Player Matchup

Terra
Terra
BlackestThorns
Terra
Level 128
God Stats
3W - 4L
1,524 SR
Queue Stats
577W - 552L
1,506 Elo+
Party 2
Osiris
Osiris
M4M4Klutch
Osiris
Level 80
God Stats
1W - 1L
1,880 SR
Queue Stats
365W - 313L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
Praach
Jormungandr
Level 101
God Stats
5W - 2L
1,702 SR
Queue Stats
454W - 404L
1,520 Elo+
Party 2
Raijin
Raijin
TrustInTrance
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,471 Elo+
Party 1
Pele
Pele
WildChild24
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,621 SR
1,499 Elo+

VS

Team Averages
Level 124
1,647 SR
1,486 Elo+
Hun Batz
Hun Batz
Keltuzan
Hun Batz
Level 111
God Stats
2W - 0L
1,793 SR
Queue Stats
71W - 73L
1,498 Elo+
Solo
Jing Wei
Jing Wei
M1ourning
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,469 Elo+
Party 3
Scylla
Scylla
Mad Rash g
Scylla
Level 111
God Stats
8W - 5L
1,658 SR
Queue Stats
285W - 276L
1,492 Elo+
Solo
Raijin
Raijin
Shuru
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Support1994
Horus
Level 123
God Stats
3W - 0L
1,784 SR
Queue Stats
130W - 141L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
11,039
613
16,684
18,883
24,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
M4M4Klutch
Osiris
19
6 / 4 / 7
11,269
626
22,664
18,671
22,547
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Praach
Jormungandr
20
7 / 3 / 9
14,246
791
20,807
20,808
29,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 10 / 11
11,181
621
10,903
24,060
10,779
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 10 / 11
10,240
569
14,125
19,936
8,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Keltuzan
Hun Batz
20
7 / 4 / 17
12,295
683
16,553
17,406
9,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
M1ourning
Jing Wei
20
10 / 4 / 14
13,413
745
18,614
16,528
8,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Mad Rash g
Scylla
20
6 / 3 / 17
13,447
747
23,779
14,754
7,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Shuru
Raijin
19
5 / 4 / 20
12,156
675
19,922
17,662
8,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 3 / 22
12,871
715
8,422
28,070
40,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
121
18
Kills
31
31
Deaths
18
49
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
W
Hun Batz
Keltuzan
Hun Batz
7
4
17
3.88
W
Jing Wei
M1ourning
Jing Wei
10
4
14
4.25
L
Osiris
M4M4Klutch
Osiris
6
4
7
2.38
W
Scylla
Mad Rash g
Scylla
6
3
17
4.83
L
Jormungandr
Praach
Jormungandr
7
3
9
3.83
W
Raijin
Shuru
Raijin
5
4
20
3.75
W
3
3
22
4.67
L
1
10
11
0.65
L
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,183
Damage
87,290
102,358
Taken
94,420
96,123
Mitigated
74,356
39,942
Healing
54,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,684
1,297
13,205
6,430
18,883
24,858
0
6,595
12,288
27,819
0
W
Hun Batz
Keltuzan
Hun Batz
16,553
2,441
2,978
2,505
17,406
9,586
1,359
9,192
8,214
0
32,261
W
Jing Wei
M1ourning
Jing Wei
18,614
14,395
2,162
1,934
16,528
8,562
2,684
9,070
7,458
0
35,430
L
Osiris
M4M4Klutch
Osiris
22,664
5,780
4,230
3,025
18,671
22,547
330
6,032
12,639
219
29,994
W
Scylla
Mad Rash g
Scylla
23,779
2,183
2,397
4,880
14,754
7,223
933
8,020
6,734
53,371
0
L
Jormungandr
Praach
Jormungandr
20,807
2,693
1,000
463
20,808
29,127
278
9,405
11,403
54,812
0
W
Raijin
Shuru
Raijin
19,922
1,808
4,006
2,970
17,662
8,662
490
9,268
8,394
43,043
0
W
8,422
4,773
16,511
13,873
28,070
40,323
241
13,063
15,007
0
17,290
L
10,903
1,720
2,670
2,699
24,060
10,779
677
13,883
10,177
28,118
0
L
14,125
2,102
3,529
2,691
19,936
8,812
453
7,786
12,150
0
25,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,975
Gold Earned
64,182
176
Minions Killed
190
0
Camps Cleared
0
1,516,945
Distance Traveled
1,443,630
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,039
613
29
2
0
333,945
1
W
Hun Batz
12,295
683
23
1
0
322,405
1
W
Jing Wei
13,413
745
39
2
0
261,073
0
L
Osiris
11,269
626
15
1
0
350,442
2
W
Scylla
13,447
747
63
4
0
258,877
0
L
Jormungandr
14,246
791
78
4
0
308,945
1
W
Raijin
12,156
675
54
3
0
275,670
2
W
Horus
12,871
715
11
1
0
325,605
0
L
Raijin
11,181
621
38
2
0
255,820
2
L
Pele
10,240
569
16
1
0
267,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role