Player Matchup

Thoth
Thoth
Masters
GigglesTheDumby
Thoth
Masters
Level 146
God Stats
26W - 1L
2,001 SR
Queue Stats
76W - 11L
2,466 MMR
Party 1
Khepri
Khepri
Masters
LeviathanLegion
Khepri
Masters
Level 160
God Stats
11W - 0L
2,124 SR
Queue Stats
147W - 19L
2,721 MMR
Party 1
Anhur
Anhur
Masters
YourLocalZaddy
Anhur
Masters
Level 160
God Stats
1W - 0L
1,786 SR
Queue Stats
112W - 12L
2,694 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 155
1,971 SR
2,627 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,627 SR
2,346 MMR
Kuzenbo
Kuzenbo
Platinum I
CautiousRolex
Kuzenbo
Platinum I
Level 38
God Stats
4W - 15L
1,248 SR
Queue Stats
42W - 56L
2,221 MMR
Solo
Guan Yu
Guan Yu
Masters
Fragulations
Guan Yu
Masters
Level 159
God Stats
402W - 176L
1,782 SR
Queue Stats
1,442W - 813L
2,617 MMR
Solo
Chang'e
Chang'e
Gold II
Royal the Guard
Chang'e
Gold II
Level 146
God Stats
1W - 3L
1,850 SR
Queue Stats
12W - 18L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 8
14,882
676
27,133
12,154
4,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 16
14,755
671
12,070
19,257
24,951
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 3 / 9
14,320
651
36,350
20,622
8,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditePersephoneCthulhuSetHel

VS

Bans
SobekScyllaCabrakanThe MorriganGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 7 / 2
11,976
544
13,819
34,090
39,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Fragulations
Guan Yu
16
1 / 6 / 2
12,306
559
11,780
27,954
28,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 1
13,690
622
10,715
28,008
10,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
5
6
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
7
2
0.29
L
Guan Yu
Fragulations
Guan Yu
1
6
2
0.33
W
10
2
8
7
W
2
1
16
10
L
3
6
1
0.58
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,553
Damage
36,314
52,033
Taken
90,052
38,666
Mitigated
77,949
18,439
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
13,819
2,853
0
3,181
34,090
39,581
522
14,129
19,961
66,848
0
L
Guan Yu
Fragulations
Guan Yu
11,780
1,714
3,096
7,855
27,954
28,202
767
12,077
15,877
0
46,033
W
27,133
1,849
0
2,536
12,154
4,963
1,033
5,640
6,116
103,553
0
W
12,070
1,337
0
5,723
19,257
24,951
201
7,175
10,553
28,628
0
L
10,715
729
6,191
9,347
28,008
10,166
574
13,088
14,920
71,009
0
W
36,350
21,159
0
10,180
20,622
8,752
2,896
11,109
9,165
0
116,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
37,972
251
Minions Killed
214
0
Camps Cleared
0
1,190,875
Distance Traveled
1,181,309
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,976
544
65
3
0
367,726
1
L
Guan Yu
12,306
559
42
2
0
428,576
7
W
Thoth
14,882
676
110
5
0
389,333
2
W
Khepri
14,755
671
24
1
0
444,698
4
L
Chang'e
13,690
622
107
5
0
385,007
4
W
Anhur
14,320
651
117
5
0
356,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role