Player Matchup

Neith
Neith
GSM-sama
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,128 Elo+
Solo
Horus
Horus
Razorgue
Horus
Level 16
God Stats
21W - 16L
1,288 SR
Queue Stats
102W - 100L
1,093 Elo+
Party 1
Chang'e
Chang'e
Sokaric
Chang'e
Level 13
God Stats
37W - 23L
1,405 SR
Queue Stats
100W - 85L
1,110 Elo+
Party 1
Danzaburou
Danzaburou
Zeldaisyomama
Danzaburou
Level 11
God Stats
2W - 1L
1,814 SR
Queue Stats
7W - 8L
1,137 Elo+
Solo
Thor
Thor
thinhpham198
Thor
Level 13
God Stats
4W - 8L
1,303 SR
Queue Stats
126W - 124L
1,092 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,112 Elo+

VS

Team Averages
Level 30
1,448 SR
1,234 Elo+
Merlin
Merlin
DylanCa95
Merlin
Level 28
God Stats
23W - 22L
1,417 SR
Queue Stats
80W - 79L
1,165 Elo+
Solo
Danzaburou
Danzaburou
QueenBiss
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 88L
1,414 Elo+
Party 2
Skadi
Skadi
Too1 0n D3cK
Skadi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Persephone
Persephone
Venuszdelrey
Persephone
Level 7
God Stats
2W - 2L
1,324 SR
Queue Stats
3W - 7L
1,084 Elo+
Party 2
Nemesis
Nemesis
g-forcin-it
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GSM-sama
Neith
20
7 / 3 / 8
16,813
934
18,535
22,123
10,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Razorgue
Horus
20
4 / 9 / 13
15,636
869
18,048
33,165
25,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Sokaric
Chang'e
20
10 / 2 / 8
17,673
982
18,184
23,987
9,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zeldaisyomama
Danzaburou
20
8 / 7 / 10
17,403
967
26,350
29,318
13,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 6 / 20
15,884
882
5,543
23,575
24,572
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DylanCa95
Merlin
20
8 / 4 / 13
20,210
1,123
39,984
18,059
6,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
QueenBiss
Danzaburou
20
17 / 3 / 8
20,505
1,139
54,358
21,479
9,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 1
13,070
726
1,279
3,226
863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Persephone
Venuszdelrey
Persephone
20
0 / 4 / 14
15,815
879
10,347
14,330
6,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
g-forcin-it
Nemesis
20
2 / 15 / 14
16,084
894
17,520
36,616
14,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
77
29
Kills
27
27
Deaths
29
59
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
DylanCa95
Merlin
8
4
13
3.63
L
Neith
GSM-sama
Neith
7
3
8
3.67
W
Danzaburou
QueenBiss
Danzaburou
17
3
8
7
L
Horus
Razorgue
Horus
4
9
13
1.17
L
Chang'e
Sokaric
Chang'e
10
2
8
7
W
0
3
1
0.17
W
Persephone
Venuszdelrey
Persephone
0
4
14
1.75
L
Danzaburou
Zeldaisyomama
Danzaburou
8
7
10
1.86
W
Nemesis
g-forcin-it
Nemesis
2
15
14
0.6
L
0
6
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,660
Damage
123,488
132,168
Taken
93,710
83,755
Mitigated
37,960
30,788
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DylanCa95
Merlin
39,984
2,756
507
3,434
18,059
6,974
0
3,262
14,797
111,152
0
L
Neith
GSM-sama
Neith
18,535
12,459
0
3,284
22,123
10,566
0
7,032
15,091
0
67,220
W
Danzaburou
QueenBiss
Danzaburou
54,358
32,616
1,239
7,076
21,479
9,554
0
4,420
17,059
0
89,463
L
Horus
Razorgue
Horus
18,048
9,433
376
1,216
33,165
25,858
0
11,241
21,924
0
25,984
L
Chang'e
Sokaric
Chang'e
18,184
853
13,917
10,167
23,987
9,744
0
10,257
13,730
57,150
0
W
1,279
374
0
25
3,226
863
0
275
2,951
0
2,335
W
Persephone
Venuszdelrey
Persephone
10,347
1,730
448
2,158
14,330
6,015
0
1,685
12,645
20,787
0
L
Danzaburou
Zeldaisyomama
Danzaburou
26,350
14,792
0
1,828
29,318
13,015
0
12,039
17,279
0
57,681
W
Nemesis
g-forcin-it
Nemesis
17,520
5,271
0
1,782
36,616
14,554
0
8,542
28,074
0
41,835
L
5,543
1,081
0
0
23,575
24,572
0
9,762
13,813
0
12,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,409
Gold Earned
85,684
355
Minions Killed
323
4
Camps Cleared
12
1,434,967
Distance Traveled
1,359,459
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,210
1,123
178
10
0
322,004
2
L
Neith
16,813
934
137
8
0
244,054
2
W
Danzaburou
20,505
1,139
72
4
6
371,699
2
L
Horus
15,636
869
6
0
1
320,026
0
L
Chang'e
17,673
982
109
6
1
341,871
0
W
Skadi
13,070
726
3
0
1
50,230
0
W
Persephone
15,815
879
31
2
0
276,864
2
L
Danzaburou
17,403
967
94
5
2
246,916
2
W
Nemesis
16,084
894
39
2
5
338,662
2
L
Thor
15,884
882
9
1
0
282,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role