Player Matchup

Arachne
Arachne
Bott-Jr
Arachne
Level 47
God Stats
8W - 9L
1,496 SR
Queue Stats
114W - 118L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Bott12
Cthulhu
Level 127
God Stats
20W - 14L
1,601 SR
Queue Stats
163W - 170L
1,535 Elo+
Party 1
The Morrigan
The Morrigan
ThatOneTdogGuy
The Morrigan
Level 93
God Stats
9W - 9L
1,546 SR
Queue Stats
545W - 503L
1,537 Elo+
Party 1
Achilles
Achilles
TheFlameAchemist
Achilles
Level 59
God Stats
10W - 8L
1,578 SR
Queue Stats
193W - 219L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
manincharge-_-
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 66L
1,476 Elo+
Party 1
Team Averages
Level 71
1,544 SR
1,503 Elo+

VS

Team Averages
Level 65
1,661 SR
1,553 Elo+
Ymir
Ymir
Autizm U Rs
Ymir
Level 30
God Stats
4W - 1L
1,761 SR
Queue Stats
17W - 13L
1,490 Elo+
Party 2
Ganesha
Ganesha
ELl0yd
Ganesha
Level 127
God Stats
5W - 1L
1,571 SR
Queue Stats
140W - 106L
1,591 Elo+
Party 2
Horus
Horus
Fluffyneptune6
Horus
Level 49
God Stats
8W - 5L
1,588 SR
Queue Stats
56W - 39L
1,536 Elo+
Party 2
Ra
Ra
IcyRyan
Ra
Level 83
God Stats
6W - 3L
1,540 SR
Queue Stats
70W - 46L
1,582 Elo+
Party 2
Apollo
Apollo
NoSoulGinger189
Apollo
Level 38
God Stats
4W - 0L
1,846 SR
Queue Stats
120W - 83L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bott-Jr
Arachne
13
3 / 5 / 1
9,642
459
6,700
17,237
5,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Bott12
Cthulhu
13
8 / 8 / 5
10,567
503
16,606
16,145
15,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
ThatOneTdogGuy
The Morrigan
18
6 / 6 / 0
12,082
575
16,563
10,931
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 1
9,872
470
10,861
13,906
17,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
manincharge-_-
Danzaburou
11
1 / 7 / 8
8,393
400
10,194
13,463
4,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 12
10,222
487
5,539
18,786
19,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
ELl0yd
Ganesha
17
0 / 2 / 24
11,069
527
12,861
19,850
8,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 1 / 6
11,010
524
7,283
16,677
14,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
16 / 4 / 5
12,864
613
14,567
14,037
6,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 6 / 12
10,189
485
8,404
16,697
5,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
19
Kills
27
29
Deaths
19
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
L
Arachne
Bott-Jr
Arachne
3
5
1
0.7
L
Cthulhu
Bott12
Cthulhu
8
8
5
1.31
W
Ganesha
ELl0yd
Ganesha
0
2
24
6
W
7
1
6
10
W
16
4
5
4.63
W
2
6
12
1.33
L
The Morrigan
ThatOneTdogGuy
The Morrigan
6
6
0
1
L
1
3
1
0.5
L
Danzaburou
manincharge-_-
Danzaburou
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,924
Damage
48,654
71,682
Taken
86,047
47,104
Mitigated
56,197
13,598
Healing
34,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,539
358
0
977
18,786
19,993
58
7,655
11,110
20,793
0
L
Arachne
Bott-Jr
Arachne
6,700
4,643
0
5,847
17,237
5,280
0
6,044
11,043
0
60,090
L
Cthulhu
Bott12
Cthulhu
16,606
2,401
1,266
1,435
16,145
15,766
0
8,709
7,417
36,325
0
W
Ganesha
ELl0yd
Ganesha
12,861
1,245
0
4,925
19,850
8,954
1,122
7,276
12,474
80,834
0
W
7,283
3,373
1,128
6,176
16,677
14,871
0
3,443
12,609
0
38,775
W
14,567
1,903
8,329
7,290
14,037
6,539
836
9,191
4,821
84,334
0
W
8,404
4,288
0
5,382
16,697
5,840
1,383
9,454
7,243
0
60,598
L
The Morrigan
ThatOneTdogGuy
The Morrigan
16,563
2,122
0
2,332
10,931
4,141
460
6,036
4,370
101,304
1,065
L
10,861
2,259
0
1,648
13,906
17,871
362
4,592
9,011
0
58,240
L
Danzaburou
manincharge-_-
Danzaburou
10,194
5,552
0
1,070
13,463
4,046
0
7,061
6,352
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
55,354
425
Minions Killed
418
0
Camps Cleared
0
1,841,169
Distance Traveled
1,949,125
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,222
487
30
1
0
332,094
0
L
Arachne
9,642
459
93
4
0
424,348
0
L
Cthulhu
10,567
503
47
2
0
355,441
0
W
Ganesha
11,069
527
57
3
0
432,932
2
W
Horus
11,010
524
84
4
0
411,822
0
W
Ra
12,864
613
156
7
0
376,633
3
W
Apollo
10,189
485
91
4
0
395,644
3
L
The Morrigan
12,082
575
163
8
0
344,277
1
L
Achilles
9,872
470
93
4
0
383,642
1
L
Danzaburou
8,393
400
29
1
0
333,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role