Player Matchup

Freya
Freya
Amirabbas1378
Freya
Level 6
God Stats
4W - 2L
1,413 SR
Queue Stats
5W - 6L
1,076 Elo+
Party 1
Izanami
Izanami
Dxctor-_Sl3ep
Izanami
Level 23
God Stats
7W - 9L
1,366 SR
Queue Stats
93W - 132L
1,135 Elo+
Solo
Anubis
Anubis
WILLD_Hysteria
Anubis
Level 18
God Stats
6W - 2L
1,571 SR
Queue Stats
28W - 33L
1,216 Elo+
Solo
Arachne
Arachne
arman2745
Arachne
Level 25
God Stats
6W - 5L
1,317 SR
Queue Stats
21W - 24L
1,076 Elo+
Party 1
Fenrir
Fenrir
littleblade0
Fenrir
Level 21
God Stats
44W - 38L
1,459 SR
Queue Stats
162W - 183L
1,253 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,151 Elo+

VS

Team Averages
Level 12
1,449 SR
1,242 Elo+
Izanami
Izanami
DeftOstrich5404
Izanami
Level 14
God Stats
1W - 2L
1,317 SR
Queue Stats
14W - 29L
1,064 Elo+
Party 2
Neith
Neith
EmersedBrush646
Neith
Level 16
God Stats
1W - 5L
1,250 SR
Queue Stats
14W - 33L
1,039 Elo+
Party 2
Hades
Hades
PIRRAQUILLAS12
Hades
Level 17
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 3
Ymir
Ymir
Xx_jesxs_xX
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
dizirtiks
Merlin
Level 13
God Stats
10W - 15L
1,500 SR
Queue Stats
22W - 35L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 6
5,745
575
3,918
5,820
1,782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
11
3 / 0 / 1
6,714
671
3,119
2,701
809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 1
5,310
531
2,983
3,843
1,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Arachne
arman2745
Arachne
9
8 / 1 / 5
6,744
674
4,225
3,373
946
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
9
4 / 1 / 2
6,269
627
2,155
6,204
1,866
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,701
470
1,707
3,483
857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 1
4,574
457
1,393
2,104
474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 7 / 1
4,603
460
1,942
7,342
2,552
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
1 / 7 / 1
4,450
445
2,241
8,469
3,866
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
dizirtiks
Merlin
7
0 / 2 / 0
3,852
385
1,112
3,349
737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
3
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
3
0
0.33
W
Izanami
3
0
1
3.5
L
0
0
1
0.5
L
1
7
1
0.21
W
1
0
1
1.5
L
1
7
1
0.21
W
Arachne
arman2745
Arachne
8
1
5
10.5
L
Merlin
dizirtiks
Merlin
0
2
0
0
W
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
8,395
21,941
Taken
24,747
6,575
Mitigated
8,486
7,310
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,918
1,837
0
885
5,820
1,782
440
2,373
3,447
9,940
0
L
1,707
1,193
0
158
3,483
857
1,300
1,405
2,078
0
20,092
W
Izanami
3,119
1,618
0
99
2,701
809
5,510
656
2,045
0
36,912
L
1,393
92
0
485
2,104
474
705
1,108
996
0
15,067
L
1,942
515
30
1,045
7,342
2,552
128
1,402
5,940
15,117
0
W
2,983
0
0
1,949
3,843
1,172
553
402
3,441
21,062
0
L
2,241
1,208
0
0
8,469
3,866
300
2,304
6,165
11,897
0
W
Arachne
arman2745
Arachne
4,225
3,400
0
324
3,373
946
150
1,216
2,157
0
12,487
L
Merlin
dizirtiks
Merlin
1,112
0
0
0
3,349
737
124
682
2,667
8,582
0
W
Fenrir
2,155
838
0
4,053
6,204
1,866
78
648
5,556
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
22,180
177
Minions Killed
127
0
Camps Cleared
0
807,761
Distance Traveled
798,743
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,745
575
8
1
0
180,911
0
L
Izanami
4,701
470
41
4
0
156,268
0
W
Izanami
6,714
671
74
7
0
151,646
2
L
Neith
4,574
457
31
3
0
187,397
2
L
Hades
4,603
460
24
2
0
151,222
0
W
Anubis
5,310
531
25
3
0
152,444
1
L
Ymir
4,450
445
24
2
0
144,713
0
W
Arachne
6,744
674
28
3
0
175,792
0
L
Merlin
3,852
385
7
1
0
159,143
0
W
Fenrir
6,269
627
42
4
0
146,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role