Player Matchup

Nemesis
Nemesis
bbotbear
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,075 Elo+
Party 1
Cthulhu
Cthulhu
codenamechimp
Cthulhu
Level 6
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Merlin
Merlin
epiccupcake25
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
kenan_bln
Kukulkan
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo
Ra
Ra
matthewjames0779
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 6
1,393 SR
1,306 Elo+

VS

Team Averages
Level 15
1,420 SR
1,330 Elo+
Pele
Pele
Cimoncst
Pele
Level 25
God Stats
17W - 30L
1,174 SR
Queue Stats
73W - 81L
1,066 Elo+
Solo
Bellona
Bellona
Crouton_tutur2
Bellona
Level 6
God Stats
1W - 0L
1,137 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo
Tsukuyomi
Tsukuyomi
Renato-Lenda08
Tsukuyomi
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 12L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Spartan12587856
Cthulhu
Level 29
God Stats
3W - 4L
1,394 SR
Queue Stats
4W - 8L
1,190 Elo+
Solo
Ymir
Ymir
Tibox69600
Ymir
Level 8
God Stats
5W - 2L
1,651 SR
Queue Stats
7W - 5L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
bbotbear
Nemesis
5
0 / 7 / 0
4,045
368
1,366
7,419
1,789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
4
1 / 2 / 0
4,255
387
1,027
1,755
940
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 7 / 0
4,215
383
1,534
6,083
1,330
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
kenan_bln
Kukulkan
5
0 / 2 / 0
4,248
386
474
1,977
470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 12 / 0
4,970
452
2,663
8,946
2,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
5 / 1 / 6
7,245
659
2,991
6,765
1,816
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 3
6,293
572
1,434
6,161
4,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Renato-Lenda08
Tsukuyomi
11
4 / 1 / 1
7,066
642
2,713
5,965
2,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
9 / 0 / 7
7,564
688
5,663
4,453
3,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 0 / 4
7,732
703
3,126
4,255
2,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
25
30
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
6
8
W
0
2
3
0.75
W
Tsukuyomi
Renato-Lenda08
Tsukuyomi
4
1
1
4.5
W
9
0
7
12.5
W
7
0
4
9
L
Nemesis
bbotbear
Nemesis
0
7
0
0
L
Cthulhu
1
2
0
0.5
L
0
7
0
0
L
Kukulkan
kenan_bln
Kukulkan
0
2
0
0
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,064
Damage
15,927
26,180
Taken
27,599
7,109
Mitigated
13,314
866
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,991
715
0
3,169
6,765
1,816
0
828
5,937
0
33,201
W
1,434
477
0
1,669
6,161
4,134
1,367
1,216
4,945
73
14,557
W
Tsukuyomi
Renato-Lenda08
Tsukuyomi
2,713
343
0
693
5,965
2,141
3,636
408
5,557
0
26,061
W
5,663
680
229
1,165
4,453
3,086
778
2,038
2,415
22,773
0
W
3,126
386
330
1,354
4,255
2,137
1,407
1,208
3,047
31,268
0
L
Nemesis
bbotbear
Nemesis
1,366
612
0
546
7,419
1,789
23
2,325
5,019
0
6,501
L
Cthulhu
1,027
336
0
0
1,755
940
0
519
1,141
4,641
0
L
1,534
397
111
198
6,083
1,330
284
1,484
4,351
16,623
0
L
Kukulkan
kenan_bln
Kukulkan
474
120
0
0
1,977
470
256
0
1,977
7,538
0
L
2,663
907
0
11
8,946
2,580
161
4,036
4,635
12,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,733
Gold Earned
35,900
60
Minions Killed
219
0
Camps Cleared
0
705,481
Distance Traveled
1,074,526
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,245
659
54
5
0
230,917
0
W
Bellona
6,293
572
29
3
0
225,020
0
W
Tsukuyomi
7,066
642
50
5
0
205,831
0
W
Cthulhu
7,564
688
27
2
0
205,380
2
W
Ymir
7,732
703
59
5
0
207,378
1
L
Nemesis
4,045
368
5
0
0
226,367
0
L
Cthulhu
4,255
387
9
1
0
61,480
1
L
Merlin
4,215
383
15
1
0
154,472
3
L
Kukulkan
4,248
386
16
1
0
87,195
0
L
Ra
4,970
452
15
1
0
175,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role