Player Matchup

Sobek
Sobek
Joshualuque
Sobek
Level 147
God Stats
0W - 2L
1,446 SR
Queue Stats
60W - 61L
1,586 Elo+
Party 1
Apollo
Apollo
Sebast9000
Apollo
Level 84
God Stats
0W - 1L
1,658 SR
Queue Stats
78W - 68L
1,544 Elo+
Party 1
Izanami
Izanami
UltraLock888
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,576 Elo+
Party 1
Rama
Rama
WEEDMAN19699
Rama
Level 25
God Stats
0W - 1L
1,719 SR
Queue Stats
20W - 12L
1,602 Elo+
Party 1
Persephone
Persephone
wonderingsoul1
Persephone
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,727 Elo+
Solo
Team Averages
Level 60
1,564 SR
1,607 Elo+

VS

Team Averages
Level 23
1,505 SR
1,561 Elo+
Rama
Rama
All-Gage
Rama
Level 25
God Stats
2W - 0L
1,762 SR
Queue Stats
52W - 50L
1,575 Elo+
Solo
Sol
Sol
ElfishTurtle120
Sol
Level 20
God Stats
1W - 3L
1,295 SR
Queue Stats
28W - 33L
1,483 Elo+
Solo
Pele
Pele
GlizzySama
Pele
Level 28
God Stats
1W - 0L
1,381 SR
Queue Stats
15W - 15L
1,584 Elo+
Solo
Bastet
Bastet
JeremiaHix
Bastet
Level 21
God Stats
5W - 1L
1,728 SR
Queue Stats
123W - 118L
1,491 Elo+
Solo
Geb
Geb
Pofetz
Geb
Level 19
God Stats
1W - 0L
1,360 SR
Queue Stats
19W - 14L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
6,674
1,112
3,850
10,230
9,432
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Sebast9000
Apollo
11
2 / 4 / 2
6,180
1,030
4,063
6,263
2,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
UltraLock888
Izanami
9
0 / 4 / 2
5,461
910
4,162
5,469
1,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 3
5,915
986
4,525
5,131
1,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
wonderingsoul1
Persephone
7
0 / 5 / 2
4,971
829
1,696
7,033
4,660
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
3 / 1 / 9
7,063
1,177
5,652
3,335
1,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 8
7,601
1,267
8,901
5,157
1,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

12
4 / 1 / 7
7,176
1,196
6,176
7,657
6,334
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
JeremiaHix
Bastet
12
5 / 2 / 9
7,486
1,248
7,848
6,726
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
Pofetz
Geb
13
3 / 2 / 10
7,325
1,221
3,577
7,508
7,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
6
Kills
20
20
Deaths
7
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
3
1
9
7.5
W
5
1
8
9
W
4
1
7
7.5
W
Bastet
JeremiaHix
Bastet
5
2
9
4.75
L
3
5
3
0.9
W
Geb
Pofetz
Geb
3
2
10
4
L
Apollo
Sebast9000
Apollo
2
4
2
0.75
L
Izanami
UltraLock888
Izanami
0
4
2
0.25
L
1
2
3
1.25
L
Persephone
wonderingsoul1
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
32,154
34,126
Taken
30,383
20,235
Mitigated
20,154
6,307
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,652
4,647
428
505
3,335
1,422
1,623
1,110
2,225
0
13,131
W
8,901
1,840
117
909
5,157
1,926
3,259
1,014
4,143
22,848
0
W
6,176
784
147
2,566
7,657
6,334
554
1,553
6,104
0
12,477
W
Bastet
JeremiaHix
Bastet
7,848
2,361
1,015
948
6,726
3,133
14
336
6,390
0
12,747
L
3,850
426
1,001
2,010
10,230
9,432
0
2,530
7,600
6,087
0
W
Geb
Pofetz
Geb
3,577
384
381
225
7,508
7,339
0
1,533
5,529
8,201
0
L
Apollo
Sebast9000
Apollo
4,063
1,436
0
750
6,263
2,393
0
2,927
3,311
0
7,902
L
Izanami
UltraLock888
Izanami
4,162
2,277
0
328
5,469
1,918
0
2,891
2,528
0
10,726
L
4,525
4,037
0
1,984
5,131
1,832
0
1,899
3,182
0
11,385
L
Persephone
wonderingsoul1
Persephone
1,696
122
0
234
7,033
4,660
0
2,231
4,702
3,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
36,651
51
Minions Killed
70
0
Camps Cleared
0
539,015
Distance Traveled
647,863
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,063
1,177
13
2
0
112,172
0
W
Sol
7,601
1,267
28
5
0
119,617
2
W
Pele
7,176
1,196
10
2
0
130,795
0
W
Bastet
7,486
1,248
8
1
0
160,830
0
L
Sobek
6,674
1,112
1
0
0
121,175
0
W
Geb
7,325
1,221
11
2
0
124,449
0
L
Apollo
6,180
1,030
15
3
0
128,706
0
L
Izanami
5,461
910
16
3
0
81,634
0
L
Rama
5,915
986
19
3
0
108,321
0
L
Persephone
4,971
829
0
0
0
99,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role