Player Matchup

Kukulkan
Kukulkan
Chi-Samurai
Kukulkan
Level 17
God Stats
1W - 1L
1,185 SR
Queue Stats
31W - 49L
1,123 Elo+
Solo
Artemis
Artemis
Lux2100
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 71L
1,236 Elo+
Party 2
Neith
Neith
hotlinebling8
Neith
Level 24
God Stats
10W - 4L
1,548 SR
Queue Stats
34W - 49L
1,186 Elo+
Party 2
Thor
Thor
kpdwan
Thor
Level 14
God Stats
1W - 2L
1,191 SR
Queue Stats
5W - 5L
1,242 Elo+
Solo
Anubis
Anubis
shadow_bestia89
Anubis
Level 25
God Stats
16W - 17L
1,423 SR
Queue Stats
37W - 53L
1,256 Elo+
Solo
Team Averages
Level 20
1,369 SR
1,209 Elo+

VS

Team Averages
Level 24
1,421 SR
1,163 Elo+
Arachne
Arachne
GRM acid5714
Arachne
Level 29
God Stats
39W - 39L
1,445 SR
Queue Stats
231W - 265L
1,198 Elo+
Solo
Achilles
Achilles
KahnumDaBombum
Achilles
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 15L
1,108 Elo+
Party 1
Pele
Pele
KingTooLie96
Pele
Level 12
God Stats
11W - 13L
1,325 SR
Queue Stats
30W - 34L
1,322 Elo+
Party 1
Sobek
Sobek
funnie8202
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,049 Elo+
Solo
Sol
Sol
zircon-hiixz
Sol
Level 27
God Stats
46W - 57L
1,335 SR
Queue Stats
151W - 205L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chi-Samurai
Kukulkan
18
1 / 6 / 18
11,196
1,018
10,935
10,280
4,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lux2100
Artemis
17
5 / 8 / 13
11,104
1,009
12,482
11,117
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 2 / 9
12,748
1,159
20,635
9,775
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
kpdwan
Thor
18
10 / 7 / 12
12,997
1,182
17,468
16,349
6,690
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 15
12,313
1,119
10,261
7,887
5,579
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GRM acid5714
Arachne
16
4 / 8 / 6
10,605
964
8,149
13,771
4,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
18
5 / 3 / 12
12,831
1,166
10,425
12,767
7,082
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 9 / 6
13,024
1,184
15,093
20,218
7,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
18
1 / 12 / 13
11,177
1,016
6,782
23,864
21,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 2 / 6
11,312
1,028
8,756
11,252
2,822
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
70
34
Kills
27
27
Deaths
34
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chi-Samurai
Kukulkan
1
6
18
1.67
L
Arachne
GRM acid5714
Arachne
4
8
6
0.88
L
Achilles
5
3
12
3.67
L
11
9
6
1.56
W
Artemis
Lux2100
Artemis
5
8
13
1.44
L
Sobek
1
12
13
0.63
W
12
2
9
8.25
W
Thor
kpdwan
Thor
10
7
12
2.29
W
6
4
15
3.38
L
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,781
Damage
49,205
55,408
Taken
81,872
25,565
Mitigated
43,213
5,943
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chi-Samurai
Kukulkan
10,935
1,466
0
490
10,280
4,140
0
4,066
6,214
45,044
0
L
Arachne
GRM acid5714
Arachne
8,149
4,500
255
1,493
13,771
4,282
0
3,460
10,311
0
15,039
L
Achilles
10,425
4,767
0
1,059
12,767
7,082
0
3,391
9,376
0
26,520
L
15,093
7,863
0
2,973
20,218
7,861
0
4,131
16,087
0
28,845
W
Artemis
Lux2100
Artemis
12,482
11,036
549
549
11,117
4,479
0
1,787
9,330
0
19,558
L
Sobek
6,782
560
501
2,326
23,864
21,166
0
6,125
17,739
29,112
0
W
20,635
13,875
1,007
1,570
9,775
4,677
0
993
8,782
0
34,697
W
Thor
kpdwan
Thor
17,468
8,782
0
0
16,349
6,690
0
6,144
10,205
0
31,536
W
10,261
774
0
1,778
7,887
5,579
0
2,548
5,339
37,911
0
L
8,756
1,979
0
1,167
11,252
2,822
0
4,089
7,163
19,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,358
Gold Earned
58,949
228
Minions Killed
147
4
Camps Cleared
4
781,245
Distance Traveled
709,364
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,196
1,018
80
7
0
157,072
0
L
Arachne
10,605
964
10
1
0
101,585
0
L
Achilles
12,831
1,166
39
4
3
146,624
0
L
Pele
13,024
1,184
35
3
0
178,379
0
W
Artemis
11,104
1,009
14
1
0
144,359
0
L
Sobek
11,177
1,016
46
4
1
109,718
2
W
Neith
12,748
1,159
42
4
2
151,210
0
W
Thor
12,997
1,182
24
2
2
200,536
0
W
Anubis
12,313
1,119
68
6
0
128,068
0
L
Sol
11,312
1,028
17
2
0
173,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role