Player Matchup

King Arthur
King Arthur
Licke06
King Arthur
Level 9
God Stats
9W - 4L
1,784 SR
Queue Stats
17W - 7L
1,680 Elo+
Party 2
Janus
Janus
Lucs_21
Janus
Level 127
God Stats
7W - 2L
1,794 SR
Queue Stats
511W - 333L
1,672 Elo+
Party 2
Bastet
Bastet
M4rtha
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,891 Elo+
Party 1
Cthulhu
Cthulhu
Shikabuka
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,334 Elo+
Solo
Olorun
Olorun
ratynka
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,866 Elo+
Party 1
Team Averages
Level 37
1,616 SR
1,689 Elo+

VS

Team Averages
Level 16
1,544 SR
1,546 Elo+
Neith
Neith
Bewermy
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BigPPorboy
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 86L
1,560 Elo+
Solo
Zeus
Zeus
Deyman512
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,658 Elo+
Solo
Sun Wukong
Sun Wukong
ElDiablo45
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,387 Elo+
Solo
Ullr
Ullr
Rrrrrrrrrrrouge
Ullr
Level 28
God Stats
5W - 5L
1,718 SR
Queue Stats
98W - 68L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Licke06
King Arthur
12
7 / 0 / 0
7,248
725
6,224
6,050
4,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Lucs_21
Janus
11
2 / 0 / 2
6,849
685
1,405
4,396
1,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
M4rtha
Bastet
11
3 / 0 / 1
6,865
687
2,601
5,077
1,510
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Shikabuka
Cthulhu
9
2 / 2 / 6
6,177
618
2,653
7,110
4,668
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
ratynka
Olorun
12
3 / 0 / 4
6,821
682
5,341
6,320
1,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bewermy
Neith
8
0 / 4 / 2
4,844
484
3,965
5,162
1,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
6
0 / 4 / 0
4,536
454
3,214
8,394
4,127
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
7
0 / 5 / 1
4,491
449
1,467
4,168
841
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ElDiablo45
Sun Wukong
6
0 / 3 / 0
4,289
429
1,043
4,314
1,932
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 1 / 0
5,546
555
2,817
4,292
1,137
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
1
2
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Bewermy
Neith
0
4
2
0.25
L
Artio
0
4
0
0
L
Zeus
0
5
1
0.1
L
Sun Wukong
ElDiablo45
Sun Wukong
0
3
0
0
W
King Arthur
Licke06
King Arthur
7
0
0
7
W
Janus
Lucs_21
Janus
2
0
2
3
W
Bastet
M4rtha
Bastet
3
0
1
3.5
L
1
1
0
1
W
Cthulhu
Shikabuka
Cthulhu
2
2
6
2.5
W
Olorun
ratynka
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
12,506
28,953
Taken
26,330
13,795
Mitigated
9,383
12,572
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bewermy
Neith
3,965
2,282
0
716
5,162
1,346
0
2,890
2,272
0
23,903
L
Artio
3,214
286
303
2,124
8,394
4,127
0
3,524
4,795
14,445
0
L
Zeus
1,467
48
0
132
4,168
841
474
974
3,144
14,406
0
L
Sun Wukong
ElDiablo45
Sun Wukong
1,043
289
0
842
4,314
1,932
149
0
4,064
0
10,040
W
King Arthur
Licke06
King Arthur
6,224
1,594
0
2,697
6,050
4,393
60
710
5,166
0
33,741
W
Janus
Lucs_21
Janus
1,405
360
0
540
4,396
1,264
894
1,084
3,312
30,608
0
W
Bastet
M4rtha
Bastet
2,601
757
0
3,219
5,077
1,510
0
266
4,811
0
41,546
L
2,817
754
0
1,434
4,292
1,137
0
2,011
2,281
0
30,410
W
Cthulhu
Shikabuka
Cthulhu
2,653
363
807
1,191
7,110
4,668
508
838
6,272
15,669
0
W
Olorun
ratynka
Olorun
5,341
2,682
467
3,651
6,320
1,960
2,412
1,783
4,537
44,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
23,706
324
Minions Killed
194
0
Camps Cleared
0
1,016,877
Distance Traveled
877,631
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,844
484
46
5
0
189,239
2
L
Artio
4,536
454
27
3
0
182,463
2
L
Zeus
4,491
449
37
4
0
169,025
4
L
Sun Wukong
4,289
429
22
2
0
146,734
1
W
King Arthur
7,248
725
77
8
0
164,905
2
W
Janus
6,849
685
76
8
0
202,280
0
W
Bastet
6,865
687
69
7
0
253,312
5
L
Ullr
5,546
555
62
6
0
190,170
2
W
Cthulhu
6,177
618
18
2
0
199,283
6
W
Olorun
6,821
682
84
8
0
197,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role