Player Matchup

Da Ji
Da Ji
ImHqckinq
Da Ji
Level 35
God Stats
9W - 20L
1,201 SR
Queue Stats
143W - 128L
1,462 Elo+
Party 1
Ra
Ra
SirDerpyDIno
Ra
Level 46
God Stats
1W - 2L
1,543 SR
Queue Stats
139W - 131L
1,441 Elo+
Party 1
Raijin
Raijin
Takedownsin
Raijin
Level 42
God Stats
6W - 10L
1,104 SR
Queue Stats
134W - 112L
1,429 Elo+
Party 1
Team Averages
Level 41
1,283 SR
1,444 Elo+

VS

Team Averages
Level 81
1,469 SR
1,438 Elo+
Vulcan
Vulcan
SnKnS
Vulcan
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,455 Elo+
Party 2
Terra
Terra
Thegoob4
Terra
Level 64
God Stats
29W - 17L
1,603 SR
Queue Stats
357W - 376L
1,412 Elo+
Solo
Danzaburou
Danzaburou
crnchy
Danzaburou
Level 90
God Stats
14W - 10L
1,305 SR
Queue Stats
41W - 43L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImHqckinq
Da Ji
17
9 / 5 / 4
14,814
644
11,305
19,749
6,180
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 6 / 10
14,032
610
9,244
21,924
6,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
17
2 / 4 / 11
13,436
584
11,552
19,342
6,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SnKnS
Vulcan
20
9 / 7 / 4
16,155
702
31,173
13,544
4,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Thegoob4
Terra
20
4 / 7 / 10
16,095
700
13,371
23,679
26,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
crnchy
Danzaburou
8
1 / 3 / 2
11,596
504
4,464
5,384
1,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
17
Kills
14
15
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ImHqckinq
Da Ji
9
5
4
2.2
L
6
6
10
1.83
W
Vulcan
SnKnS
Vulcan
9
7
4
1.57
L
Raijin
2
4
11
1.88
W
Terra
Thegoob4
Terra
4
7
10
1.29
W
Danzaburou
crnchy
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
49,008
61,015
Taken
42,607
18,797
Mitigated
33,424
18,225
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ImHqckinq
Da Ji
11,305
2,208
0
5,230
19,749
6,180
0
12,313
6,071
0
41,399
L
9,244
400
3,391
5,816
21,924
6,355
0
16,806
5,118
66,866
0
W
Vulcan
SnKnS
Vulcan
31,173
11,143
0
500
13,544
4,675
1,698
7,437
6,107
110,763
0
L
Raijin
11,552
1,105
0
3,788
19,342
6,262
1,246
15,753
3,589
85,670
0
W
Terra
Thegoob4
Terra
13,371
733
1,516
5,923
23,679
26,863
473
10,893
12,786
58,069
0
W
Danzaburou
crnchy
Danzaburou
4,464
1,181
0
1,339
5,384
1,886
264
2,503
2,881
0
14,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
43,846
273
Minions Killed
235
0
Camps Cleared
0
1,175,851
Distance Traveled
945,211
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,814
644
38
2
0
407,403
0
L
Ra
14,032
610
128
6
0
391,823
0
W
Vulcan
16,155
702
155
7
0
415,657
1
L
Raijin
13,436
584
107
5
0
376,625
0
W
Terra
16,095
700
56
2
0
412,132
2
W
Danzaburou
11,596
504
24
1
0
117,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role