Player Matchup

Hun Batz
Hun Batz
BrenoGordinho
Hun Batz
Level 17
God Stats
3W - 1L
1,724 SR
Queue Stats
87W - 102L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Glihct
Ah Muzen Cab
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,427 Elo+
Solo
Vulcan
Vulcan
Joskleyvison
Vulcan
Level 9
God Stats
4W - 2L
1,681 SR
Queue Stats
44W - 36L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
UlissisV
Danzaburou
Level 13
God Stats
27W - 29L
1,399 SR
Queue Stats
60W - 64L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
nizu01
Cthulhu
Level 5
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,385 Elo+

VS

Team Averages
Level 16
1,541 SR
1,470 Elo+
Danzaburou
Danzaburou
Cifrer
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Luxki
Chang'e
Level 29
God Stats
19W - 15L
1,563 SR
Queue Stats
144W - 155L
1,453 Elo+
Solo
Discordia
Discordia
SLA1530
Discordia
Level 28
God Stats
4W - 2L
1,643 SR
Queue Stats
57W - 56L
1,432 Elo+
Solo
Da Ji
Da Ji
Yontararak
Da Ji
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
joaning
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrenoGordinho
Hun Batz
18
6 / 9 / 11
12,591
1,049
14,288
21,184
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Glihct
Ah Muzen Cab
19
9 / 9 / 9
13,705
1,142
26,918
19,481
6,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
19
3 / 7 / 14
13,055
1,088
23,027
15,142
5,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
UlissisV
Danzaburou
19
3 / 8 / 15
12,566
1,047
14,058
23,844
8,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cthulhu
nizu01
Cthulhu
17
0 / 10 / 10
10,692
891
2,462
24,242
9,222
Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cifrer
Danzaburou
20
17 / 2 / 9
15,455
1,288
24,322
13,836
5,826
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Luxki
Chang'e
20
2 / 2 / 24
13,351
1,113
17,154
15,169
10,686
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SLA1530
Discordia
20
7 / 7 / 21
13,999
1,167
29,842
21,503
8,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
20
13 / 4 / 16
14,222
1,185
14,911
13,829
7,243
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
joaning
Cabrakan
18
4 / 6 / 12
12,503
1,042
10,353
21,861
37,714
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
125
21
Kills
43
43
Deaths
21
59
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BrenoGordinho
Hun Batz
6
9
11
1.28
W
Danzaburou
Cifrer
Danzaburou
17
2
9
10.75
L
Ah Muzen Cab
Glihct
Ah Muzen Cab
9
9
9
1.5
L
Vulcan
3
7
14
1.43
W
Chang'e
Luxki
Chang'e
2
2
24
7
W
Discordia
SLA1530
Discordia
7
7
21
2.5
L
Danzaburou
UlissisV
Danzaburou
3
8
15
1.31
W
Da Ji
13
4
16
5.25
W
Cabrakan
joaning
Cabrakan
4
6
12
1.67
L
Cthulhu
nizu01
Cthulhu
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,753
Damage
96,582
103,893
Taken
86,198
37,412
Mitigated
69,883
5,134
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BrenoGordinho
Hun Batz
14,288
4,011
0
569
21,184
7,596
0
11,498
9,686
0
30,669
W
Danzaburou
Cifrer
Danzaburou
24,322
12,731
224
3,750
13,836
5,826
0
3,785
10,051
0
48,025
L
Ah Muzen Cab
Glihct
Ah Muzen Cab
26,918
11,520
0
2,042
19,481
6,482
0
13,683
5,798
0
47,615
L
Vulcan
23,027
7,693
0
686
15,142
5,716
0
5,584
9,558
57,839
0
W
Chang'e
Luxki
Chang'e
17,154
1,924
7,820
6,648
15,169
10,686
0
4,808
10,361
51,672
0
W
Discordia
SLA1530
Discordia
29,842
1,848
0
3,158
21,503
8,414
0
6,447
15,056
53,083
0
L
Danzaburou
UlissisV
Danzaburou
14,058
7,179
0
1,571
23,844
8,396
0
14,803
9,041
0
40,264
W
Da Ji
14,911
3,437
0
1,751
13,829
7,243
0
5,983
7,846
0
25,860
W
Cabrakan
joaning
Cabrakan
10,353
967
0
0
21,861
37,714
0
4,466
17,395
29,870
0
L
Cthulhu
nizu01
Cthulhu
2,462
325
266
0
24,242
9,222
0
11,781
12,461
10,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,609
Gold Earned
69,530
232
Minions Killed
314
6
Camps Cleared
7
1,124,993
Distance Traveled
1,090,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,591
1,049
16
1
2
237,801
0
W
Danzaburou
15,455
1,288
68
6
1
245,253
0
L
Ah Muzen Cab
13,705
1,142
47
4
1
217,812
0
L
Vulcan
13,055
1,088
70
6
0
265,395
0
W
Chang'e
13,351
1,113
87
7
2
216,864
2
W
Discordia
13,999
1,167
78
7
0
216,117
0
L
Danzaburou
12,566
1,047
67
6
3
220,061
0
W
Da Ji
14,222
1,185
31
3
3
225,497
0
W
Cabrakan
12,503
1,042
50
4
1
186,345
0
L
Cthulhu
10,692
891
32
3
0
183,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role