Player Matchup

Danzaburou
Danzaburou
CJ world
Danzaburou
Level 106
God Stats
10W - 2L
1,634 SR
Queue Stats
266W - 257L
1,477 Elo+
Party 1
Hel
Hel
JustRanchItBro
Hel
Level 88
God Stats
1W - 2L
1,597 SR
Queue Stats
47W - 68L
1,346 Elo+
Solo
King Arthur
King Arthur
StatiK74
King Arthur
Level 69
God Stats
3W - 3L
1,333 SR
Queue Stats
224W - 207L
1,420 Elo+
Party 1
Team Averages
Level 88
1,521 SR
1,414 Elo+

VS

Team Averages
Level 32
1,352 SR
1,384 Elo+
Geb
Geb
Chef Chion
Geb
Level 58
God Stats
12W - 6L
1,308 SR
Queue Stats
268W - 222L
1,495 Elo+
Solo
Ra
Ra
L0_jahh
Ra
Level 23
God Stats
9W - 12L
1,507 SR
Queue Stats
37W - 44L
1,349 Elo+
Solo
Danzaburou
Danzaburou
Over_LDC
Danzaburou
Level 16
God Stats
1W - 9L
1,242 SR
Queue Stats
5W - 14L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CJ world
Danzaburou
16
12 / 2 / 9
12,604
840
20,973
14,602
6,175
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 14
11,243
750
14,850
15,321
6,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
StatiK74
King Arthur
13
6 / 2 / 6
10,490
699
8,177
17,768
16,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,920
661
7,877
18,286
15,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 7 / 3
9,838
656
8,193
12,486
3,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Over_LDC
Danzaburou
13
3 / 11 / 4
10,460
697
13,373
18,094
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
7
8
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CJ world
Danzaburou
12
2
9
8.25
L
1
6
3
0.42
W
6
4
14
3.25
L
3
7
3
0.64
L
Danzaburou
Over_LDC
Danzaburou
3
11
4
0.45
W
King Arthur
StatiK74
King Arthur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
29,443
47,691
Taken
48,866
29,174
Mitigated
23,344
23,212
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CJ world
Danzaburou
20,973
6,512
0
3,569
14,602
6,175
2,841
5,300
9,302
0
71,783
L
7,877
1,173
0
1,460
18,286
15,383
24
6,096
11,811
28,696
0
W
14,850
0
7,751
9,392
15,321
6,124
157
5,153
10,168
49,427
0
L
8,193
210
985
2,966
12,486
3,227
0
1,950
10,461
31,305
0
L
Danzaburou
Over_LDC
Danzaburou
13,373
6,330
0
2,136
18,094
4,734
0
6,816
11,176
0
34,234
W
King Arthur
StatiK74
King Arthur
8,177
527
0
2,500
17,768
16,875
0
5,657
12,111
0
20,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
30,218
172
Minions Killed
124
0
Camps Cleared
0
857,836
Distance Traveled
679,044
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,604
840
89
6
0
274,619
2
L
Geb
9,920
661
25
2
0
252,198
1
W
Hel
11,243
750
57
4
0
294,788
0
L
Ra
9,838
656
35
2
0
233,789
2
L
Danzaburou
10,460
697
64
4
0
193,057
2
W
King Arthur
10,490
699
26
2
0
288,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role