Player Matchup

Sun Wukong
Sun Wukong
FuTuRe Beaver18
Sun Wukong
Level 42
God Stats
3W - 2L
1,418 SR
Queue Stats
72W - 44L
1,301 Elo+
Solo
Danzaburou
Danzaburou
blaiser10101
Danzaburou
Level 38
God Stats
0W - 1L
1,512 SR
Queue Stats
33W - 50L
1,213 Elo+
Party 2
Da Ji
Da Ji
ragdorthefalcon
Da Ji
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 2
Team Averages
Level 29
1,406 SR
1,214 Elo+

VS

Team Averages
Level 58
1,458 SR
1,368 Elo+
The Morrigan
The Morrigan
HylainAtHeart
The Morrigan
Level 87
God Stats
39W - 39L
1,585 SR
Queue Stats
237W - 199L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
LandoLan91
Jormungandr
Level 25
God Stats
14W - 10L
1,571 SR
Queue Stats
37W - 28L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
The__Pupa
Sun Wukong
Level 61
God Stats
1W - 2L
1,219 SR
Queue Stats
103W - 126L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FuTuRe Beaver18
Sun Wukong
19
5 / 2 / 6
14,585
634
21,620
27,770
24,097
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
blaiser10101
Danzaburou
15
2 / 9 / 4
12,864
559
13,900
20,149
14,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 19 / 5
13,915
605
12,824
23,492
8,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HylainAtHeart
The Morrigan
18
11 / 6 / 14
15,556
676
26,696
21,605
13,029
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LandoLan91
Jormungandr
19
12 / 3 / 15
15,769
686
14,829
20,695
25,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
The__Pupa
Sun Wukong
16
6 / 2 / 16
14,297
622
15,173
24,473
15,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
11
Kills
29
30
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FuTuRe Beaver18
Sun Wukong
5
2
6
4
W
The Morrigan
HylainAtHeart
The Morrigan
11
6
14
3
W
Jormungandr
LandoLan91
Jormungandr
12
3
15
6.5
W
Sun Wukong
The__Pupa
Sun Wukong
6
2
16
7
L
Danzaburou
blaiser10101
Danzaburou
2
9
4
0.44
L
4
19
5
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,344
Damage
56,698
71,411
Taken
66,773
47,438
Mitigated
54,397
16,859
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FuTuRe Beaver18
Sun Wukong
21,620
4,718
0
14,358
27,770
24,097
72
14,691
12,704
0
86,161
W
The Morrigan
HylainAtHeart
The Morrigan
26,696
4,766
0
6,139
21,605
13,029
850
57
21,198
101,979
0
W
Jormungandr
LandoLan91
Jormungandr
14,829
3,182
1,485
6,675
20,695
25,890
629
197
19,624
61,436
0
W
Sun Wukong
The__Pupa
Sun Wukong
15,173
3,345
927
4,375
24,473
15,478
466
0
24,148
0
50,483
L
Danzaburou
blaiser10101
Danzaburou
13,900
6,110
0
2,501
20,149
14,367
1,063
12,965
6,884
0
46,753
L
12,824
2,788
0
0
23,492
8,974
2,170
12,943
10,174
0
23,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
45,622
165
Minions Killed
246
0
Camps Cleared
0
1,112,345
Distance Traveled
1,226,625
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,585
634
87
4
0
439,458
2
W
The Morrigan
15,556
676
107
5
0
363,172
0
W
Jormungandr
15,769
686
77
3
0
406,276
0
W
Sun Wukong
14,297
622
62
3
0
457,177
2
L
Danzaburou
12,864
559
60
3
0
329,975
2
L
Da Ji
13,915
605
18
1
0
342,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role