Player Matchup

Osiris
Osiris
BH H20Turtle
Osiris
Level 29
God Stats
12W - 6L
1,729 SR
Queue Stats
136W - 106L
1,530 Elo+
Party 2
Ra
Ra
DARKSTAR13z
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SWS Darth Ra
Cerberus
Level 27
God Stats
10W - 9L
1,581 SR
Queue Stats
57W - 49L
1,420 Elo+
Party 2
Merlin
Merlin
leonbeatonjc333
Merlin
Level 5
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 1
Achilles
Achilles
luketttt152
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 Elo+
Party 1
Team Averages
Level 14
1,512 SR
1,384 Elo+

VS

Team Averages
Level 15
1,515 SR
1,384 Elo+
Artemis
Artemis
Blondie_Halie132
Artemis
Level 4
God Stats
4W - 9L
1,542 SR
Queue Stats
4W - 9L
1,424 Elo+
Solo
Nu Wa
Nu Wa
STEC116
Nu Wa
Level 25
God Stats
11W - 13L
1,533 SR
Queue Stats
85W - 91L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Toimaker
Cthulhu
Level 25
God Stats
9W - 10L
1,501 SR
Queue Stats
31W - 37L
1,535 Elo+
Solo
Ares
Ares
WavierSplash221
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Solo
Aphrodite
Aphrodite
energetic_mitt22
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
18 / 2 / 16
18,196
1,213
34,899
23,768
38,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 1 / 0
10,677
712
64
1,618
476
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
SWS Darth Ra
Cerberus
20
26 / 4 / 13
19,098
1,273
42,533
30,996
12,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 8 / 21
15,113
1,008
15,997
18,534
6,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
luketttt152
Achilles
20
1 / 10 / 15
13,608
907
5,745
19,245
8,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 15 / 9
13,529
902
22,493
26,144
10,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
STEC116
Nu Wa
20
5 / 4 / 10
14,885
992
17,685
9,144
3,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Toimaker
Cthulhu
20
11 / 3 / 9
15,990
1,066
28,883
22,710
21,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 16 / 11
13,827
922
12,191
29,502
16,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
20
3 / 10 / 12
13,695
913
3,987
22,093
11,363

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
76
47
Kills
25
25
Deaths
48
65
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Osiris
18
2
16
13
L
4
15
9
0.57
W
0
1
0
0
L
Nu Wa
STEC116
Nu Wa
5
4
10
2.5
W
Cerberus
SWS Darth Ra
Cerberus
26
4
13
8.13
L
Cthulhu
Toimaker
Cthulhu
11
3
9
5.17
L
2
16
11
0.47
L
Aphrodite
3
10
12
0.9
W
2
8
21
1.56
W
Achilles
luketttt152
Achilles
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,238
Damage
85,239
94,161
Taken
109,593
66,939
Mitigated
62,704
17,474
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
34,899
13,406
0
1,075
23,768
38,657
0
16,730
7,038
0
66,552
L
22,493
20,117
0
1,888
26,144
10,504
0
15,063
10,806
0
38,222
W
64
64
0
0
1,618
476
0
1,179
439
422
0
L
Nu Wa
STEC116
Nu Wa
17,685
7,418
0
397
9,144
3,440
0
3,824
5,220
53,100
0
W
Cerberus
SWS Darth Ra
Cerberus
42,533
2,805
813
13,524
30,996
12,655
0
18,762
12,234
76,624
0
L
Cthulhu
Toimaker
Cthulhu
28,883
2,144
1,592
1,192
22,710
21,121
0
12,193
10,197
50,285
0
L
12,191
1,757
0
0
29,502
16,276
0
16,514
12,688
28,622
0
L
Aphrodite
3,987
201
1,403
2,222
22,093
11,363
0
11,000
10,893
11,338
0
W
15,997
7,711
0
1,955
18,534
6,849
0
12,407
5,749
63,801
0
W
Achilles
luketttt152
Achilles
5,745
3,445
0
107
19,245
8,302
0
13,668
5,577
0
16,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,692
Gold Earned
71,926
297
Minions Killed
196
2
Camps Cleared
3
1,028,197
Distance Traveled
1,197,545
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
18,196
1,213
55
4
1
292,045
1
L
Artemis
13,529
902
37
2
0
229,494
0
W
Ra
10,677
712
2
0
0
16,015
0
L
Nu Wa
14,885
992
96
6
1
211,112
0
W
Cerberus
19,098
1,273
117
8
0
280,924
3
L
Cthulhu
15,990
1,066
32
2
0
309,357
0
L
Ares
13,827
922
12
1
1
212,994
0
L
Aphrodite
13,695
913
19
1
1
234,588
4
W
Merlin
15,113
1,008
109
7
0
201,250
2
W
Achilles
13,608
907
14
1
1
237,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role