Player Matchup

Fenrir
Fenrir
AieKo47
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Arachne
Arachne
DaKingoRegelt
Arachne
Level 27
God Stats
7W - 6L
1,756 SR
Queue Stats
81W - 58L
1,447 Elo+
Party 1
Olorun
Olorun
Dhil-Boy92
Olorun
Level 24
God Stats
3W - 0L
1,948 SR
Queue Stats
22W - 17L
1,558 Elo+
Solo
Zeus
Zeus
PERSSITA69
Zeus
Level 18
God Stats
22W - 25L
1,488 SR
Queue Stats
44W - 43L
1,393 Elo+
Solo
Nu Wa
Nu Wa
technodex56
Nu Wa
Level 29
God Stats
22W - 28L
1,345 SR
Queue Stats
143W - 143L
1,439 Elo+
Party 1
Team Averages
Level 21
1,607 SR
1,468 Elo+

VS

Team Averages
Level 19
1,554 SR
1,380 Elo+
Danzaburou
Danzaburou
ACY-Fayght
Danzaburou
Level 28
God Stats
19W - 14L
1,500 SR
Queue Stats
26W - 27L
1,163 Elo+
Party 2
Thanatos
Thanatos
QeeksBoosted
Thanatos
Level 7
God Stats
9W - 11L
1,610 SR
Queue Stats
20W - 28L
1,389 Elo+
Party 2
Mulan
Mulan
SP33Bulls
Mulan
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
149W - 169L
1,432 Elo+
Solo
Bellona
Bellona
basketbcfmm123
Bellona
Level 6
God Stats
3W - 3L
1,665 SR
Queue Stats
7W - 13L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
caluc11
Kukulkan
Level 27
God Stats
8W - 11L
1,495 SR
Queue Stats
40W - 50L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AieKo47
Fenrir
12
1 / 4 / 6
9,751
464
5,664
14,789
5,720
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
19
9 / 1 / 5
13,706
653
12,150
16,696
6,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Dhil-Boy92
Olorun
20
11 / 1 / 7
14,416
686
19,241
21,832
10,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 6
10,028
478
9,089
10,979
3,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
10 / 2 / 7
12,720
606
19,578
8,622
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACY-Fayght
Danzaburou
15
3 / 3 / 0
10,399
495
9,153
14,937
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
QeeksBoosted
Thanatos
13
2 / 7 / 6
8,753
417
4,826
16,686
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SP33Bulls
Mulan
17
5 / 8 / 1
10,920
520
14,921
21,282
15,530
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 10 / 4
8,862
422
8,431
22,065
15,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
caluc11
Kukulkan
13
4 / 5 / 0
9,031
430
12,804
10,922
3,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
33
Kills
15
15
Deaths
33
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACY-Fayght
Danzaburou
3
3
0
1
W
Fenrir
AieKo47
Fenrir
1
4
6
1
W
Arachne
9
1
5
11.5
W
Olorun
Dhil-Boy92
Olorun
11
1
7
14.5
W
2
7
6
0.71
L
Thanatos
QeeksBoosted
Thanatos
2
7
6
0.71
L
Mulan
SP33Bulls
Mulan
5
8
1
0.69
L
1
10
4
0.3
L
Kukulkan
caluc11
Kukulkan
4
5
0
0.8
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,722
Damage
50,135
72,918
Taken
85,892
29,378
Mitigated
44,869
33,365
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACY-Fayght
Danzaburou
9,153
5,083
363
5,892
14,937
5,190
1,144
8,285
6,652
0
79,711
W
Fenrir
AieKo47
Fenrir
5,664
1,459
0
2,325
14,789
5,720
146
5,147
9,642
0
25,938
W
Arachne
12,150
9,073
0
9,591
16,696
6,607
1,360
3,156
13,540
0
104,269
W
Olorun
Dhil-Boy92
Olorun
19,241
13,660
394
17,382
21,832
10,730
5,981
1,614
20,218
119,356
0
W
9,089
1,378
677
1,915
10,979
3,182
1,874
1,539
9,440
37,994
0
L
Thanatos
QeeksBoosted
Thanatos
4,826
2,197
381
6,986
16,686
5,189
320
8,533
8,153
0
32,471
L
Mulan
SP33Bulls
Mulan
14,921
3,129
0
6,255
21,282
15,530
0
10,087
11,195
0
85,578
L
8,431
1,685
0
2,441
22,065
15,229
87
13,430
8,635
0
46,991
L
Kukulkan
caluc11
Kukulkan
12,804
1,212
147
147
10,922
3,731
1,031
7,573
3,349
52,615
0
W
19,578
3,820
0
1,081
8,622
3,139
1,799
1,348
7,274
67,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,621
Gold Earned
47,965
508
Minions Killed
512
0
Camps Cleared
0
1,760,324
Distance Traveled
1,741,819
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,399
495
142
7
0
379,679
0
W
Fenrir
9,751
464
35
2
0
293,929
4
W
Arachne
13,706
653
145
7
0
453,576
2
W
Olorun
14,416
686
163
8
0
360,218
3
W
Zeus
10,028
478
59
3
0
303,439
0
L
Thanatos
8,753
417
54
3
0
384,726
0
L
Mulan
10,920
520
137
7
0
283,675
0
L
Bellona
8,862
422
76
4
0
359,134
1
L
Kukulkan
9,031
430
103
5
0
334,605
0
W
Nu Wa
12,720
606
106
5
0
349,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role