Player Matchup

Hades
Hades
Dekuu_Sama
Hades
Level 17
God Stats
4W - 1L
1,661 SR
Queue Stats
25W - 34L
1,395 Elo+
Solo
Agni
Agni
El_Tarazas
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,442 Elo+
Solo
Thor
Thor
Weida88
Thor
Level 23
God Stats
76W - 81L
1,444 SR
Queue Stats
76W - 82L
1,366 Elo+
Solo
Heimdallr
Heimdallr
cl0udl1onheart
Heimdallr
Level 27
God Stats
22W - 20L
1,420 SR
Queue Stats
242W - 240L
1,425 Elo+
Solo
Chaac
Chaac
slavkozg01
Chaac
Level 17
God Stats
1W - 3L
1,256 SR
Queue Stats
118W - 126L
1,378 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,401 Elo+

VS

Team Averages
Level 13
1,467 SR
1,396 Elo+
Ra
Ra
I am a pegasus1
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Guan Yu
Guan Yu
hooded-aquarium0
Guan Yu
Level 15
God Stats
16W - 10L
1,555 SR
Queue Stats
42W - 40L
1,578 Elo+
Solo
Danzaburou
Danzaburou
romadiana
Danzaburou
Level 15
God Stats
0W - 1L
1,226 SR
Queue Stats
9W - 9L
1,352 Elo+
Solo
Hel
Hel
smonn123
Hel
Level 6
God Stats
3W - 2L
1,471 SR
Queue Stats
4W - 6L
1,265 Elo+
Solo
Bellona
Bellona
xClaaaw
Bellona
Level 23
God Stats
3W - 4L
1,584 SR
Queue Stats
78W - 62L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
12 / 4 / 22
11,922
1,192
16,815
15,269
9,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
11 / 1 / 20
12,272
1,227
21,926
10,174
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Weida88
Thor
17
6 / 5 / 19
10,382
1,038
8,085
11,047
4,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
cl0udl1onheart
Heimdallr
18
6 / 3 / 27
10,852
1,085
14,852
9,575
4,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
9 / 3 / 19
11,673
1,167
15,743
15,224
7,520
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 5
9,095
910
3,870
16,612
6,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 3 / 7
11,603
1,160
15,383
19,196
22,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
romadiana
Danzaburou
15
0 / 13 / 7
8,811
881
4,471
17,791
6,853
17
1 / 7 / 12
10,501
1,050
14,747
13,032
7,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
xClaaaw
Bellona
16
6 / 8 / 8
11,523
1,152
16,230
18,997
11,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
55
44
Kills
16
16
Deaths
44
107
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hades
12
4
22
5.75
W
11
1
20
21
L
2
13
5
0.35
W
Thor
Weida88
Thor
6
5
19
3.1
W
Heimdallr
cl0udl1onheart
Heimdallr
6
3
27
6.5
L
7
3
7
3.5
L
Danzaburou
romadiana
Danzaburou
0
13
7
0.27
W
Chaac
9
3
19
6.17
L
1
7
12
1
L
Bellona
xClaaaw
Bellona
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,421
Damage
54,701
61,289
Taken
85,628
29,249
Mitigated
55,429
12,105
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
16,815
1,771
2,148
6,489
15,269
9,628
0
5,349
9,818
30,690
0
W
21,926
1,958
0
0
10,174
3,476
0
3,224
6,798
46,583
0
L
3,870
835
167
518
16,612
6,160
0
6,724
9,872
14,329
0
W
Thor
Weida88
Thor
8,085
1,368
0
0
11,047
4,401
0
2,262
8,635
0
10,970
W
Heimdallr
cl0udl1onheart
Heimdallr
14,852
9,697
0
0
9,575
4,224
0
2,485
6,965
0
32,349
L
15,383
1,041
2,582
3,739
19,196
22,534
0
6,706
12,490
0
29,882
L
Danzaburou
romadiana
Danzaburou
4,471
1,525
0
214
17,791
6,853
0
8,840
8,951
0
17,392
W
Chaac
15,743
3,935
0
3,468
15,224
7,520
0
4,618
10,456
334
29,335
L
14,747
2,421
1,613
1,992
13,032
7,951
0
7,580
5,452
28,932
0
L
Bellona
xClaaaw
Bellona
16,230
6,648
339
2,457
18,997
11,931
0
9,176
9,821
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
51,533
161
Minions Killed
132
6
Camps Cleared
5
849,939
Distance Traveled
863,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,922
1,192
40
4
0
133,241
0
W
Agni
12,272
1,227
66
7
1
178,911
0
L
Ra
9,095
910
14
1
0
169,103
1
W
Thor
10,382
1,038
3
0
0
161,570
0
W
Heimdallr
10,852
1,085
26
3
3
161,979
0
L
Guan Yu
11,603
1,160
18
2
1
204,475
1
L
Danzaburou
8,811
881
14
1
1
113,084
0
W
Chaac
11,673
1,167
26
3
2
214,238
0
L
Hel
10,501
1,050
52
5
2
195,249
0
L
Bellona
11,523
1,152
34
3
1
181,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role