Player Matchup

Arachne
Arachne
Fauda
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
LokiFruity
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,246 Elo+
Party 1
Zeus
Zeus
WeezeLouise
Zeus
Level 23
God Stats
9W - 6L
1,666 SR
Queue Stats
24W - 29L
1,340 Elo+
Solo
Olorun
Olorun
thbgghthg
Olorun
Level 3
God Stats
1W - 1L
1,246 SR
Queue Stats
2W - 1L
1,218 Elo+
Solo
Sun Wukong
Sun Wukong
vibetribefam
Sun Wukong
Level 28
God Stats
4W - 1L
1,655 SR
Queue Stats
66W - 62L
1,380 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,306 Elo+

VS

Team Averages
Level 20
1,573 SR
1,400 Elo+
Neith
Neith
Demetrawinter
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HouseDude
Tsukuyomi
Level 22
God Stats
10W - 6L
1,710 SR
Queue Stats
57W - 47L
1,436 Elo+
Solo
Anubis
Anubis
LeGeNDaRioYoe
Anubis
Level 25
God Stats
2W - 1L
1,705 SR
Queue Stats
72W - 81L
1,442 Elo+
Solo
Fafnir
Fafnir
NaueruHabanata
Fafnir
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 29L
1,325 Elo+
Solo
Izanami
Izanami
coalking
Izanami
Level 29
God Stats
9W - 13L
1,448 SR
Queue Stats
79W - 117L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fauda
Arachne
4
0 / 1 / 0
3,149
630
0
3,089
588
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Kukulkan
LokiFruity
Kukulkan
4
1 / 1 / 0
2,993
599
1,246
896
199
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
3,555
711
692
1,002
156
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
thbgghthg
Olorun
6
1 / 0 / 0
3,538
708
922
1,731
412
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
vibetribefam
Sun Wukong
6
2 / 1 / 0
4,012
802
932
1,579
666
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
2,643
529
0
1,614
353
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
HouseDude
Tsukuyomi
6
1 / 1 / 2
3,957
791
1,594
3,030
747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
3,833
767
641
1,021
321
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 1
3,305
661
652
2,172
1,120
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
coalking
Izanami
4
1 / 0 / 0
3,205
641
709
1,554
414
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
4
4
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
Fauda
Arachne
0
1
0
0
L
Tsukuyomi
HouseDude
Tsukuyomi
1
1
2
2
L
2
0
0
2
W
Kukulkan
LokiFruity
Kukulkan
1
1
0
1
L
0
1
1
0.5
W
1
1
0
1
L
Izanami
coalking
Izanami
1
0
0
1
W
Olorun
thbgghthg
Olorun
1
0
0
1
W
Sun Wukong
vibetribefam
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,792
Damage
3,596
8,297
Taken
9,391
2,021
Mitigated
2,955
2,473
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,614
353
0
475
1,139
0
812
W
Arachne
Fauda
Arachne
0
0
0
1,420
3,089
588
0
64
3,025
0
10,235
L
Tsukuyomi
HouseDude
Tsukuyomi
1,594
605
0
880
3,030
747
0
332
2,623
0
17,012
L
641
29
0
684
1,021
321
0
258
763
13,480
0
W
Kukulkan
LokiFruity
Kukulkan
1,246
353
0
0
896
199
84
276
620
4,708
0
L
652
190
0
624
2,172
1,120
0
803
1,369
3,645
0
W
692
261
0
345
1,002
156
0
450
552
12,972
0
L
Izanami
coalking
Izanami
709
400
0
540
1,554
414
0
992
562
0
12,656
W
Olorun
thbgghthg
Olorun
922
191
43
615
1,731
412
429
503
1,228
14,556
0
W
Sun Wukong
vibetribefam
Sun Wukong
932
198
0
50
1,579
666
369
0
1,579
0
11,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,247
Gold Earned
16,943
120
Minions Killed
115
0
Camps Cleared
0
428,588
Distance Traveled
408,798
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,643
529
1
0
0
55,828
0
W
Arachne
3,149
630
22
4
0
74,675
0
L
Tsukuyomi
3,957
791
49
10
0
87,422
1
L
Anubis
3,833
767
31
6
0
82,649
2
W
Kukulkan
2,993
599
7
1
0
76,301
0
L
Fafnir
3,305
661
7
1
0
96,714
0
W
Zeus
3,555
711
32
6
0
102,856
0
L
Izanami
3,205
641
27
5
0
86,185
0
W
Olorun
3,538
708
36
7
0
91,408
0
W
Sun Wukong
4,012
802
23
5
0
83,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role