Player Matchup

Olorun
Olorun
BojeDaySkilla
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,496 Elo+
Solo
Nike
Nike
Nodogodo
Nike
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 155L
1,431 Elo+
Solo
Mercury
Mercury
Sasabisan
Mercury
Level 24
God Stats
6W - 9L
1,538 SR
Queue Stats
51W - 68L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Sukiee
Sylvanus
Level 81
God Stats
4W - 3L
1,538 SR
Queue Stats
364W - 391L
1,406 Elo+
Party 2
Apollo
Apollo
mainbakamain
Apollo
Level 49
God Stats
9W - 9L
1,587 SR
Queue Stats
293W - 229L
1,614 Elo+
Solo
Team Averages
Level 47
1,532 SR
1,467 Elo+

VS

Team Averages
Level 61
1,578 SR
1,518 Elo+
Anhur
Anhur
Dhralith
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mafioznickk
Nox
Level 48
God Stats
8W - 6L
1,387 SR
Queue Stats
137W - 135L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
SirZenon
Danzaburou
Level 87
God Stats
9W - 0L
1,947 SR
Queue Stats
210W - 206L
1,515 Elo+
Party 1
Artio
Artio
hadido
Artio
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 25L
1,587 Elo+
Solo
Ne Zha
Ne Zha
mason0807
Ne Zha
Level 38
God Stats
2W - 1L
1,756 SR
Queue Stats
147W - 152L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
3,044
609
1,697
1,978
317
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
1
0 / 0 / 0
2,406
481
0
0
0
Mercury
Sasabisan
Mercury
3
0 / 2 / 0
2,941
588
334
2,657
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Sylvanus
Sukiee
Sylvanus
5
0 / 0 / 2
3,156
631
1,180
1,672
564
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
6
2 / 1 / 0
3,705
741
1,515
2,141
594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dhralith
Anhur
5
0 / 1 / 2
3,351
670
1,297
2,407
477
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,665
733
1,274
1,036
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SirZenon
Danzaburou
6
1 / 0 / 0
3,807
761
127
623
144
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Artio
hadido
Artio
5
2 / 1 / 0
3,730
746
1,422
4,086
1,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
mason0807
Ne Zha
5
0 / 0 / 1
3,421
684
842
2,948
659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
4
5
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Anhur
Dhralith
Anhur
0
1
2
1
W
1
0
0
1
L
Nike
0
0
0
0
L
Mercury
Sasabisan
Mercury
0
2
0
0
W
Danzaburou
SirZenon
Danzaburou
1
0
0
1
L
Sylvanus
Sukiee
Sylvanus
0
0
2
1
W
Artio
hadido
Artio
2
1
0
2
L
Apollo
2
1
0
2
W
Ne Zha
mason0807
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,726
Damage
4,962
8,448
Taken
11,100
2,040
Mitigated
3,089
2,565
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,697
1,204
0
381
1,978
317
0
970
1,008
10,053
0
W
Anhur
Dhralith
Anhur
1,297
986
0
844
2,407
477
0
1,319
1,088
0
8,397
W
1,274
125
0
614
1,036
277
108
0
1,036
12,489
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Sasabisan
Mercury
334
182
0
836
2,657
565
0
489
2,168
0
6,493
W
Danzaburou
SirZenon
Danzaburou
127
0
0
226
623
144
919
0
623
0
11,579
L
Sylvanus
Sukiee
Sylvanus
1,180
834
99
749
1,672
564
0
386
1,286
5,814
0
W
Artio
hadido
Artio
1,422
229
378
1,528
4,086
1,532
0
1,558
2,528
7,821
0
L
Apollo
1,515
1,017
0
500
2,141
594
0
851
1,290
0
13,280
W
Ne Zha
mason0807
Ne Zha
842
175
0
1,551
2,948
659
0
0
2,948
0
10,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,252
Gold Earned
17,974
78
Minions Killed
118
0
Camps Cleared
0
348,430
Distance Traveled
413,419
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,044
609
22
4
0
81,374
1
W
Anhur
3,351
670
22
4
0
72,212
2
W
Nox
3,665
733
38
8
0
78,392
0
L
Nike
2,406
481
0
0
0
0
0
L
Mercury
2,941
588
18
4
0
94,485
1
W
Danzaburou
3,807
761
30
6
0
78,241
0
L
Sylvanus
3,156
631
9
2
0
93,451
1
W
Artio
3,730
746
4
1
0
98,201
1
L
Apollo
3,705
741
29
6
0
79,120
2
W
Ne Zha
3,421
684
24
5
0
86,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role