Player Matchup

Merlin
Merlin
AngelJuicee
Merlin
Level 66
God Stats
2W - 2L
1,350 SR
Queue Stats
78W - 81L
1,447 Elo+
Party 1
Bacchus
Bacchus
Choimeii
Bacchus
Level 18
God Stats
2W - 1L
1,619 SR
Queue Stats
29W - 29L
1,473 Elo+
Party 1
Artemis
Artemis
Jewish Family
Artemis
Level 4
God Stats
22W - 16L
1,447 SR
Queue Stats
30W - 25L
1,436 Elo+
Party 1
Pele
Pele
JustFakies
Pele
Level 123
God Stats
3W - 0L
1,703 SR
Queue Stats
64W - 53L
1,516 Elo+
Party 1
Chang'e
Chang'e
ZulSquire
Chang'e
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,441 Elo+

VS

Team Averages
Level 14
1,387 SR
1,388 Elo+
Nemesis
Nemesis
Element__RSA
Nemesis
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Hun Batz
Hun Batz
GER Karsten79
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SacredLake
Sylvanus
Level 28
God Stats
5W - 7L
1,453 SR
Queue Stats
108W - 123L
1,458 Elo+
Solo
Cthulhu
Cthulhu
VG_Vigour
Cthulhu
Level 5
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Bastet
Bastet
ankamu
Bastet
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 0 / 22
12,849
1,071
26,817
10,925
3,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Choimeii
Bacchus
18
2 / 2 / 25
11,257
938
4,737
9,064
7,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
19
2 / 0 / 28
11,655
971
15,780
7,837
2,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 0 / 16
13,454
1,121
32,478
16,393
6,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
ZulSquire
Chang'e
18
5 / 0 / 21
11,837
986
10,505
7,628
2,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Element__RSA
Nemesis
16
0 / 11 / 2
10,234
853
5,449
23,085
11,957
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
GER Karsten79
Hun Batz
15
0 / 14 / 1
9,665
805
3,473
19,485
6,283
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SacredLake
Sylvanus
17
2 / 6 / 0
11,619
968
14,915
26,650
13,620
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cthulhu
VG_Vigour
Cthulhu
17
0 / 4 / 2
10,621
885
22,172
29,483
31,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
ankamu
Bastet
13
0 / 1 / 0
8,958
747
0
814
253

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
7
36
Kills
2
2
Deaths
36
112
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
0
22
21
W
Bacchus
Choimeii
Bacchus
2
2
25
7.25
L
Nemesis
Element__RSA
Nemesis
0
11
2
0.09
L
Hun Batz
GER Karsten79
Hun Batz
0
14
1
0.04
W
Artemis
2
0
28
16
W
17
0
16
25
L
Sylvanus
SacredLake
Sylvanus
2
6
0
0.33
L
Cthulhu
VG_Vigour
Cthulhu
0
4
2
0.25
W
Chang'e
ZulSquire
Chang'e
5
0
21
15.5
L
Bastet
ankamu
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,317
Damage
46,009
51,847
Taken
99,517
22,319
Mitigated
63,670
30,705
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,817
2,629
2,239
3,573
10,925
3,818
0
8,433
2,342
48,123
0
W
Bacchus
Choimeii
Bacchus
4,737
585
0
0
9,064
7,196
0
6,751
2,102
15,980
0
L
Nemesis
Element__RSA
Nemesis
5,449
1,159
0
1,445
23,085
11,957
0
8,982
14,103
481
21,958
L
Hun Batz
GER Karsten79
Hun Batz
3,473
1,443
0
0
19,485
6,283
0
10,689
8,796
0
6,881
W
Artemis
15,780
10,934
0
2,116
7,837
2,597
0
6,238
1,474
0
30,284
W
32,478
10,559
0
9,576
16,393
6,112
0
9,642
6,576
0
62,810
L
Sylvanus
SacredLake
Sylvanus
14,915
2,874
2,108
6,404
26,650
13,620
0
10,815
15,835
33,745
0
L
Cthulhu
VG_Vigour
Cthulhu
22,172
623
0
844
29,483
31,557
0
11,017
18,466
68,095
0
W
Chang'e
ZulSquire
Chang'e
10,505
1,274
9,433
3,768
7,628
2,596
0
5,289
2,164
24,879
0
L
Bastet
ankamu
Bastet
0
0
0
0
814
253
0
556
258
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,052
Gold Earned
51,097
241
Minions Killed
208
6
Camps Cleared
4
1,091,486
Distance Traveled
878,091
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,849
1,071
63
5
2
211,039
0
W
Bacchus
11,257
938
23
2
0
198,995
1
L
Nemesis
10,234
853
51
4
2
219,707
0
L
Hun Batz
9,665
805
9
1
0
183,068
1
W
Artemis
11,655
971
46
4
0
185,670
3
W
Pele
13,454
1,121
69
6
4
247,235
3
L
Sylvanus
11,619
968
39
3
1
199,827
0
L
Cthulhu
10,621
885
109
9
1
251,812
0
W
Chang'e
11,837
986
40
3
0
248,547
0
L
Bastet
8,958
747
0
0
0
23,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role