 50L
1,489 Elo+
Solo
Loki
Loki
cutepapayaayaya
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
hamsterbalzak
Hera
Level 29
God Stats
3W - 2L
1,406 SR
Queue Stats
76W - 54L
1,572 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,523 Elo+

VS

Team Averages
Level 10
1,290 SR
1,394 Elo+
Kuzenbo
Kuzenbo
GuLlCH
Kuzenbo
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 16L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
Isaac192
Cthulhu
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 1
Chronos
Chronos
Riddler80041
Chronos
Level 19
God Stats
0W - 1L
1,336 SR
Queue Stats
57W - 51L
1,490 Elo+
Solo
Nemesis
Nemesis
SteveSTgr
Nemesis
Level 13
God Stats
0W - 5L
1,149 SR
Queue Stats
26W - 58L
1,430 Elo+
Solo
Guan Yu
Guan Yu
白罗百洛
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 21
10,288
605
11,983
14,957
8,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Dantomska
Ne Zha
15
9 / 1 / 13
10,787
635
9,877
14,757
5,364
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MagicHerrie
Danzaburou
14
13 / 0 / 13
10,903
641
20,754
13,048
5,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
17 / 1 / 14
11,706
689
18,961
9,447
7,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 2 / 18
10,824
637
20,542
7,553
2,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GuLlCH
Kuzenbo
8
1 / 14 / 0
6,364
374
3,104
21,129
18,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Isaac192
Cthulhu
8
0 / 15 / 1
5,830
343
6,745
18,302
12,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Riddler80041
Chronos
9
0 / 11 / 1
6,041
355
8,268
15,935
5,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SteveSTgr
Nemesis
9
0 / 13 / 1
5,990
352
1,614
17,409
5,546
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
白罗百洛
Guan Yu
12
3 / 10 / 0
8,820
519
4,915
22,635
19,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
7
63
Kills
4
4
Deaths
63
79
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
0
21
23.5
W
Ne Zha
Dantomska
Ne Zha
9
1
13
15.5
L
Kuzenbo
GuLlCH
Kuzenbo
1
14
0
0.07
L
Cthulhu
Isaac192
Cthulhu
0
15
1
0.03
W
Danzaburou
MagicHerrie
Danzaburou
13
0
13
19.5
L
Chronos
Riddler80041
Chronos
0
11
1
0.05
L
Nemesis
SteveSTgr
Nemesis
0
13
1
0.04
W
17
1
14
24
W
11
2
18
10
L
Guan Yu
白罗百洛
Guan Yu
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,117
Damage
24,646
59,762
Taken
95,410
29,570
Mitigated
61,129
24,249
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,983
2,293
816
6,405
14,957
8,867
753
3,782
11,050
31,984
0
W
Ne Zha
Dantomska
Ne Zha
9,877
5,500
0
6,514
14,757
5,364
726
4,191
10,541
0
66,502
L
Kuzenbo
GuLlCH
Kuzenbo
3,104
1,708
0
230
21,129
18,000
25
6,280
14,623
14,904
0
L
Cthulhu
Isaac192
Cthulhu
6,745
952
154
738
18,302
12,650
0
4,991
13,086
27,989
0
W
Danzaburou
MagicHerrie
Danzaburou
20,754
11,129
0
5,838
13,048
5,155
4,627
3,221
9,677
0
63,158
L
Chronos
Riddler80041
Chronos
8,268
1,262
0
1,394
15,935
5,236
0
5,974
9,861
31,436
0
L
Nemesis
SteveSTgr
Nemesis
1,614
339
0
94
17,409
5,546
406
6,666
10,568
0
12,748
W
18,961
6,038
0
3,434
9,447
7,248
1,760
2,378
6,872
0
64,626
W
20,542
5,161
0
1,242
7,553
2,936
572
3,975
3,505
72,634
0
L
Guan Yu
白罗百洛
Guan Yu
4,915
704
528
2,295
22,635
19,697
0
8,614
13,921
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
33,045
443
Minions Killed
138
0
Camps Cleared
0
1,570,983
Distance Traveled
1,340,166
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,288
605
58
3
0
305,028
1
W
Ne Zha
10,787
635
99
6
0
356,132
1
L
Kuzenbo
6,364
374
20
1
0
293,547
1
L
Cthulhu
5,830
343
30
2
0
266,054
1
W
Danzaburou
10,903
641
81
5
0
278,216
1
L
Chronos
6,041
355
45
3
0
243,506
0
L
Nemesis
5,990
352
23
1
0
230,109
1
W
Loki
11,706
689
102
6
0
358,359
9
W
Hera
10,824
637
103
6
0
273,248
2
L
Guan Yu
8,820
519
20
1
0
306,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role