Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BxT Kakashi22
Danzaburou
Level 159
God Stats
74W - 75L
1,557 SR
Queue Stats
238W - 246L
1,424 Elo+
Solo
Chaac
Chaac
Harlock NZ
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hel
Hel
SKiiN DaWG
Hel
Level 89
God Stats
2W - 2L
1,449 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2
Ra
Ra
ShaftGnut
Ra
Level 113
God Stats
1W - 0L
1,430 SR
Queue Stats
10W - 8L
1,435 Elo+
Solo
Team Averages
Level 123
1,487 SR
1,442 Elo+

VS

Team Averages
Level 121
1,565 SR
1,424 Elo+
Sun Wukong
Sun Wukong
HeadHunterrr01
Sun Wukong
Level 138
God Stats
2W - 2L
1,696 SR
Queue Stats
261W - 246L
1,415 Elo+
Solo
Xbalanque
Xbalanque
IsJustJeremy
Xbalanque
Level 127
God Stats
0W - 1L
1,417 SR
Queue Stats
89W - 103L
1,388 Elo+
Party 1
Hun Batz
Hun Batz
UniversalAugury
Hun Batz
Level 124
God Stats
6W - 7L
1,598 SR
Queue Stats
125W - 142L
1,419 Elo+
Party 1
Scylla
Scylla
autumnwindjay
Scylla
Level 149
God Stats
0W - 4L
1,526 SR
Queue Stats
180W - 185L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xHeraBains
Kumbhakarna
Level 69
God Stats
6W - 12L
1,588 SR
Queue Stats
14W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 2 / 9
9,664
743
6,718
10,796
6,605
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
BxT Kakashi22
Danzaburou
18
9 / 1 / 6
12,136
934
19,771
9,284
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
8 / 3 / 10
11,332
872
12,753
17,264
15,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 13
8,727
671
4,971
8,795
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 9
10,199
785
11,146
9,184
8,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeadHunterrr01
Sun Wukong
15
4 / 2 / 0
8,952
689
9,932
15,342
14,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
IsJustJeremy
Xbalanque
13
0 / 8 / 6
7,897
607
5,695
12,927
4,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
15
3 / 6 / 5
9,271
713
10,187
12,283
5,040
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 3
9,512
732
10,629
9,712
3,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xHeraBains
Kumbhakarna
14
1 / 3 / 4
8,179
629
7,042
18,723
14,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
23
Kills
11
11
Deaths
23
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
9
3.75
W
Danzaburou
BxT Kakashi22
Danzaburou
9
1
6
12
W
Chaac
8
3
10
4.33
L
Sun Wukong
HeadHunterrr01
Sun Wukong
4
2
0
2
L
Xbalanque
IsJustJeremy
Xbalanque
0
8
6
0.38
W
0
4
13
1.63
W
3
1
9
7.5
L
Hun Batz
3
6
5
0.92
L
3
4
3
1.13
L
Kumbhakarna
xHeraBains
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,359
Damage
43,485
55,323
Taken
68,987
36,545
Mitigated
40,865
21,444
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,718
1,114
0
794
10,796
6,605
185
5,562
5,184
0
17,247
W
Danzaburou
BxT Kakashi22
Danzaburou
19,771
9,732
0
2,079
9,284
3,487
2,821
4,072
5,187
0
50,037
W
Chaac
12,753
1,411
0
6,581
17,264
15,220
493
4,582
12,532
0
33,878
L
Sun Wukong
HeadHunterrr01
Sun Wukong
9,932
1,782
0
2,536
15,342
14,300
0
5,705
9,462
0
23,103
L
Xbalanque
IsJustJeremy
Xbalanque
5,695
2,778
0
170
12,927
4,287
759
2,654
10,098
0
21,790
W
4,971
124
3,798
3,393
8,795
3,093
570
1,651
7,010
13,121
0
W
11,146
861
1,969
2,830
9,184
8,140
760
2,402
6,632
44,012
0
L
Hun Batz
10,187
1,922
0
0
12,283
5,040
0
3,926
8,157
0
28,116
L
10,629
777
0
460
9,712
3,124
59
504
9,033
39,959
0
L
Kumbhakarna
xHeraBains
Kumbhakarna
7,042
226
576
804
18,723
14,114
0
2,855
15,568
17,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
43,811
263
Minions Killed
224
8
Camps Cleared
6
1,223,469
Distance Traveled
1,127,778
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,664
743
22
2
1
251,186
3
W
Danzaburou
12,136
934
72
6
5
212,873
0
W
Chaac
11,332
872
44
3
2
256,920
0
L
Sun Wukong
8,952
689
33
3
1
263,128
1
L
Xbalanque
7,897
607
41
3
0
178,456
0
W
Hel
8,727
671
22
2
0
227,338
0
W
Ra
10,199
785
103
8
0
275,152
2
L
Hun Batz
9,271
713
50
4
2
231,516
1
L
Scylla
9,512
732
86
7
3
219,088
4
L
Kumbhakarna
8,179
629
14
1
0
235,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role