Player Matchup

Thor
Thor
IIIQuixIII
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
MaJesTicxKiLLer
Hercules
Level 15
God Stats
5W - 5L
1,374 SR
Queue Stats
27W - 22L
1,189 Elo+
Solo
Da Ji
Da Ji
Obey_FaZe0_0
Da Ji
Level 25
God Stats
0W - 1L
1,278 SR
Queue Stats
32W - 39L
1,174 Elo+
Solo
Loki
Loki
YOUTUB_SMOKER
Loki
Level 18
God Stats
7W - 8L
1,501 SR
Queue Stats
57W - 72L
1,156 Elo+
Solo
Ne Zha
Ne Zha
some_galaxy1
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,002 Elo+
Solo
Team Averages
Level 13
1,431 SR
1,204 Elo+

VS

Team Averages
Level 24
1,449 SR
1,211 Elo+
Tsukuyomi
Tsukuyomi
AbstractONatural
Tsukuyomi
Level 23
God Stats
2W - 4L
1,405 SR
Queue Stats
18W - 21L
1,185 Elo+
Solo
Arachne
Arachne
LyricInk7287911
Arachne
Level 28
God Stats
16W - 14L
1,465 SR
Queue Stats
108W - 124L
1,241 Elo+
Solo
Skadi
Skadi
Zeinebk3
Skadi
Level 29
God Stats
31W - 26L
1,446 SR
Queue Stats
92W - 78L
1,274 Elo+
Solo
Izanami
Izanami
naruto_tyront
Izanami
Level 26
God Stats
4W - 4L
1,429 SR
Queue Stats
57W - 86L
1,216 Elo+
Solo
Janus
Janus
srluik
Janus
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 41L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
4,139
318
545
1,532
296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
11
1 / 3 / 1
6,488
499
4,067
10,210
7,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
6 / 7 / 0
6,827
525
5,453
10,433
3,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,565
428
2,750
7,631
2,085
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
9
0 / 4 / 1
5,276
406
2,198
10,268
3,567
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
6 / 1 / 4
7,703
593
5,480
6,464
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 4
6,678
514
3,889
7,746
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
Zeinebk3
Skadi
13
5 / 0 / 0
8,139
626
7,782
3,931
1,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
10
3 / 6 / 2
7,218
555
6,180
6,703
1,587
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
srluik
Janus
11
1 / 1 / 2
6,804
523
4,246
4,568
1,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
18
19
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
6
1
4
8
L
0
2
0
0
W
3
1
4
5
L
Hercules
1
3
1
0.5
L
6
7
0
0.86
L
1
3
1
0.5
W
Skadi
Zeinebk3
Skadi
5
0
0
5
W
Izanami
3
6
2
0.67
L
Ne Zha
0
4
1
0.13
W
Janus
srluik
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
27,577
40,074
Taken
29,412
16,576
Mitigated
9,620
6,215
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
5,480
1,618
0
1,526
6,464
3,405
598
0
6,464
0
27,205
L
545
217
0
0
1,532
296
0
170
1,362
0
1,541
W
3,889
3,410
0
960
7,746
2,200
0
0
7,746
59
19,416
L
Hercules
4,067
547
0
2,230
10,210
7,622
286
0
10,210
0
24,982
L
5,453
2,172
0
2,249
10,433
3,006
0
0
10,433
0
20,519
L
2,750
479
0
928
7,631
2,085
365
1,297
6,334
0
24,422
W
Skadi
Zeinebk3
Skadi
7,782
4,382
39
1,485
3,931
1,265
2,787
0
3,931
0
36,681
W
Izanami
6,180
4,241
0
0
6,703
1,587
908
0
6,703
0
33,286
L
Ne Zha
2,198
1,133
0
808
10,268
3,567
110
2,830
7,438
0
15,804
W
Janus
srluik
Janus
4,246
256
0
1,227
4,568
1,163
318
0
4,568
34,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
36,542
152
Minions Killed
252
0
Camps Cleared
0
1,034,388
Distance Traveled
1,171,666
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,703
593
45
3
0
276,201
2
L
Thor
4,139
318
2
0
0
76,776
0
W
Arachne
6,678
514
26
2
0
237,258
1
L
Hercules
6,488
499
55
4
0
250,856
0
L
Da Ji
6,827
525
31
2
0
244,298
1
L
Loki
5,565
428
36
3
0
234,623
3
W
Skadi
8,139
626
75
6
0
199,951
0
W
Izanami
7,218
555
56
4
0
227,355
1
L
Ne Zha
5,276
406
28
2
0
227,835
1
W
Janus
6,804
523
50
4
0
230,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role