Player Matchup

Cthulhu
Cthulhu
Diamond II
Benti86
Cthulhu
Diamond II
Level 145
God Stats
4W - 3L
1,671 SR
Queue Stats
99W - 51L
2,448 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
Ix ToNy CoOl xI
Zhong Kui
Diamond IV
Level 154
God Stats
20W - 39L
1,556 SR
Queue Stats
771W - 894L
2,229 MMR
Solo
Cupid
Cupid
Diamond III
TradeMrk18
Cupid
Diamond III
Level 153
God Stats
6W - 4L
1,721 SR
Queue Stats
204W - 165L
2,304 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,649 SR
2,327 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 62
1,707 SR
2,468 MMR
Kuzenbo
Kuzenbo
Platinum I
CautiousRolex
Kuzenbo
Platinum I
Level 38
God Stats
4W - 15L
1,229 SR
Queue Stats
42W - 56L
2,218 MMR
Solo
Set
Set
Masters
Vamana op
Set
Masters
Level 61
God Stats
142W - 39L
1,862 SR
Queue Stats
456W - 173L
2,596 MMR
Party 2
Scylla
Scylla
Masters
nah its Ne Zha
Scylla
Masters
Level 87
God Stats
20W - 4L
2,029 SR
Queue Stats
229W - 97L
2,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benti86
Cthulhu
15
2 / 1 / 11
12,211
611
16,582
16,606
19,210
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Ix ToNy CoOl xI
Zhong Kui
17
5 / 1 / 8
13,175
659
18,312
16,302
14,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
18
8 / 2 / 6
13,854
693
18,638
16,700
5,765
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneThothAphroditeAchilles

VS

Bans
SobekHelGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 7 / 2
11,044
552
11,448
25,392
29,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 3
10,920
546
11,058
22,873
17,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 0
12,429
621
12,042
12,535
4,096
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Benti86
Cthulhu
2
1
11
7.5
L
Kuzenbo
1
7
2
0.29
W
Zhong Kui
Ix ToNy CoOl xI
Zhong Kui
5
1
8
9
W
Cupid
8
2
6
5.5
L
0
7
3
0.21
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,532
Damage
34,548
49,608
Taken
60,800
39,596
Mitigated
50,985
27,983
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Benti86
Cthulhu
16,582
1,438
1,079
4,279
16,606
19,210
0
7,547
8,524
52,741
0
L
Kuzenbo
11,448
2,768
0
3,914
25,392
29,441
0
13,226
11,299
35,270
0
W
Zhong Kui
Ix ToNy CoOl xI
Zhong Kui
18,312
2,704
0
11,210
16,302
14,621
1,685
7,942
7,910
74,578
0
W
Cupid
18,638
10,454
2,085
9,330
16,700
5,765
1,855
7,389
8,797
0
99,966
L
11,058
2,791
0
2,303
22,873
17,448
0
11,025
11,073
0
45,610
L
12,042
964
0
3,879
12,535
4,096
0
8,518
3,417
85,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
34,393
284
Minions Killed
210
0
Camps Cleared
0
1,081,200
Distance Traveled
993,770
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,211
611
50
3
0
378,692
3
L
Kuzenbo
11,044
552
34
2
0
305,899
1
W
Zhong Kui
13,175
659
112
6
0
329,003
7
W
Cupid
13,854
693
122
6
0
373,505
3
L
Set
10,920
546
58
3
0
337,021
2
L
Scylla
12,429
621
118
6
0
350,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role