Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
eagleye4u
Hercules
Level 109
God Stats
3W - 0L
1,722 SR
Queue Stats
242W - 205L
1,452 Elo+
Party 1
Apollo
Apollo
ihatemyself69
Apollo
Level 25
God Stats
6W - 0L
1,765 SR
Queue Stats
36W - 8L
1,774 Elo+
Solo
Team Averages
Level 73
1,662 SR
1,575 Elo+

VS

Team Averages
Level 53
1,509 SR
1,566 Elo+
Nu Wa
Nu Wa
Flyingtoad82
Nu Wa
Level 91
God Stats
2W - 5L
1,270 SR
Queue Stats
317W - 312L
1,512 Elo+
Party 2
Neith
Neith
Spurs962k
Neith
Level 8
God Stats
7W - 6L
1,768 SR
Queue Stats
11W - 8L
1,695 Elo+
Solo
Fafnir
Fafnir
TheCandySword
Fafnir
Level 59
God Stats
24W - 29L
1,490 SR
Queue Stats
283W - 276L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 4 / 10
10,391
742
6,825
7,994
3,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
eagleye4u
Hercules
13
4 / 1 / 17
10,138
724
5,948
14,872
13,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
14 / 3 / 9
11,662
833
21,314
15,491
6,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
9,204
657
8,148
13,256
3,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Spurs962k
Neith
8
0 / 8 / 4
7,610
544
2,209
8,751
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 8 / 4
9,879
706
7,211
19,212
19,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
24
Kills
6
8
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
10
2.75
L
3
8
4
0.63
L
Neith
Spurs962k
Neith
0
8
4
0.25
L
3
8
4
0.63
W
Hercules
eagleye4u
Hercules
4
1
17
12.5
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
17,568
38,357
Taken
41,219
22,834
Mitigated
25,554
14,026
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,825
0
321
868
7,994
3,038
743
3,784
4,210
46,014
0
L
8,148
3,012
0
0
13,256
3,853
0
2,089
10,990
23,201
0
L
Neith
Spurs962k
Neith
2,209
1,454
0
30
8,751
2,541
0
1,220
7,456
0
11,866
L
7,211
2,202
443
2,432
19,212
19,160
0
3,560
15,409
18,685
0
W
Hercules
eagleye4u
Hercules
5,948
1,470
0
5,385
14,872
13,490
232
5,581
9,291
0
19,875
W
21,314
17,179
0
7,452
15,491
6,306
2,446
6,445
9,046
0
63,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
26,693
163
Minions Killed
50
0
Camps Cleared
0
683,378
Distance Traveled
518,430
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,391
742
60
4
0
217,754
2
L
Nu Wa
9,204
657
12
1
0
205,234
0
L
Neith
7,610
544
25
2
0
98,081
0
L
Fafnir
9,879
706
13
1
0
215,115
0
W
Hercules
10,138
724
19
1
0
263,919
1
W
Apollo
11,662
833
84
6
0
201,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role