Player Matchup

Merlin
Merlin
ARAB I Lebanese
Merlin
Level 18
God Stats
7W - 13L
1,340 SR
Queue Stats
9W - 16L
1,026 Elo+
Party 2
Hades
Hades
GroovyJew123
Hades
Level 21
God Stats
4W - 2L
1,609 SR
Queue Stats
10W - 14L
1,112 Elo+
Party 2
Apollo
Apollo
RubaDubDuckE
Apollo
Level 26
God Stats
3W - 4L
1,625 SR
Queue Stats
3W - 10L
1,050 Elo+
Party 2
Team Averages
Level 22
1,525 SR
1,063 Elo+

VS

Team Averages
Level 27
1,335 SR
1,240 Elo+
Tyr
Tyr
AileKnight
Tyr
Level 27
God Stats
0W - 4L
1,020 SR
Queue Stats
73W - 102L
1,093 Elo+
Party 1
Baron Samedi
Baron Samedi
AileWaffles
Baron Samedi
Level 28
God Stats
4W - 4L
1,485 SR
Queue Stats
103W - 122L
1,126 Elo+
Party 1
Danzaburou
Danzaburou
KentReid
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
10,778
719
10,542
8,127
2,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 8
10,305
687
8,585
11,722
7,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
15
7 / 0 / 5
10,601
707
10,138
9,903
3,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,520
568
1,921
13,487
7,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
AileWaffles
Baron Samedi
12
1 / 5 / 2
8,583
572
10,847
12,552
4,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KentReid
Danzaburou
12
2 / 5 / 1
9,473
632
8,034
12,129
4,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
0
6
3
0.25
L
Baron Samedi
AileWaffles
Baron Samedi
1
5
2
0.4
W
4
2
8
4
L
Danzaburou
KentReid
Danzaburou
2
5
1
0.5
W
Apollo
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
20,802
29,752
Taken
38,168
13,252
Mitigated
16,452
5,529
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
527
122
941
8,127
2,700
568
3,563
4,564
43,229
0
L
1,921
234
0
2,503
13,487
7,259
101
4,792
8,695
0
25,629
L
Baron Samedi
AileWaffles
Baron Samedi
10,847
656
1,237
3,545
12,552
4,914
148
7,742
4,810
39,428
0
W
8,585
35
60
1,867
11,722
7,086
0
3,989
7,733
24,829
0
L
Danzaburou
KentReid
Danzaburou
8,034
2,040
0
2,469
12,129
4,279
294
6,609
5,520
0
33,995
W
Apollo
10,138
6,036
0
2,539
9,903
3,466
2,367
3,339
6,564
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
26,576
153
Minions Killed
162
0
Camps Cleared
0
810,174
Distance Traveled
738,020
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,778
719
59
4
0
248,862
0
L
Tyr
8,520
568
56
4
0
243,593
0
L
Baron Samedi
8,583
572
49
3
0
243,160
0
W
Hades
10,305
687
34
2
0
296,502
0
L
Danzaburou
9,473
632
57
4
0
251,267
2
W
Apollo
10,601
707
60
4
0
264,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role