Player Matchup

King Arthur
King Arthur
CaRnAgE7157
King Arthur
Level 160
God Stats
4W - 3L
1,463 SR
Queue Stats
542W - 367L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
KellerSensei
Danzaburou
Level 157
God Stats
12W - 8L
1,616 SR
Queue Stats
283W - 209L
1,662 Elo+
Party 2
Zhong Kui
Zhong Kui
KornFlakesNMilk
Zhong Kui
Level 142
God Stats
4W - 0L
1,988 SR
Queue Stats
66W - 37L
1,661 Elo+
Party 2
Team Averages
Level 153
1,689 SR
1,644 Elo+

VS

Team Averages
Level 94
1,510 SR
1,608 Elo+
Chang'e
Chang'e
En3gi Gaming
Chang'e
Level 34
God Stats
44W - 48L
1,628 SR
Queue Stats
177W - 174L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
Old Panda 67
Sun Wukong
Level 126
God Stats
6W - 6L
1,681 SR
Queue Stats
385W - 344L
1,610 Elo+
Party 1
Awilix
Awilix
SilverTouch734
Awilix
Level 123
God Stats
5W - 13L
1,220 SR
Queue Stats
177W - 148L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaRnAgE7157
King Arthur
17
1 / 6 / 8
13,125
597
14,117
25,875
29,972
Cudgel

Cudgel

+10
Physical Power
+50
Health

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
KellerSensei
Danzaburou
17
4 / 6 / 7
14,573
662
19,523
20,837
9,092
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KornFlakesNMilk
Zhong Kui
19
7 / 3 / 4
14,863
676
22,285
14,897
10,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
En3gi Gaming
Chang'e
17
3 / 3 / 8
13,593
618
14,726
22,305
25,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Old Panda 67
Sun Wukong
17
6 / 4 / 6
14,016
637
20,507
26,660
35,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 5 / 5
13,778
626
11,163
19,462
11,620
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
12
Kills
15
15
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaRnAgE7157
King Arthur
1
6
8
0.83
L
Chang'e
En3gi Gaming
Chang'e
3
3
8
2.33
W
Danzaburou
KellerSensei
Danzaburou
4
6
7
1.25
W
Zhong Kui
KornFlakesNMilk
Zhong Kui
7
3
4
3
L
Sun Wukong
Old Panda 67
Sun Wukong
6
4
6
2.25
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,925
Damage
46,396
61,609
Taken
68,427
49,864
Mitigated
73,316
22,272
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaRnAgE7157
King Arthur
14,117
1,883
0
6,880
25,875
29,972
373
6,973
18,123
0
54,860
L
Chang'e
En3gi Gaming
Chang'e
14,726
771
5,669
7,391
22,305
25,699
0
10,585
11,161
62,555
0
W
Danzaburou
KellerSensei
Danzaburou
19,523
9,749
0
9,200
20,837
9,092
1,288
3,680
16,557
0
96,954
W
Zhong Kui
KornFlakesNMilk
Zhong Kui
22,285
1,928
0
6,192
14,897
10,800
1,312
4,188
10,359
76,561
0
L
Sun Wukong
Old Panda 67
Sun Wukong
20,507
2,952
0
4,529
26,660
35,997
0
3,964
22,321
0
75,718
L
11,163
3,791
0
3,790
19,462
11,620
0
7,849
11,097
0
41,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,561
Gold Earned
41,387
258
Minions Killed
202
0
Camps Cleared
0
1,125,034
Distance Traveled
1,226,941
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,125
597
56
3
0
379,662
5
L
Chang'e
13,593
618
60
3
0
383,720
0
W
Danzaburou
14,573
662
117
5
0
377,981
2
W
Zhong Kui
14,863
676
85
4
0
367,391
5
L
Sun Wukong
14,016
637
95
4
0
411,375
1
L
Awilix
13,778
626
47
2
0
431,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role