Player Matchup

Tyr
Tyr
BA BirdTurtle
Tyr
Level 109
God Stats
0W - 2L
1,237 SR
Queue Stats
55W - 49L
1,554 Elo+
Party 1
Bakasura
Bakasura
Devdaman02
Bakasura
Level 107
God Stats
1W - 2L
1,536 SR
Queue Stats
400W - 392L
1,552 Elo+
Party 1
Sobek
Sobek
GreenxDragon1
Sobek
Level 52
God Stats
4W - 1L
1,749 SR
Queue Stats
95W - 69L
1,546 Elo+
Party 1
He Bo
He Bo
IanDaMan02
He Bo
Level 118
God Stats
3W - 3L
1,587 SR
Queue Stats
177W - 155L
1,569 Elo+
Party 1
Medusa
Medusa
ProdogyMuffin
Medusa
Level 125
God Stats
4W - 3L
1,530 SR
Queue Stats
396W - 397L
1,529 Elo+
Party 1
Team Averages
Level 102
1,528 SR
1,550 Elo+

VS

Team Averages
Level 91
1,496 SR
1,552 Elo+
Bellona
Bellona
DankJellyKid
Bellona
Level 66
God Stats
2W - 1L
1,731 SR
Queue Stats
93W - 79L
1,540 Elo+
Solo
Janus
Janus
Huitziløpochtli
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,476 Elo+
Solo
Vulcan
Vulcan
NightParadox313
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,717 Elo+
Solo
Danzaburou
Danzaburou
Otsutsuki-Legend
Danzaburou
Level 88
God Stats
1W - 1L
1,251 SR
Queue Stats
350W - 335L
1,527 Elo+
Solo
Odin
Odin
codywold
Odin
Level 113
God Stats
8W - 5L
1,496 SR
Queue Stats
209W - 222L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
9,522
680
11,564
26,334
24,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Devdaman02
Bakasura
18
7 / 8 / 6
10,820
773
10,437
17,949
9,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 11
9,924
709
8,114
19,975
24,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
17
4 / 7 / 7
10,137
724
15,015
11,438
4,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 6
10,490
749
15,536
12,976
6,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DankJellyKid
Bellona
18
5 / 2 / 21
10,737
767
13,309
25,762
26,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 3 / 21
11,526
823
17,139
10,414
4,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 6 / 17
11,134
795
15,115
12,385
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Otsutsuki-Legend
Danzaburou
19
12 / 4 / 17
12,340
881
21,562
12,710
5,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
17
5 / 4 / 24
11,064
790
10,420
17,925
23,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
133
18
Kills
33
33
Deaths
19
38
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Bellona
DankJellyKid
Bellona
5
2
21
7.75
L
Bakasura
Devdaman02
Bakasura
7
8
6
1.25
L
2
5
11
1.5
W
6
3
21
5.5
L
He Bo
4
7
7
1.07
W
5
6
17
2.25
W
Danzaburou
Otsutsuki-Legend
Danzaburou
12
4
17
5.13
L
3
7
6
0.86
W
Odin
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,666
Damage
77,545
88,672
Taken
79,196
69,594
Mitigated
67,268
28,161
Healing
29,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,564
1,168
458
9,883
26,334
24,629
218
10,490
15,669
0
21,042
W
Bellona
DankJellyKid
Bellona
13,309
2,066
1,957
11,966
25,762
26,398
538
7,733
17,574
621
20,646
L
Bakasura
Devdaman02
Bakasura
10,437
6,133
1,128
3,950
17,949
9,369
312
6,401
11,491
0
12,925
L
8,114
619
1,887
4,320
19,975
24,377
54
9,455
10,195
13,995
0
W
17,139
1,319
55
2,607
10,414
4,893
637
3,772
6,397
34,087
0
L
He Bo
15,015
1,019
1,348
911
11,438
4,891
296
2,686
8,652
28,415
0
W
15,115
5,171
1,640
1,068
12,385
6,403
1,345
2,844
8,751
28,788
0
W
Danzaburou
Otsutsuki-Legend
Danzaburou
21,562
7,539
2,985
3,471
12,710
5,917
3,950
2,905
8,686
0
39,272
L
15,536
5,782
2,639
1,637
12,976
6,328
1,026
3,933
8,918
0
37,191
W
Odin
10,420
1,116
1,801
1,555
17,925
23,657
444
5,875
11,071
1,086
19,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
56,801
139
Minions Killed
128
0
Camps Cleared
0
1,194,565
Distance Traveled
1,292,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,522
680
14
1
0
231,839
0
W
Bellona
10,737
767
11
1
0
296,065
0
L
Bakasura
10,820
773
36
3
0
239,023
0
L
Sobek
9,924
709
6
0
0
252,033
1
W
Janus
11,526
823
36
3
0
249,208
3
L
He Bo
10,137
724
39
3
0
231,764
0
W
Vulcan
11,134
795
32
2
0
253,364
0
W
Danzaburou
12,340
881
31
2
0
230,674
1
L
Medusa
10,490
749
44
3
0
239,906
3
W
Odin
11,064
790
18
1
0
263,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role