Player Matchup

Loki
Loki
Lcss14
Loki
Level 7
God Stats
2W - 1L
1,336 SR
Queue Stats
4W - 5L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
Luis9906
Ah Puch
Level 19
God Stats
4W - 0L
1,771 SR
Queue Stats
43W - 53L
1,449 Elo+
Solo
Heimdallr
Heimdallr
deatwings
Heimdallr
Level 23
God Stats
5W - 2L
1,751 SR
Queue Stats
15W - 7L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
kookbr
Erlang Shen
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 107L
1,318 Elo+
Solo
Bacchus
Bacchus
shadovegeta123
Bacchus
Level 26
God Stats
4W - 2L
1,407 SR
Queue Stats
27W - 31L
1,351 Elo+
Party 1
Team Averages
Level 21
1,553 SR
1,386 Elo+

VS

Team Averages
Level 4
1,486 SR
1,437 Elo+
Ares
Ares
ExcaNNoR
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
GolDdenLuck
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Xx_ymatheuzin_xX
Mulan
Level 5
God Stats
2W - 1L
1,777 SR
Queue Stats
5W - 12L
1,380 Elo+
Solo
Fenrir
Fenrir
jeisonpc
Fenrir
Level 7
God Stats
1W - 4L
1,372 SR
Queue Stats
5W - 8L
1,434 Elo+
Solo
Olorun
Olorun
teteu_gostoso16m
Olorun
Level 7
God Stats
7W - 7L
1,282 SR
Queue Stats
15W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lcss14
Loki
15
6 / 1 / 9
10,828
570
7,237
13,479
4,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Luis9906
Ah Puch
16
9 / 2 / 9
11,441
602
11,806
10,839
3,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
deatwings
Heimdallr
16
15 / 2 / 3
12,271
646
13,981
11,132
4,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
kookbr
Erlang Shen
17
5 / 3 / 4
11,235
591
6,547
13,373
6,282
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 1 / 15
11,805
621
9,726
11,421
9,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 8 / 2
7,846
413
2,887
13,325
8,244
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 3
8,444
444
6,895
11,010
3,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
6,517
343
2,251
3,594
1,826
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
jeisonpc
Fenrir
15
7 / 7 / 0
9,946
523
10,302
20,175
8,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 15 / 0
7,794
410
4,598
18,134
6,462
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
41
Kills
8
9
Deaths
41
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
2
0.13
L
0
9
3
0.17
W
Loki
Lcss14
Loki
6
1
9
10.5
W
Ah Puch
Luis9906
Ah Puch
9
2
9
6.75
L
0
2
1
0.25
W
Heimdallr
deatwings
Heimdallr
15
2
3
8.25
L
Fenrir
jeisonpc
Fenrir
7
7
0
1
W
Erlang Shen
kookbr
Erlang Shen
5
3
4
2.33
W
6
1
15
13.5
L
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
26,933
60,244
Taken
66,238
27,816
Mitigated
28,603
18,558
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,887
432
0
8
13,325
8,244
122
3,031
10,294
18,209
0
L
6,895
262
44
1,044
11,010
3,882
556
5,353
5,657
48,799
0
W
Loki
Lcss14
Loki
7,237
3,131
0
4,543
13,479
4,049
1,323
2,193
11,286
0
52,111
W
Ah Puch
Luis9906
Ah Puch
11,806
830
829
3,330
10,839
3,813
910
3,806
7,033
71,019
0
L
2,251
647
0
982
3,594
1,826
0
409
3,185
0
13,007
W
Heimdallr
deatwings
Heimdallr
13,981
7,972
0
566
11,132
4,103
3,658
2,165
8,967
0
58,939
L
Fenrir
jeisonpc
Fenrir
10,302
3,948
0
6,211
20,175
8,189
0
3,637
16,538
0
52,329
W
Erlang Shen
kookbr
Erlang Shen
6,547
3,142
0
5,438
13,373
6,282
1,045
3,826
9,353
0
50,416
W
9,726
1,609
0
3,852
11,421
9,569
1,419
2,695
8,726
44,691
0
L
4,598
2,130
546
1,990
18,134
6,462
1,873
9,102
9,030
30,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
40,547
409
Minions Killed
301
0
Camps Cleared
0
1,753,374
Distance Traveled
1,334,799
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,846
413
36
2
0
258,504
1
L
Ra
8,444
444
110
6
0
309,814
1
W
Loki
10,828
570
65
3
0
342,651
0
W
Ah Puch
11,441
602
108
6
0
341,582
3
L
Mulan
6,517
343
39
2
0
100,180
0
W
Heimdallr
12,271
646
69
4
0
340,075
2
L
Fenrir
9,946
523
64
3
0
374,006
0
W
Erlang Shen
11,235
591
98
5
0
373,788
1
W
Bacchus
11,805
621
69
4
0
355,278
1
L
Olorun
7,794
410
52
3
0
292,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role