Player Matchup

Baron Samedi
Baron Samedi
DeaLel2
Baron Samedi
Level 26
God Stats
43W - 33L
1,557 SR
Queue Stats
102W - 69L
1,473 Elo+
Solo
Mercury
Mercury
FunkyMonkey9017
Mercury
Level 29
God Stats
32W - 29L
1,602 SR
Queue Stats
103W - 92L
1,638 Elo+
Solo
Danzaburou
Danzaburou
OviWAAn
Danzaburou
Level 25
God Stats
9W - 9L
1,418 SR
Queue Stats
149W - 137L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
diegoggr
Erlang Shen
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 121L
1,415 Elo+
Solo
Freya
Freya
sfdhashfa
Freya
Level 21
God Stats
2W - 0L
1,723 SR
Queue Stats
30W - 31L
1,467 Elo+
Solo
Team Averages
Level 26
1,560 SR
1,520 Elo+

VS

Team Averages
Level 22
1,607 SR
1,544 Elo+
Neith
Neith
BardVikernes
Neith
Level 13
God Stats
2W - 1L
1,850 SR
Queue Stats
6W - 7L
1,563 Elo+
Solo
Thor
Thor
Chupatrusa72
Thor
Level 17
God Stats
3W - 3L
1,447 SR
Queue Stats
46W - 39L
1,493 Elo+
Party 1
Nemesis
Nemesis
SphericalCrisis
Nemesis
Level 29
God Stats
17W - 7L
1,738 SR
Queue Stats
42W - 36L
1,518 Elo+
Solo
Bacchus
Bacchus
StiStreetracer
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,664 Elo+
Solo
Sol
Sol
xTOMPIx
Sol
Level 34
God Stats
15W - 11L
1,501 SR
Queue Stats
164W - 149L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeaLel2
Baron Samedi
6
1 / 0 / 3
3,923
785
967
2,465
968
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
3 / 0 / 1
4,360
872
2,042
3,129
839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
OviWAAn
Danzaburou
7
3 / 0 / 1
4,248
850
2,128
2,138
590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
diegoggr
Erlang Shen
7
0 / 0 / 0
3,542
708
1,249
4,123
1,566
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
sfdhashfa
Freya
6
1 / 0 / 2
3,821
764
1,167
2,353
683
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,693
539
884
668
105
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,837
767
2,664
2,721
840
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 0
3,400
680
1,428
3,994
937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
3,274
655
591
3,620
1,535
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
6
0 / 2 / 0
3,534
707
2,097
2,442
544
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
Baron Samedi
DeaLel2
Baron Samedi
1
0
3
2.5
W
3
0
1
3.5
W
Danzaburou
OviWAAn
Danzaburou
3
0
1
3.5
L
0
3
0
0
L
0
2
0
0
W
Erlang Shen
diegoggr
Erlang Shen
0
0
0
0
W
Freya
sfdhashfa
Freya
1
0
2
2
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,553
Damage
7,664
14,208
Taken
13,445
4,646
Mitigated
3,961
6,863
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
884
810
0
110
668
105
0
205
463
0
2,021
L
2,664
475
0
1,495
2,721
840
0
0
2,521
0
16,966
W
Baron Samedi
DeaLel2
Baron Samedi
967
285
219
1,083
2,465
968
237
490
1,975
10,508
0
W
2,042
1,324
0
1,159
3,129
839
0
731
2,398
0
17,847
W
Danzaburou
OviWAAn
Danzaburou
2,128
953
0
719
2,138
590
328
101
2,037
0
15,087
L
1,428
776
0
1,149
3,994
937
0
782
3,212
0
11,193
L
591
60
0
280
3,620
1,535
0
635
2,985
8,131
0
W
Erlang Shen
diegoggr
Erlang Shen
1,249
307
0
2,388
4,123
1,566
0
0
3,898
0
13,230
W
Freya
sfdhashfa
Freya
1,167
658
0
1,295
2,353
683
0
1,366
987
10,760
0
L
Sol
2,097
830
0
927
2,442
544
0
512
1,930
13,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,894
Gold Earned
16,738
127
Minions Killed
93
0
Camps Cleared
0
545,445
Distance Traveled
434,361
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,693
539
6
1
0
25,228
0
L
Thor
3,837
767
29
6
0
96,772
1
W
Baron Samedi
3,923
785
18
4
0
110,447
3
W
Mercury
4,360
872
37
7
0
118,362
1
W
Danzaburou
4,248
850
28
6
0
98,424
1
L
Nemesis
3,400
680
20
4
0
106,036
2
L
Bacchus
3,274
655
9
2
0
113,918
1
W
Erlang Shen
3,542
708
19
4
0
112,470
0
W
Freya
3,821
764
25
5
0
105,742
1
L
Sol
3,534
707
29
6
0
92,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role