Player Matchup

Medusa
Medusa
Ali_Shariati
Medusa
Level 16
God Stats
2W - 3L
1,733 SR
Queue Stats
50W - 46L
1,362 Elo+
Solo
Fafnir
Fafnir
Jezucrihto
Fafnir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 89L
1,499 Elo+
Solo
Thor
Thor
JødeJageren13
Thor
Level 15
God Stats
2W - 2L
1,569 SR
Queue Stats
20W - 21L
1,487 Elo+
Solo
Cthulhu
Cthulhu
PK_Xar
Cthulhu
Level 15
God Stats
4W - 10L
1,414 SR
Queue Stats
91W - 79L
1,363 Elo+
Solo
Agni
Agni
wraithuk
Agni
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,264 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,395 Elo+

VS

Team Averages
Level 20
1,466 SR
1,449 Elo+
Hera
Hera
Katharina02
Hera
Level 29
God Stats
19W - 16L
1,404 SR
Queue Stats
149W - 142L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
MONST3R2277
Sun Wukong
Level 4
God Stats
2W - 0L
1,790 SR
Queue Stats
3W - 2L
1,593 Elo+
Solo
Bacchus
Bacchus
Raalof
Bacchus
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
95W - 47L
1,619 Elo+
Solo
Bakasura
Bakasura
ZitterpappelTroy
Bakasura
Level 15
God Stats
6W - 9L
1,304 SR
Queue Stats
87W - 99L
1,179 Elo+
Party 1
Nu Wa
Nu Wa
car_gigantic963
Nu Wa
Level 27
God Stats
2W - 1L
1,331 SR
Queue Stats
56W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 1 / 1
3,084
617
1,267
1,897
527
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Jezucrihto
Fafnir
1
0 / 0 / 0
948
190
0
0
0
4
2 / 1 / 0
3,431
686
619
2,934
630
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Cthulhu
PK_Xar
Cthulhu
3
0 / 0 / 1
2,841
568
414
1,026
375
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Agni
6
0 / 0 / 0
3,309
662
719
984
189
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,231
646
895
1,151
181
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
MONST3R2277
Sun Wukong
4
0 / 0 / 0
3,151
630
539
2,034
651
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Raalof
Bacchus
6
1 / 0 / 0
3,547
709
1,129
2,294
1,095
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,611
722
0
3,901
994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 0
4,055
811
177
853
127
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
1
0.5
L
Fafnir
Jezucrihto
Fafnir
0
0
0
0
L
2
1
0
2
W
0
1
1
0.5
W
Sun Wukong
MONST3R2277
Sun Wukong
0
0
0
0
L
Cthulhu
PK_Xar
Cthulhu
0
0
1
0.5
W
Bacchus
Raalof
Bacchus
1
0
0
1
W
0
0
0
0
W
1
1
0
1
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,019
Damage
2,740
6,841
Taken
10,233
1,721
Mitigated
3,048
2,760
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,267
566
0
425
1,897
527
0
1,261
636
0
11,435
L
Fafnir
Jezucrihto
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
619
396
0
1,443
2,934
630
0
177
2,757
0
11,345
W
895
40
0
305
1,151
181
228
38
1,050
9,610
0
W
Sun Wukong
MONST3R2277
Sun Wukong
539
111
0
0
2,034
651
44
648
1,386
0
6,716
L
Cthulhu
PK_Xar
Cthulhu
414
0
0
438
1,026
375
0
763
263
1,813
0
W
Bacchus
Raalof
Bacchus
1,129
94
0
850
2,294
1,095
102
376
1,918
6,255
0
W
0
0
0
2,295
3,901
994
0
71
3,830
0
12,740
W
177
72
0
156
853
127
0
0
853
15,661
0
L
Agni
719
214
0
454
984
189
0
0
984
8,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,613
Gold Earned
17,595
67
Minions Killed
110
0
Camps Cleared
0
301,836
Distance Traveled
445,220
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,084
617
22
4
0
88,392
2
L
Fafnir
948
190
0
0
0
0
0
L
Thor
3,431
686
23
5
0
71,771
0
W
Hera
3,231
646
19
4
0
80,855
2
W
Sun Wukong
3,151
630
14
3
0
95,770
0
L
Cthulhu
2,841
568
2
0
0
57,488
0
W
Bacchus
3,547
709
12
2
0
96,005
0
W
Bakasura
3,611
722
35
7
0
87,414
0
W
Nu Wa
4,055
811
30
6
0
85,176
2
L
Agni
3,309
662
20
4
0
84,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role