Player Matchup

Chaac
Chaac
Bastian Reader
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,396 Elo+
Party 1
Fafnir
Fafnir
VanGeko
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,383 Elo+
Party 1
Chernobog
Chernobog
Verrucktion
Chernobog
Level 86
God Stats
1W - 0L
1,696 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1
Team Averages
Level 42
1,565 SR
1,486 Elo+

VS

Team Averages
Level 18
1,491 SR
1,353 Elo+
Loki
Loki
EdibleMessiah
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,526 Elo+
Party 2
Thor
Thor
Icexn1
Thor
Level 18
God Stats
0W - 1L
1,231 SR
Queue Stats
24W - 34L
1,161 Elo+
Party 2
Nox
Nox
UnerringSpy
Nox
Level 21
God Stats
1W - 1L
1,741 SR
Queue Stats
55W - 58L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
14,044
502
6,762
14,036
5,516
Fafnir
VanGeko
Fafnir
15
3 / 7 / 5
15,717
561
1,553
13,450
9,554
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chernobog
Verrucktion
Chernobog
14
2 / 11 / 6
14,891
532
4,962
15,754
5,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 1 / 2
17,542
627
13,086
7,189
3,160
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
Icexn1
Thor
18
0 / 3 / 21
14,782
528
1,570
9,281
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 4 / 19
15,636
558
21,877
6,694
2,695

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
6
Kills
24
26
Deaths
8
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
8
4
0.38
L
18
1
2
19
L
Thor
Icexn1
Thor
0
3
21
3.5
L
6
4
19
3.88
W
Fafnir
VanGeko
Fafnir
3
7
5
0.79
W
Chernobog
Verrucktion
Chernobog
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
36,533
43,240
Taken
23,164
20,916
Mitigated
10,249
352
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
5,352
0
150
14,036
5,516
0
8,062
5,974
0
10,453
L
13,086
7,869
0
0
7,189
3,160
0
237
6,952
0
42,324
L
Thor
Icexn1
Thor
1,570
1,295
0
0
9,281
4,394
0
620
8,661
0
30,981
L
21,877
13,620
0
0
6,694
2,695
0
756
5,938
23,169
0
W
Fafnir
VanGeko
Fafnir
1,553
0
0
202
13,450
9,554
0
6,775
6,675
11,609
0
W
Chernobog
Verrucktion
Chernobog
4,962
4,441
0
0
15,754
5,846
0
7,115
8,639
0
12,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
47,960
44
Minions Killed
110
0
Camps Cleared
0
523,776
Distance Traveled
593,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,044
502
9
0
0
184,857
0
L
Loki
17,542
627
75
3
0
234,090
0
L
Thor
14,782
528
30
1
0
176,854
0
L
Nox
15,636
558
5
0
0
182,489
0
W
Fafnir
15,717
561
14
1
0
145,764
0
W
Chernobog
14,891
532
21
1
0
193,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role