Player Matchup

Nemesis
Nemesis
CruuzNTC
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Iron_Duke123
Danzaburou
Level 11
God Stats
4W - 3L
1,796 SR
Queue Stats
14W - 27L
985 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jakepudding797
Tsukuyomi
Level 3
God Stats
2W - 0L
1,770 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Malu2000
Discordia
Level 87
God Stats
19W - 10L
1,576 SR
Queue Stats
106W - 112L
1,366 Elo+
Party 2
Cerberus
Cerberus
Sasor17
Cerberus
Level 25
God Stats
8W - 5L
1,536 SR
Queue Stats
39W - 48L
1,302 Elo+
Solo
Team Averages
Level 26
1,636 SR
1,331 Elo+

VS

Team Averages
Level 19
1,458 SR
1,215 Elo+
Nemesis
Nemesis
Anklemann
Nemesis
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
30W - 39L
1,266 Elo+
Solo
Cupid
Cupid
Geizeel
Cupid
Level 18
God Stats
1W - 2L
1,680 SR
Queue Stats
21W - 36L
1,196 Elo+
Solo
Merlin
Merlin
WolfJos
Merlin
Level 7
God Stats
1W - 3L
1,290 SR
Queue Stats
7W - 12L
1,146 Elo+
Solo
Ra
Ra
darkphantom1221
Ra
Level 24
God Stats
1W - 5L
1,322 SR
Queue Stats
22W - 50L
1,143 Elo+
Solo
Hercules
Hercules
oscaar2212
Hercules
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
65W - 84L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CruuzNTC
Nemesis
16
11 / 3 / 4
11,261
563
11,245
14,430
5,168
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Iron_Duke123
Danzaburou
14
4 / 8 / 8
9,046
452
8,185
13,183
4,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Jakepudding797
Tsukuyomi
13
1 / 6 / 6
8,843
442
5,969
14,763
8,507
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Malu2000
Discordia
19
12 / 0 / 11
12,463
623
21,318
11,380
4,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sasor17
Cerberus
17
7 / 3 / 10
11,506
575
11,302
19,196
16,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anklemann
Nemesis
15
3 / 8 / 3
10,067
503
10,503
19,483
6,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Geizeel
Cupid
14
5 / 10 / 3
9,393
470
12,608
14,429
5,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
WolfJos
Merlin
16
6 / 6 / 4
10,592
530
13,534
11,593
4,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 1
8,717
436
4,634
10,385
3,477
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hercules
oscaar2212
Hercules
13
5 / 7 / 5
10,099
505
9,439
25,233
17,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
35
Kills
20
20
Deaths
37
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anklemann
Nemesis
3
8
3
0.56
W
Nemesis
CruuzNTC
Nemesis
11
3
4
4.33
L
Cupid
Geizeel
Cupid
5
10
3
0.65
W
Danzaburou
Iron_Duke123
Danzaburou
4
8
8
1
W
Tsukuyomi
Jakepudding797
Tsukuyomi
1
6
6
0.67
W
Discordia
Malu2000
Discordia
12
0
11
17.5
W
Cerberus
Sasor17
Cerberus
7
3
10
4
L
Merlin
WolfJos
Merlin
6
6
4
1.33
L
1
6
1
0.25
L
Hercules
oscaar2212
Hercules
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,019
Damage
50,718
72,952
Taken
81,123
39,814
Mitigated
36,553
17,939
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anklemann
Nemesis
10,503
6,014
0
5,381
19,483
6,515
0
5,028
14,280
0
79,378
W
Nemesis
CruuzNTC
Nemesis
11,245
6,003
0
4,023
14,430
5,168
77
3,185
11,240
0
53,971
L
Cupid
Geizeel
Cupid
12,608
7,591
673
1,325
14,429
5,117
699
7,839
6,540
0
46,115
W
Danzaburou
Iron_Duke123
Danzaburou
8,185
3,193
0
1,568
13,183
4,874
269
3,223
9,899
0
35,795
W
Tsukuyomi
Jakepudding797
Tsukuyomi
5,969
1,709
0
2,921
14,763
8,507
1,469
3,359
11,338
0
49,545
W
Discordia
Malu2000
Discordia
21,318
1,673
239
6,417
11,380
4,332
1,433
3,101
8,052
85,754
0
W
Cerberus
Sasor17
Cerberus
11,302
1,522
0
2,771
19,196
16,933
1,721
4,506
14,255
50,118
0
L
Merlin
WolfJos
Merlin
13,534
1,646
0
609
11,593
4,123
1,958
4,828
6,655
58,069
0
L
4,634
81
584
2,515
10,385
3,477
2,395
3,055
7,330
41,419
0
L
Hercules
oscaar2212
Hercules
9,439
3,377
0
4,609
25,233
17,321
511
11,785
13,248
0
28,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
48,868
404
Minions Killed
404
0
Camps Cleared
0
1,818,303
Distance Traveled
1,647,004
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,067
503
105
5
0
385,628
0
W
Nemesis
11,261
563
67
3
0
412,682
0
L
Cupid
9,393
470
73
4
0
298,770
2
W
Danzaburou
9,046
452
42
2
0
356,302
1
W
Tsukuyomi
8,843
442
69
3
0
292,273
1
W
Discordia
12,463
623
153
8
0
373,311
8
W
Cerberus
11,506
575
73
4
0
383,735
5
L
Merlin
10,592
530
111
6
0
324,330
7
L
Ra
8,717
436
79
4
0
285,645
1
L
Hercules
10,099
505
36
2
0
352,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role