Player Matchup

Aphrodite
Aphrodite
DouglastheKind
Aphrodite
Level 128
God Stats
1W - 2L
1,591 SR
Queue Stats
257W - 246L
1,514 Elo+
Solo
He Bo
He Bo
HytheBlaze
He Bo
Level 135
God Stats
0W - 2L
1,423 SR
Queue Stats
30W - 23L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
HytheSkully
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
JammyDevito
Cthulhu
Level 105
God Stats
7W - 5L
1,414 SR
Queue Stats
226W - 205L
1,461 Elo+
Party 3
Scylla
Scylla
Jobotoe
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,448 Elo+
Party 3
Team Averages
Level 108
1,486 SR
1,483 Elo+

VS

Team Averages
Level 92
1,537 SR
1,454 Elo+
Horus
Horus
ImperialDidact
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,346 Elo+
Party 2
Chaac
Chaac
JokerNsty
Chaac
Level 69
God Stats
2W - 0L
1,703 SR
Queue Stats
29W - 28L
1,509 Elo+
Party 2
Neith
Neith
LtheProphet
Neith
Level 149
God Stats
4W - 9L
1,253 SR
Queue Stats
520W - 517L
1,423 Elo+
Solo
Cerberus
Cerberus
TheLastShot1137
Cerberus
Level 119
God Stats
8W - 6L
1,602 SR
Queue Stats
166W - 155L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
bgdaddyroo
Nu Wa
Level 77
God Stats
2W - 1L
1,628 SR
Queue Stats
52W - 59L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DouglastheKind
Aphrodite
20
2 / 3 / 17
12,137
674
16,198
22,855
23,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
18
7 / 8 / 7
11,297
628
16,804
14,601
5,022
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
HytheSkully
Xing Tian
17
0 / 4 / 17
10,318
573
18,113
24,595
19,612
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
JammyDevito
Cthulhu
20
5 / 8 / 15
12,705
706
22,906
23,334
26,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Jobotoe
Scylla
20
14 / 7 / 6
13,311
740
23,942
20,243
6,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 16
10,638
591
4,338
20,773
28,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
JokerNsty
Chaac
20
6 / 6 / 17
13,345
741
15,965
30,109
41,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 7 / 13
13,588
755
18,615
18,181
8,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
20
7 / 5 / 18
13,446
747
26,485
42,943
48,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
20
9 / 4 / 15
14,064
781
28,894
12,856
5,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
28
Kills
30
30
Deaths
28
62
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DouglastheKind
Aphrodite
2
3
17
3.5
L
He Bo
7
8
7
1.31
L
Xing Tian
HytheSkully
Xing Tian
0
4
17
2.13
W
0
6
16
1.33
L
Cthulhu
JammyDevito
Cthulhu
5
8
15
1.56
L
Scylla
Jobotoe
Scylla
14
7
6
2.43
W
Chaac
JokerNsty
Chaac
6
6
17
2.42
W
8
7
13
2.07
W
Cerberus
7
5
18
3.2
W
Nu Wa
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,963
Damage
94,297
105,628
Taken
124,862
80,808
Mitigated
133,014
41,119
Healing
61,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DouglastheKind
Aphrodite
16,198
1,930
13,922
13,667
22,855
23,073
235
12,715
10,140
40,822
0
L
He Bo
16,804
809
907
842
14,601
5,022
424
9,110
5,491
25,782
0
L
Xing Tian
HytheSkully
Xing Tian
18,113
1,687
2,277
2,431
24,595
19,612
318
11,451
13,144
38,542
0
W
4,338
2,704
3,787
5,571
20,773
28,983
1,083
16,390
4,383
0
7,851
L
Cthulhu
JammyDevito
Cthulhu
22,906
1,007
3,648
1,853
23,334
26,752
430
9,591
13,743
49,729
0
L
Scylla
Jobotoe
Scylla
23,942
1,474
411
1,161
20,243
6,349
132
12,512
7,731
38,890
0
W
Chaac
JokerNsty
Chaac
15,965
1,259
2,093
12,512
30,109
41,886
589
21,978
8,131
0
35,181
W
18,615
7,370
2,580
5,116
18,181
8,078
2,204
16,050
2,131
0
42,686
W
Cerberus
26,485
1,559
2,777
24,053
42,943
48,377
126
31,848
11,095
51,719
0
W
Nu Wa
28,894
7,452
1,071
2,280
12,856
5,690
1,000
11,697
1,159
49,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,768
Gold Earned
65,081
188
Minions Killed
202
0
Camps Cleared
0
1,486,279
Distance Traveled
1,494,405
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,137
674
63
4
0
339,516
2
L
He Bo
11,297
628
20
1
0
234,599
0
L
Xing Tian
10,318
573
20
1
0
353,771
0
W
Horus
10,638
591
14
1
0
257,597
0
L
Cthulhu
12,705
706
47
3
0
283,244
0
L
Scylla
13,311
740
38
2
0
275,149
0
W
Chaac
13,345
741
32
2
0
352,663
0
W
Neith
13,588
755
45
3
0
272,682
1
W
Cerberus
13,446
747
72
4
0
309,299
0
W
Nu Wa
14,064
781
39
2
0
302,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role