Player Matchup

Serqet
Serqet
I_Reubz_I
Serqet
Level 83
God Stats
7W - 6L
1,584 SR
Queue Stats
51W - 55L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
MadMaxiim
Baron Samedi
Level 19
God Stats
11W - 14L
1,368 SR
Queue Stats
24W - 28L
1,278 Elo+
Party 1
Cerberus
Cerberus
mK_GangstaA
Cerberus
Level 8
God Stats
45W - 33L
1,500 SR
Queue Stats
101W - 96L
1,236 Elo+
Solo
Team Averages
Level 37
1,484 SR
1,288 Elo+

VS

Team Averages
Level 42
1,569 SR
1,396 Elo+
Cthulhu
Cthulhu
GANK ME TsB
Cthulhu
Level 18
God Stats
5W - 7L
1,475 SR
Queue Stats
21W - 21L
1,193 Elo+
Party 2
Fenrir
Fenrir
ReMiX x FlaMeZz
Fenrir
Level 23
God Stats
8W - 6L
1,524 SR
Queue Stats
24W - 22L
1,253 Elo+
Party 2
Danzaburou
Danzaburou
wauzi-1990
Danzaburou
Level 85
God Stats
1W - 0L
1,707 SR
Queue Stats
11W - 2L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
I_Reubz_I
Serqet
18
11 / 6 / 2
15,286
637
17,361
19,793
9,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MadMaxiim
Baron Samedi
16
0 / 4 / 9
12,875
536
11,203
14,357
11,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
mK_GangstaA
Cerberus
17
4 / 5 / 8
13,824
576
10,589
21,208
21,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GANK ME TsB
Cthulhu
20
9 / 3 / 5
16,545
689
19,843
27,096
20,055
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 3
14,278
595
6,682
15,711
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
wauzi-1990
Danzaburou
16
3 / 5 / 5
14,645
610
10,768
10,911
4,523
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
15
15
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GANK ME TsB
Cthulhu
9
3
5
3.83
L
Serqet
I_Reubz_I
Serqet
11
6
2
2
L
Baron Samedi
MadMaxiim
Baron Samedi
0
4
9
1.13
W
3
7
3
0.64
L
Cerberus
mK_GangstaA
Cerberus
4
5
8
1.6
W
Danzaburou
wauzi-1990
Danzaburou
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
37,293
55,358
Taken
53,718
41,596
Mitigated
30,614
10,288
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GANK ME TsB
Cthulhu
19,843
1,383
453
12,136
27,096
20,055
778
12,127
14,634
87,295
0
L
Serqet
I_Reubz_I
Serqet
17,361
6,199
0
0
19,793
9,121
0
8,287
11,506
0
58,760
L
Baron Samedi
MadMaxiim
Baron Samedi
11,203
596
1,340
2,895
14,357
11,244
0
5,383
8,974
56,854
0
W
6,682
1,709
0
1,364
15,711
6,036
0
6,794
8,328
0
53,094
L
Cerberus
mK_GangstaA
Cerberus
10,589
643
418
5,635
21,208
21,231
0
6,311
14,897
54,477
0
W
Danzaburou
wauzi-1990
Danzaburou
10,768
4,198
111
2,016
10,911
4,523
2,087
3,264
6,963
0
63,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
45,468
227
Minions Killed
244
0
Camps Cleared
0
1,085,835
Distance Traveled
1,108,178
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,545
689
124
5
0
388,579
3
L
Serqet
15,286
637
71
3
0
417,710
0
L
Baron Samedi
12,875
536
66
3
0
299,274
5
W
Fenrir
14,278
595
45
2
0
403,615
3
L
Cerberus
13,824
576
90
4
0
368,851
0
W
Danzaburou
14,645
610
75
3
0
315,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role