Player Matchup

Danzaburou
Danzaburou
Capt_Try-Hard365
Danzaburou
Level 59
God Stats
29W - 23L
1,589 SR
Queue Stats
261W - 236L
1,427 Elo+
Party 1
Ra
Ra
DouglasDimmadome
Ra
Level 5
God Stats
4W - 1L
1,784 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
ProfeZeke
Cthulhu
Level 25
God Stats
10W - 13L
1,320 SR
Queue Stats
80W - 78L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SUPERMANB3N
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
xllMoHawKllx
Heimdallr
Level 29
God Stats
12W - 14L
1,370 SR
Queue Stats
129W - 125L
1,335 Elo+
Party 1
Team Averages
Level 24
1,513 SR
1,404 Elo+

VS

Team Averages
Level 16
1,476 SR
1,244 Elo+
Bellona
Bellona
King2FC
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
850 Elo+
Solo
Neith
Neith
MyLow28
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Prof_Wykked
Loki
Level 24
God Stats
24W - 33L
1,532 SR
Queue Stats
103W - 110L
1,292 Elo+
Solo
Hel
Hel
Pumkin_wolf
Hel
Level 28
God Stats
5W - 5L
1,423 SR
Queue Stats
34W - 32L
1,299 Elo+
Solo
Anubis
Anubis
TheeButterz
Anubis
Level 23
God Stats
14W - 23L
1,427 SR
Queue Stats
153W - 158L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Capt_Try-Hard365
Danzaburou
7
4 / 1 / 0
4,844
807
2,279
3,592
933
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
3,161
527
369
1,672
400
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ProfeZeke
Cthulhu
6
0 / 0 / 3
4,088
681
527
2,222
835
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SUPERMANB3N
Ah Muzen Cab
8
0 / 0 / 0
4,265
711
1,439
2,500
582
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
xllMoHawKllx
Heimdallr
6
0 / 1 / 1
3,920
653
694
3,032
926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
King2FC
Bellona
1
0 / 0 / 0
1,164
194
0
0
0
Neith
MyLow28
Neith
1
0 / 0 / 0
2,664
444
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,433
572
852
2,740
573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,579
597
2,012
2,291
457
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
5
0 / 3 / 1
3,401
567
1,147
1,916
642
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Capt_Try-Hard365
Danzaburou
4
1
0
4
W
0
1
0
0
L
Bellona
King2FC
Bellona
0
0
0
0
L
Neith
MyLow28
Neith
0
0
0
0
L
0
0
0
0
W
Cthulhu
ProfeZeke
Cthulhu
0
0
3
1.5
L
1
1
0
1
W
Ah Muzen Cab
SUPERMANB3N
Ah Muzen Cab
0
0
0
0
L
Anubis
0
3
1
0.17
W
Heimdallr
xllMoHawKllx
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,308
Damage
4,011
13,018
Taken
6,947
3,676
Mitigated
1,672
5,097
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Capt_Try-Hard365
Danzaburou
2,279
1,203
0
2,060
3,592
933
0
133
3,459
0
19,123
W
369
144
167
27
1,672
400
358
814
858
4,048
0
L
Bellona
King2FC
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Neith
MyLow28
Neith
0
0
0
0
0
0
0
0
0
0
0
L
852
111
0
639
2,740
573
0
108
2,607
0
12,278
W
Cthulhu
ProfeZeke
Cthulhu
527
28
0
381
2,222
835
240
1,147
1,075
9,643
0
L
2,012
44
0
808
2,291
457
0
369
1,922
10,443
0
W
Ah Muzen Cab
SUPERMANB3N
Ah Muzen Cab
1,439
845
0
1,359
2,500
582
0
0
2,500
0
21,280
L
Anubis
1,147
0
0
30
1,916
642
0
294
1,522
6,214
0
W
Heimdallr
xllMoHawKllx
Heimdallr
694
230
7
1,096
3,032
926
639
1,065
1,967
0
12,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
14,241
146
Minions Killed
49
0
Camps Cleared
0
581,928
Distance Traveled
348,343
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,844
807
44
7
0
119,164
0
W
Ra
3,161
527
7
1
0
118,089
0
L
Bellona
1,164
194
0
0
0
0
0
L
Neith
2,664
444
0
0
0
2,846
0
L
Loki
3,433
572
23
4
0
120,253
1
W
Cthulhu
4,088
681
24
4
0
134,279
2
L
Hel
3,579
597
15
3
0
114,333
2
W
Ah Muzen Cab
4,265
711
39
7
0
100,938
0
L
Anubis
3,401
567
11
2
0
110,911
1
W
Heimdallr
3,920
653
32
5
0
109,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role