Player Matchup

Sobek
Sobek
VEXjeri
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 275L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
sophopera
Jing Wei
Level 18
God Stats
3W - 7L
1,332 SR
Queue Stats
13W - 15L
1,083 Elo+
Party 1
Tsukuyomi
Tsukuyomi
兽狩獣嘼
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Solo
Team Averages
Level 43
1,444 SR
1,252 Elo+

VS

Team Averages
Level 77
1,523 SR
1,410 Elo+
Amaterasu
Amaterasu
AdeptBasterd
Amaterasu
Level 68
God Stats
6W - 0L
1,792 SR
Queue Stats
363W - 382L
1,398 Elo+
Party 2
Thoth
Thoth
JDiddyy
Thoth
Level 7
God Stats
17W - 6L
1,349 SR
Queue Stats
24W - 16L
1,315 Elo+
Party 2
Hun Batz
Hun Batz
Zergsky
Hun Batz
Level 156
God Stats
2W - 1L
1,428 SR
Queue Stats
137W - 150L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
VEXjeri
Sobek
15
3 / 1 / 0
11,779
561
11,287
23,924
33,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
sophopera
Jing Wei
15
0 / 9 / 2
11,144
531
3,508
15,184
6,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
兽狩獣嘼
Tsukuyomi
13
0 / 12 / 2
10,829
516
8,262
22,561
9,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdeptBasterd
Amaterasu
16
5 / 2 / 14
13,204
629
12,679
16,485
20,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
JDiddyy
Thoth
18
7 / 0 / 11
13,854
660
18,400
5,111
2,222
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Zergsky
Hun Batz
18
10 / 1 / 10
14,915
710
18,469
14,170
9,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
22
22
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdeptBasterd
Amaterasu
5
2
14
6
W
Thoth
JDiddyy
Thoth
7
0
11
12.5
L
Sobek
VEXjeri
Sobek
3
1
0
3
W
Hun Batz
Zergsky
Hun Batz
10
1
10
15
L
Jing Wei
sophopera
Jing Wei
0
9
2
0.11
L
Tsukuyomi
兽狩獣嘼
Tsukuyomi
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
49,548
61,669
Taken
35,766
49,742
Mitigated
32,251
11,353
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdeptBasterd
Amaterasu
12,679
5,680
0
2,729
16,485
20,193
1,372
5,285
11,200
0
28,061
W
Thoth
JDiddyy
Thoth
18,400
894
434
1,705
5,111
2,222
812
2,077
3,034
80,712
0
L
Sobek
VEXjeri
Sobek
11,287
1,333
948
6,488
23,924
33,007
0
9,679
13,896
38,767
0
W
Hun Batz
Zergsky
Hun Batz
18,469
4,945
0
1,987
14,170
9,836
1,165
4,041
10,129
0
127,036
L
Jing Wei
sophopera
Jing Wei
3,508
2,687
371
756
15,184
6,834
0
3,934
11,175
0
50,574
L
Tsukuyomi
兽狩獣嘼
Tsukuyomi
8,262
2,214
0
2,790
22,561
9,901
0
5,002
17,309
0
41,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
41,973
196
Minions Killed
292
0
Camps Cleared
0
957,806
Distance Traveled
1,195,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,204
629
27
1
0
411,439
2
W
Thoth
13,854
660
133
6
0
364,895
0
L
Sobek
11,779
561
32
2
0
368,277
3
W
Hun Batz
14,915
710
132
6
0
419,157
2
L
Jing Wei
11,144
531
114
5
0
282,257
0
L
Tsukuyomi
10,829
516
50
2
0
307,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role