Player Matchup

Chaac
Chaac
Ahead of it
Chaac
Level 16
God Stats
12W - 8L
1,651 SR
Queue Stats
29W - 27L
1,424 Elo+
Party 2
Nemesis
Nemesis
Cutillo6345
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
LH14_Ydagger17
Yemoja
Level 16
God Stats
11W - 16L
1,461 SR
Queue Stats
44W - 80L
1,290 Elo+
Solo
Hun Batz
Hun Batz
Maeru17
Hun Batz
Level 27
God Stats
1W - 1L
1,662 SR
Queue Stats
44W - 36L
1,334 Elo+
Solo
Ra
Ra
getzaAguirre
Ra
Level 22
God Stats
18W - 18L
1,500 SR
Queue Stats
55W - 51L
1,318 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,373 Elo+

VS

Team Averages
Level 27
1,573 SR
1,416 Elo+
Mulan
Mulan
DtunaBOY96706
Mulan
Level 13
God Stats
3W - 1L
1,723 SR
Queue Stats
9W - 10L
1,354 Elo+
Party 1
Sol
Sol
KingcheerioII
Sol
Level 4
God Stats
3W - 3L
1,723 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Hachiman
Hachiman
Mystic_Jeringas
Hachiman
Level 29
God Stats
3W - 1L
1,465 SR
Queue Stats
16W - 14L
1,346 Elo+
Solo
Fenrir
Fenrir
RareBurrito1206
Fenrir
Level 79
God Stats
41W - 46L
1,456 SR
Queue Stats
468W - 484L
1,432 Elo+
Party 1
Chaac
Chaac
swdwavy
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 7
14,730
475
19,831
36,677
26,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Cutillo6345
Nemesis
20
3 / 10 / 4
13,584
438
13,601
24,511
17,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 6 / 9
14,341
463
10,225
20,367
22,976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Maeru17
Hun Batz
20
9 / 6 / 4
14,429
465
19,963
27,371
13,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 4
15,026
485
20,322
20,899
8,565
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 12
16,322
527
8,194
28,170
38,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 8 / 13
16,228
523
27,424
27,363
11,682
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
10
0 / 2 / 2
11,461
370
1,781
3,850
1,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 3 / 4
20,204
652
26,472
25,418
13,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
swdwavy
Chaac
20
9 / 5 / 11
17,636
569
33,593
37,398
45,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
24
Kills
38
38
Deaths
25
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
L
Nemesis
Cutillo6345
Nemesis
3
10
4
0.5
W
4
7
12
1.43
W
4
8
13
1.31
L
1
6
9
0.92
L
Hun Batz
Maeru17
Hun Batz
9
6
4
1.83
W
Hachiman
0
2
2
0.5
W
21
3
4
7.67
L
6
7
4
1.14
W
Chaac
swdwavy
Chaac
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,942
Damage
97,464
129,825
Taken
122,199
88,982
Mitigated
110,351
43,024
Healing
49,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,831
6,234
0
9,812
36,677
26,734
201
5,178
30,987
0
92,332
L
Nemesis
Cutillo6345
Nemesis
13,601
6,234
524
5,177
24,511
17,241
0
3,817
20,569
0
82,635
W
8,194
1,936
0
1,663
28,170
38,019
2,841
7,880
20,215
0
50,779
W
27,424
12,509
0
13,418
27,363
11,682
7,974
7,032
20,131
117,766
0
L
10,225
1,537
4,572
1,204
20,367
22,976
214
7,745
12,597
59,469
0
L
Hun Batz
Maeru17
Hun Batz
19,963
6,214
635
10,140
27,371
13,466
585
7,707
19,564
0
116,814
W
Hachiman
1,781
921
0
0
3,850
1,215
351
2,365
1,485
0
20,421
W
26,472
6,758
0
13,536
25,418
13,572
8,659
2,401
22,817
0
150,245
L
20,322
2,581
4,142
6,818
20,899
8,565
746
4,640
16,159
108,418
0
W
Chaac
swdwavy
Chaac
33,593
10,320
0
20,969
37,398
45,863
1,554
10,869
26,154
1,663
124,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,110
Gold Earned
81,851
678
Minions Killed
586
0
Camps Cleared
0
2,696,981
Distance Traveled
2,326,644
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,730
475
135
4
0
545,269
0
L
Nemesis
13,584
438
103
3
0
530,975
0
W
Mulan
16,322
527
63
2
0
531,607
2
W
Sol
16,228
523
169
5
0
488,780
0
L
Yemoja
14,341
463
76
2
0
522,220
3
L
Hun Batz
14,429
465
166
5
0
580,643
1
W
Hachiman
11,461
370
42
1
0
135,193
1
W
Fenrir
20,204
652
157
5
0
639,161
10
L
Ra
15,026
485
198
6
0
517,874
3
W
Chaac
17,636
569
155
5
0
531,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role