Player Matchup

Geb
Geb
Everywhair
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
FaacT
Danzaburou
Level 85
God Stats
4W - 8L
1,500 SR
Queue Stats
98W - 105L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
thenext
Zhong Kui
Level 67
God Stats
4W - 3L
1,743 SR
Queue Stats
108W - 101L
1,452 Elo+
Solo
Team Averages
Level 60
1,581 SR
1,428 Elo+

VS

Team Averages
Level 44
1,502 SR
1,416 Elo+
Thor
Thor
Draumer
Thor
Level 28
God Stats
0W - 7L
1,500 SR
Queue Stats
170W - 193L
1,404 Elo+
Solo
Agni
Agni
EmptySelf1
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,359 Elo+
Solo
Neith
Neith
meofool
Neith
Level 85
God Stats
49W - 41L
1,506 SR
Queue Stats
291W - 323L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 15
11,224
748
4,830
13,820
15,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
FaacT
Danzaburou
16
8 / 2 / 10
12,085
806
17,738
10,373
4,749
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
thenext
Zhong Kui
14
14 / 6 / 7
12,404
827
17,167
16,380
12,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Draumer
Thor
11
0 / 8 / 6
8,737
582
5,390
14,478
5,225
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 11 / 6
9,302
620
6,683
14,586
4,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
meofool
Neith
15
8 / 6 / 1
11,866
791
11,416
17,059
6,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
9
9
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Draumer
Thor
0
8
6
0.38
L
1
11
6
0.36
W
3
1
15
10.5
W
Danzaburou
FaacT
Danzaburou
8
2
10
6.5
L
Neith
meofool
Neith
8
6
1
1.42
W
Zhong Kui
thenext
Zhong Kui
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
23,489
40,573
Taken
46,123
32,957
Mitigated
16,573
7,157
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Draumer
Thor
5,390
470
0
500
14,478
5,225
0
7,054
7,424
0
18,524
L
6,683
545
171
417
14,586
4,854
0
7,639
6,947
22,332
0
W
4,830
562
0
0
13,820
15,803
287
3,053
10,767
25,729
0
W
Danzaburou
FaacT
Danzaburou
17,738
8,646
0
2,044
10,373
4,749
2,435
1,036
9,337
0
59,600
L
Neith
meofool
Neith
11,416
7,177
0
1,777
17,059
6,494
0
7,324
9,735
0
53,533
W
Zhong Kui
thenext
Zhong Kui
17,167
1,726
306
4,807
16,380
12,405
646
2,713
13,667
49,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
29,905
179
Minions Killed
115
0
Camps Cleared
0
756,191
Distance Traveled
635,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,737
582
23
2
0
224,321
0
L
Agni
9,302
620
23
2
0
201,853
1
W
Geb
11,224
748
34
2
0
287,512
1
W
Danzaburou
12,085
806
85
6
0
248,251
0
L
Neith
11,866
791
69
5
0
209,192
2
W
Zhong Kui
12,404
827
60
4
0
220,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role