Player Matchup

Sun Wukong
Sun Wukong
Svingebror
Sun Wukong
Level 120
God Stats
5W - 1L
1,756 SR
Queue Stats
143W - 138L
1,546 Elo+
Party 1
Scylla
Scylla
oscilar
Scylla
Level 86
God Stats
10W - 5L
1,615 SR
Queue Stats
98W - 88L
1,481 Elo+
Party 1
Neith
Neith
wh1tsky
Neith
Level 95
God Stats
10W - 12L
1,377 SR
Queue Stats
135W - 130L
1,508 Elo+
Party 1
Team Averages
Level 100
1,583 SR
1,512 Elo+

VS

Team Averages
Level 36
1,608 SR
1,362 Elo+
Bellona
Bellona
Miniklos_
Bellona
Level 13
God Stats
1W - 1L
1,599 SR
Queue Stats
13W - 27L
1,230 Elo+
Solo
Ah Puch
Ah Puch
S7robe1nNa7uR3
Ah Puch
Level 83
God Stats
5W - 3L
1,724 SR
Queue Stats
87W - 127L
1,357 Elo+
Solo
Cupid
Cupid
WannesSaysSpLaT
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Svingebror
Sun Wukong
16
6 / 3 / 12
14,387
719
17,280
20,815
21,348
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
oscilar
Scylla
18
8 / 1 / 10
14,032
702
18,074
9,299
3,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
wh1tsky
Neith
17
7 / 2 / 11
13,747
687
13,763
10,906
4,121
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Miniklos_
Bellona
12
0 / 12 / 3
10,736
537
7,828
26,809
18,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 3 / 3
13,959
698
13,782
17,382
6,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 1
12,453
623
6,734
17,553
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
21
Kills
6
6
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Miniklos_
Bellona
0
12
3
0.13
L
3
3
3
1.5
W
Sun Wukong
Svingebror
Sun Wukong
6
3
12
4
L
3
6
1
0.58
W
Scylla
oscilar
Scylla
8
1
10
13
W
Neith
wh1tsky
Neith
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
28,344
41,020
Taken
61,744
28,746
Mitigated
30,769
11,493
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Miniklos_
Bellona
7,828
1,411
0
3,787
26,809
18,107
41
8,305
18,504
0
26,690
L
13,782
290
765
4,881
17,382
6,064
396
4,339
13,043
101,048
0
W
Sun Wukong
Svingebror
Sun Wukong
17,280
4,011
0
3,507
20,815
21,348
540
6,460
13,980
709
62,188
L
6,734
2,545
546
4,013
17,553
6,598
0
6,149
11,404
0
41,368
W
Scylla
oscilar
Scylla
18,074
452
0
3,017
9,299
3,277
769
3,380
5,744
69,851
0
W
Neith
wh1tsky
Neith
13,763
3,454
0
4,969
10,906
4,121
3,107
4,781
6,000
0
77,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
37,148
278
Minions Killed
214
0
Camps Cleared
0
1,022,545
Distance Traveled
981,472
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,736
537
22
1
0
296,619
0
L
Ah Puch
13,959
698
115
6
0
344,236
4
W
Sun Wukong
14,387
719
54
3
0
355,095
5
L
Cupid
12,453
623
77
4
0
340,617
0
W
Scylla
14,032
702
94
5
0
344,283
2
W
Neith
13,747
687
130
7
0
323,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role