Player Matchup

Fenrir
Fenrir
BeetleCastle901
Fenrir
Level 23
God Stats
2W - 4L
1,610 SR
Queue Stats
39W - 39L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
Lxst Mxmxry
Danzaburou
Level 26
God Stats
12W - 13L
1,362 SR
Queue Stats
92W - 65L
1,490 Elo+
Solo
Loki
Loki
ULT WOLFZ
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 100L
1,270 Elo+
Solo
Hades
Hades
Zenohun200
Hades
Level 8
God Stats
12W - 7L
1,562 SR
Queue Stats
12W - 7L
1,479 Elo+
Party 1
Cupid
Cupid
didi416
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,416 Elo+

VS

Team Averages
Level 17
1,519 SR
1,394 Elo+
Chang'e
Chang'e
Berrybomb1k
Chang'e
Level 7
God Stats
32W - 21L
1,501 SR
Queue Stats
64W - 64L
1,370 Elo+
Solo
Ymir
Ymir
Derza Toxic
Ymir
Level 18
God Stats
13W - 8L
1,635 SR
Queue Stats
75W - 71L
1,344 Elo+
Solo
Apollo
Apollo
boyondDiabolic18
Apollo
Level 17
God Stats
6W - 3L
1,533 SR
Queue Stats
16W - 12L
1,505 Elo+
Solo
Thor
Thor
gmaster321
Thor
Level 12
God Stats
5W - 3L
1,392 SR
Queue Stats
21W - 15L
1,260 Elo+
Solo
Chaac
Chaac
oldcow456
Chaac
Level 29
God Stats
50W - 55L
1,532 SR
Queue Stats
134W - 144L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,250
425
1,190
7,464
2,179
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Lxst Mxmxry
Danzaburou
8
1 / 1 / 0
5,280
528
3,266
6,700
1,975
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
6
0 / 4 / 0
4,171
417
705
3,106
797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hades
8
1 / 4 / 0
5,202
520
2,754
5,374
2,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
didi416
Cupid
6
0 / 7 / 0
4,170
417
1,938
5,284
1,090
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Berrybomb1k
Chang'e
11
7 / 1 / 3
6,909
691
4,897
3,433
1,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 5
5,931
593
2,115
5,386
3,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
9 / 0 / 3
7,226
723
6,873
6,582
1,917
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 1
6,985
699
2,291
2,928
1,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Chaac
oldcow456
Chaac
10
2 / 0 / 2
6,386
639
2,448
5,177
2,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
22
22
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chang'e
Berrybomb1k
Chang'e
7
1
3
8.5
W
1
1
5
3.5
L
Danzaburou
Lxst Mxmxry
Danzaburou
1
1
0
1
L
Loki
0
4
0
0
L
Hades
1
4
0
0.25
W
9
0
3
10.5
L
Cupid
didi416
Cupid
0
7
0
0
W
3
0
1
3.5
W
Chaac
oldcow456
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,853
Damage
18,624
27,928
Taken
23,506
8,193
Mitigated
9,968
4,976
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,190
537
0
1,095
7,464
2,179
0
2,409
5,055
0
11,117
W
Chang'e
Berrybomb1k
Chang'e
4,897
377
653
2,115
3,433
1,581
488
0
3,433
24,303
0
W
2,115
530
87
603
5,386
3,429
160
2,468
2,918
15,175
0
L
Danzaburou
Lxst Mxmxry
Danzaburou
3,266
1,145
0
2,402
6,700
1,975
28
1,165
5,535
0
30,343
L
Loki
705
205
0
0
3,106
797
0
560
2,546
0
6,763
L
Hades
2,754
521
0
1,408
5,374
2,152
396
1,719
3,655
22,223
0
W
6,873
4,408
0
2,696
6,582
1,917
1,054
286
6,296
0
25,480
L
Cupid
didi416
Cupid
1,938
1,208
71
0
5,284
1,090
0
1,159
4,125
0
13,767
W
2,291
378
0
627
2,928
1,002
2,164
0
2,928
0
27,277
W
Chaac
oldcow456
Chaac
2,448
100
0
3,697
5,177
2,039
107
0
5,177
0
37,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,073
Gold Earned
33,437
141
Minions Killed
255
0
Camps Cleared
0
847,875
Distance Traveled
992,897
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,250
425
14
1
0
197,098
1
W
Chang'e
6,909
691
41
4
0
214,267
2
W
Ymir
5,931
593
32
3
0
197,325
0
L
Danzaburou
5,280
528
54
5
0
180,960
3
L
Loki
4,171
417
10
1
0
161,697
1
L
Hades
5,202
520
47
5
0
158,751
0
W
Apollo
7,226
723
57
6
0
199,021
0
L
Cupid
4,170
417
16
2
0
149,369
3
W
Thor
6,985
699
59
6
0
152,190
2
W
Chaac
6,386
639
66
7
0
230,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role