Player Matchup

Heimdallr
Heimdallr
Carcarison
Heimdallr
Level 29
God Stats
24W - 18L
1,605 SR
Queue Stats
161W - 139L
1,599 Elo+
Solo
Set
Set
JustOwen22
Set
Level 27
God Stats
47W - 54L
1,250 SR
Queue Stats
120W - 129L
1,357 Elo+
Solo
Rama
Rama
Minimal8904
Rama
Level 12
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 5L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
SF redacted
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Nemesis
Nemesis
espiao_acustico
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,385 Elo+

VS

Team Averages
Level 21
1,498 SR
1,458 Elo+
Ymir
Ymir
Darnell905
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,595 Elo+
Solo
Fenrir
Fenrir
Molify-
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,672 Elo+
Solo
Fafnir
Fafnir
SIcK HUbZ
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 169L
1,405 Elo+
Solo
Chiron
Chiron
elharakirii
Chiron
Level 28
God Stats
1W - 1L
1,489 SR
Queue Stats
17W - 19L
1,344 Elo+
Solo
Ra
Ra
ninja347arisco
Ra
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 148L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carcarison
Heimdallr
20
17 / 2 / 2
19,188
685
34,568
24,736
14,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 9 / 1
15,261
545
23,585
28,682
18,387
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 8 / 5
11,711
418
7,629
10,876
2,486
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SF redacted
Baron Samedi
14
0 / 13 / 6
10,355
370
5,531
11,783
4,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 17 / 5
9,484
339
2,388
15,444
3,669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 6
11,011
393
1,462
18,130
6,245
Fenrir
Molify-
Fenrir
20
30 / 3 / 2
18,261
652
33,416
27,737
16,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
SIcK HUbZ
Fafnir
20
4 / 3 / 13
15,171
542
11,666
22,555
21,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
18
4 / 9 / 4
13,961
499
8,680
17,270
5,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 9 / 3
14,614
522
8,624
22,288
6,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
72
32
Kills
44
49
Deaths
36
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Carcarison
Heimdallr
17
2
2
9
W
1
12
6
0.33
L
12
9
1
1.39
L
3
8
5
0.69
W
Fenrir
Molify-
Fenrir
30
3
2
10.33
L
Baron Samedi
SF redacted
Baron Samedi
0
13
6
0.23
W
Fafnir
SIcK HUbZ
Fafnir
4
3
13
3.5
W
Chiron
4
9
4
0.67
L
0
17
5
0.15
W
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,701
Damage
63,848
91,521
Taken
107,980
43,397
Mitigated
56,420
22,866
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Carcarison
Heimdallr
34,568
21,509
0
15,367
24,736
14,851
6,947
8,611
16,125
0
191,374
W
1,462
701
0
0
18,130
6,245
50
5,062
13,068
9,329
0
L
23,585
11,456
0
5,848
28,682
18,387
236
5,095
23,587
0
126,571
L
7,629
5,129
0
987
10,876
2,486
28
1,658
9,218
0
31,559
W
Fenrir
Molify-
Fenrir
33,416
12,770
0
8,141
27,737
16,140
4,526
1,784
25,953
0
131,503
L
Baron Samedi
SF redacted
Baron Samedi
5,531
556
27
469
11,783
4,004
399
5,108
6,675
21,847
0
W
Fafnir
SIcK HUbZ
Fafnir
11,666
3,968
1,818
8,258
22,555
21,283
2,767
3,400
19,155
57,315
0
W
Chiron
8,680
4,790
45
1,850
17,270
5,822
11,033
135
17,135
0
68,248
L
2,388
1,665
0
168
15,444
3,669
267
1,280
14,164
0
9,939
W
8,624
2,015
2,984
8,136
22,288
6,930
978
4,137
18,151
66,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,999
Gold Earned
73,018
534
Minions Killed
503
0
Camps Cleared
0
1,911,729
Distance Traveled
2,490,200
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
19,188
685
290
10
0
487,131
4
W
Ymir
11,011
393
12
0
0
406,513
0
L
Set
15,261
545
153
5
0
456,889
0
L
Rama
11,711
418
59
2
0
323,383
1
W
Fenrir
18,261
652
161
6
0
619,494
0
L
Baron Samedi
10,355
370
21
1
0
316,624
5
W
Fafnir
15,171
542
78
3
0
503,350
3
W
Chiron
13,961
499
131
5
0
463,812
0
L
Nemesis
9,484
339
11
0
0
327,702
1
W
Ra
14,614
522
121
4
0
497,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role