Player Matchup

Loki
Loki
Nikklas25001
Loki
Level 29
God Stats
11W - 8L
1,744 SR
Queue Stats
120W - 123L
1,504 Elo+
Solo
Rama
Rama
Nukes YRN
Rama
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
108W - 83L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Rapture785741
Aphrodite
Level 8
God Stats
3W - 2L
1,418 SR
Queue Stats
18W - 18L
1,617 Elo+
Solo
Hades
Hades
Zenohun200
Hades
Level 7
God Stats
12W - 7L
1,712 SR
Queue Stats
12W - 7L
1,565 Elo+
Solo
Danzaburou
Danzaburou
zWillZin
Danzaburou
Level 29
God Stats
2W - 2L
1,562 SR
Queue Stats
127W - 111L
1,475 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,542 Elo+

VS

Team Averages
Level 15
1,583 SR
1,521 Elo+
Danzaburou
Danzaburou
CammBam100
Danzaburou
Level 18
God Stats
10W - 6L
1,755 SR
Queue Stats
30W - 17L
1,621 Elo+
Solo
Medusa
Medusa
CapitaBFF
Medusa
Level 5
God Stats
3W - 3L
1,729 SR
Queue Stats
3W - 6L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
KingTarzan91
Baron Samedi
Level 17
God Stats
1W - 6L
1,319 SR
Queue Stats
16W - 22L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Kiol766
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Solo
Chiron
Chiron
Marthpunkexco
Chiron
Level 27
God Stats
1W - 2L
1,611 SR
Queue Stats
26W - 35L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,960
792
446
2,289
458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
6
4 / 1 / 0
4,114
823
2,037
3,243
712
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Rapture785741
Aphrodite
5
0 / 0 / 4
3,610
722
832
2,042
444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
7
2 / 1 / 0
3,985
797
1,227
2,276
900
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
zWillZin
Danzaburou
7
3 / 0 / 1
4,069
814
1,904
1,591
628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CammBam100
Danzaburou
6
1 / 2 / 0
3,204
641
2,981
3,524
1,237
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
CapitaBFF
Medusa
2
0 / 3 / 0
2,602
520
260
1,970
250
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KingTarzan91
Baron Samedi
4
1 / 2 / 0
3,107
621
852
1,603
424
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kiol766
Hun Batz
3
0 / 4 / 1
2,841
568
869
3,361
753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
945
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CammBam100
Danzaburou
1
2
0
0.5
L
Medusa
CapitaBFF
Medusa
0
3
0
0
L
Baron Samedi
KingTarzan91
Baron Samedi
1
2
0
0.5
L
Hun Batz
Kiol766
Hun Batz
0
4
1
0.13
L
0
0
0
0
W
2
0
0
2
W
Rama
4
1
0
4
W
Aphrodite
Rapture785741
Aphrodite
0
0
4
2
W
Hades
2
1
0
2
W
Danzaburou
zWillZin
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,446
Damage
4,962
11,441
Taken
10,458
3,142
Mitigated
2,664
6,289
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CammBam100
Danzaburou
2,981
1,139
0
1,270
3,524
1,237
0
617
2,907
0
11,422
L
Medusa
CapitaBFF
Medusa
260
188
0
57
1,970
250
0
0
1,870
0
1,333
L
Baron Samedi
KingTarzan91
Baron Samedi
852
101
177
129
1,603
424
0
586
967
7,477
0
L
Hun Batz
Kiol766
Hun Batz
869
551
0
0
3,361
753
0
731
2,480
0
4,715
L
0
0
0
0
0
0
0
0
0
0
0
W
446
10
0
1,169
2,289
458
0
0
2,264
0
15,167
W
Rama
2,037
1,934
0
928
3,243
712
1,016
0
3,093
0
11,958
W
Aphrodite
Rapture785741
Aphrodite
832
459
704
1,345
2,042
444
288
0
1,992
8,848
0
W
Hades
1,227
64
0
1,197
2,276
900
601
852
1,424
12,401
0
W
Danzaburou
zWillZin
Danzaburou
1,904
842
0
946
1,591
628
216
0
1,566
0
12,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,738
Gold Earned
12,699
133
Minions Killed
40
0
Camps Cleared
0
461,452
Distance Traveled
330,808
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,204
641
17
3
0
70,108
1
L
Medusa
2,602
520
2
0
0
80,013
0
L
Baron Samedi
3,107
621
11
2
0
78,773
0
L
Hun Batz
2,841
568
10
2
0
101,914
0
L
Chiron
945
189
0
0
0
0
0
W
Loki
3,960
792
35
7
0
99,161
0
W
Rama
4,114
823
30
6
0
89,084
0
W
Aphrodite
3,610
722
17
3
0
88,325
1
W
Hades
3,985
797
33
7
0
101,381
0
W
Danzaburou
4,069
814
18
4
0
83,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role