Player Matchup

Loki
Loki
Demeterius
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Michal301
Danzaburou
Level 40
God Stats
1W - 1L
1,830 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Fenrir
Fenrir
SamIAm023
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,446 Elo+
Party 2
Agni
Agni
joelyyyyybanter
Agni
Level 65
God Stats
9W - 9L
1,601 SR
Queue Stats
205W - 187L
1,468 Elo+
Party 2
Ra
Ra
maatixxSK
Ra
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 4
Team Averages
Level 45
1,586 SR
1,514 Elo+

VS

Team Averages
Level 85
1,683 SR
1,617 Elo+
Artio
Artio
DewranCraft
Artio
Level 117
God Stats
2W - 1L
1,575 SR
Queue Stats
349W - 304L
1,630 Elo+
Party 3
Yemoja
Yemoja
Mirakuel
Yemoja
Level 49
God Stats
2W - 0L
1,710 SR
Queue Stats
95W - 102L
1,442 Elo+
Party 1
Apollo
Apollo
RaphaelCraft
Apollo
Level 152
God Stats
13W - 5L
1,716 SR
Queue Stats
473W - 350L
1,695 Elo+
Party 3
Izanami
Izanami
Tiolin
Izanami
Level 61
God Stats
10W - 5L
1,631 SR
Queue Stats
91W - 96L
1,449 Elo+
Party 1
Merlin
Merlin
o0TW1STED0o
Merlin
Level 48
God Stats
4W - 1L
1,785 SR
Queue Stats
173W - 48L
1,867 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,645
422
897
4,244
1,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Michal301
Danzaburou
9
0 / 1 / 0
5,270
479
2,278
4,782
1,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
SamIAm023
Fenrir
9
1 / 7 / 0
5,867
533
3,186
10,135
2,951
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 0
5,339
485
2,914
5,782
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,006
546
3,185
7,066
2,123
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,915
629
4,820
10,215
7,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
Mirakuel
Yemoja
10
1 / 0 / 3
6,507
592
2,669
4,222
2,145
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
14
8 / 1 / 1
8,779
798
6,443
6,227
2,371
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Tiolin
Izanami
10
2 / 0 / 0
5,783
526
1,702
5,337
1,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
12
6 / 0 / 5
7,486
681
5,149
3,998
1,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
19
19
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
7
5.5
L
Danzaburou
Michal301
Danzaburou
0
1
0
0
W
Yemoja
Mirakuel
Yemoja
1
0
3
2.5
W
Apollo
8
1
1
8.5
L
Fenrir
SamIAm023
Fenrir
1
7
0
0.14
W
Izanami
Tiolin
Izanami
2
0
0
2
L
0
5
0
0
L
0
4
1
0.13
W
Merlin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
20,783
32,009
Taken
29,999
9,327
Mitigated
14,330
8,574
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
897
88
0
498
4,244
1,181
0
1,440
2,804
0
9,706
W
4,820
373
0
5,731
10,215
7,119
942
3,330
6,885
28,698
0
L
Danzaburou
Michal301
Danzaburou
2,278
1,096
0
2,195
4,782
1,396
0
1,105
3,677
0
30,855
W
Yemoja
Mirakuel
Yemoja
2,669
320
979
1,171
4,222
2,145
386
91
4,131
17,783
0
W
Apollo
6,443
2,891
0
2,719
6,227
2,371
36
968
5,259
0
67,167
L
Fenrir
SamIAm023
Fenrir
3,186
469
123
2,707
10,135
2,951
0
3,424
6,561
0
20,559
W
Izanami
Tiolin
Izanami
1,702
680
0
1,528
5,337
1,381
1,109
223
5,114
0
31,198
L
2,914
93
0
526
5,782
1,676
0
2,896
2,861
27,921
0
L
3,185
696
112
2,413
7,066
2,123
0
3,273
3,468
30,777
0
W
Merlin
5,149
545
0
832
3,998
1,314
506
1,487
2,511
33,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
35,470
250
Minions Killed
341
0
Camps Cleared
0
969,911
Distance Traveled
1,057,115
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,645
422
16
1
0
172,155
0
W
Artio
6,915
629
54
5
0
216,969
1
L
Danzaburou
5,270
479
72
7
0
182,986
5
W
Yemoja
6,507
592
31
3
0
192,567
2
W
Apollo
8,779
798
116
11
0
233,649
2
L
Fenrir
5,867
533
34
3
0
202,141
1
W
Izanami
5,783
526
76
7
0
186,007
1
L
Agni
5,339
485
54
5
0
208,812
1
L
Ra
6,006
546
74
7
0
203,817
2
W
Merlin
7,486
681
64
6
0
227,923
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role