Player Matchup

Hun Batz
Hun Batz
DarioPro10
Hun Batz
Level 12
God Stats
2W - 2L
1,691 SR
Queue Stats
6W - 12L
1,135 Elo+
Solo
Ra
Ra
JM_BeNJi
Ra
Level 24
God Stats
4W - 4L
1,443 SR
Queue Stats
68W - 82L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
goncanmar
Danzaburou
Level 28
God Stats
6W - 12L
1,262 SR
Queue Stats
19W - 29L
1,238 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,215 Elo+

VS

Team Averages
Level 12
1,513 SR
1,215 Elo+
Jing Wei
Jing Wei
SQwatchiii
Jing Wei
Level 8
God Stats
23W - 10L
1,689 SR
Queue Stats
62W - 43L
1,567 Elo+
Solo
Neith
Neith
joelight84
Neith
Level 13
God Stats
1W - 3L
1,348 SR
Queue Stats
21W - 37L
933 Elo+
Solo
Olorun
Olorun
patriciamatthias
Olorun
Level 15
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 10L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarioPro10
Hun Batz
10
5 / 8 / 5
8,872
682
8,344
11,606
4,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 3 / 7
8,600
662
5,560
10,311
3,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
goncanmar
Danzaburou
13
6 / 3 / 2
9,998
769
8,849
10,623
4,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SQwatchiii
Jing Wei
14
8 / 3 / 3
10,328
794
10,634
9,736
3,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
3 / 5 / 6
9,270
713
6,526
9,351
3,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 4 / 6
9,619
740
7,930
9,757
3,568
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
14
14
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DarioPro10
Hun Batz
5
8
5
0.94
L
1
3
7
1.5
W
Jing Wei
SQwatchiii
Jing Wei
8
3
3
3.17
L
Danzaburou
goncanmar
Danzaburou
6
3
2
2.33
W
Neith
3
5
6
1.2
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
25,090
32,540
Taken
28,844
12,775
Mitigated
10,077
5,892
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DarioPro10
Hun Batz
8,344
1,595
0
619
11,606
4,268
0
2,217
9,389
0
21,203
L
5,560
192
1,707
2,319
10,311
3,579
299
3,591
6,720
28,257
0
W
Jing Wei
SQwatchiii
Jing Wei
10,634
9,520
0
3,709
9,736
3,391
1,482
1,642
8,094
0
47,977
L
Danzaburou
goncanmar
Danzaburou
8,849
2,475
0
1,247
10,623
4,928
972
2,174
8,449
0
44,176
W
Neith
6,526
2,252
0
3,337
9,351
3,118
532
1,520
7,831
0
30,132
W
7,930
4,065
700
3,266
9,757
3,568
1,168
2,442
7,315
29,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
29,217
138
Minions Killed
132
0
Camps Cleared
0
613,856
Distance Traveled
625,663
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,872
682
19
1
0
185,923
0
L
Ra
8,600
662
39
3
0
214,490
0
W
Jing Wei
10,328
794
53
4
0
243,313
3
L
Danzaburou
9,998
769
80
6
0
213,443
1
W
Neith
9,270
713
37
3
0
213,380
2
W
Olorun
9,619
740
42
3
0
168,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role