Player Matchup

Hun Batz
Hun Batz
AgustinhoDaVil
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,076 Elo+
Party 1
Nemesis
Nemesis
MarlonVINO
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,144 Elo+
Party 1
Discordia
Discordia
lukatattooo
Discordia
Level 17
God Stats
1W - 2L
1,311 SR
Queue Stats
29W - 49L
1,292 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,171 Elo+

VS

Team Averages
Level 74
1,517 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ElEscoces1889
Ymir
Level 25
God Stats
21W - 9L
1,550 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
agustincanaya
Ah Puch
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 7 / 2
5,558
618
3,607
10,081
3,347
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
MarlonVINO
Nemesis
8
3 / 10 / 1
6,430
714
5,301
10,844
4,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
lukatattooo
Discordia
8
2 / 4 / 1
6,572
730
2,824
4,200
1,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
9 / 0 / 7
8,572
952
9,665
5,600
1,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 4 / 13
8,460
940
3,581
8,098
5,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
12
8 / 1 / 9
8,468
941
6,360
5,606
1,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
21
21
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
7
12.5
L
Hun Batz
0
7
2
0.14
W
4
4
13
2.63
L
Nemesis
MarlonVINO
Nemesis
3
10
1
0.35
W
Ah Puch
8
1
9
12.5
L
Discordia
lukatattooo
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,732
Damage
19,606
25,125
Taken
19,304
8,917
Mitigated
9,341
1,609
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,665
5,907
0
2,140
5,600
1,730
2,068
408
5,192
0
42,882
L
Hun Batz
3,607
1,312
0
852
10,081
3,347
0
3,764
6,317
0
15,988
W
3,581
398
159
749
8,098
5,909
0
1,279
6,819
18,531
0
L
Nemesis
MarlonVINO
Nemesis
5,301
1,895
0
530
10,844
4,163
0
4,368
6,476
0
11,323
W
Ah Puch
6,360
411
0
3,041
5,606
1,702
542
1,185
4,421
31,260
0
L
Discordia
lukatattooo
Discordia
2,824
330
0
227
4,200
1,407
0
2,471
1,729
7,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,560
Gold Earned
25,500
46
Minions Killed
144
0
Camps Cleared
0
345,676
Distance Traveled
448,425
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,572
952
73
8
0
150,021
0
L
Hun Batz
5,558
618
22
2
0
143,676
1
W
Ymir
8,460
940
26
3
0
128,524
2
L
Nemesis
6,430
714
8
1
0
133,594
2
W
Ah Puch
8,468
941
45
5
0
169,880
5
L
Discordia
6,572
730
16
2
0
68,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role