Player Matchup

Cthulhu
Cthulhu
CheesieHulk
Cthulhu
Level 29
God Stats
9W - 8L
1,227 SR
Queue Stats
10W - 9L
1,137 Elo+
Solo
Artemis
Artemis
Enefia
Artemis
Level 13
God Stats
15W - 18L
1,438 SR
Queue Stats
16W - 20L
1,346 Elo+
Solo
Ra
Ra
Rubis1711
Ra
Level 28
God Stats
0W - 1L
1,193 SR
Queue Stats
17W - 15L
1,476 Elo+
Solo
Izanami
Izanami
yusochung
Izanami
Level 27
God Stats
22W - 21L
1,519 SR
Queue Stats
36W - 27L
1,574 Elo+
Solo
Susano
Susano
Проярик
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,406 Elo+

VS

Team Averages
Level 17
1,414 SR
1,351 Elo+
Merlin
Merlin
EM0_GAMER__
Merlin
Level 7
God Stats
1W - 2L
1,287 SR
Queue Stats
10W - 15L
1,247 Elo+
Solo
Zeus
Zeus
Fafbear
Zeus
Level 27
God Stats
16W - 11L
1,571 SR
Queue Stats
37W - 28L
1,459 Elo+
Solo
Danzaburou
Danzaburou
FurtiveNormal39
Danzaburou
Level 18
God Stats
7W - 9L
1,504 SR
Queue Stats
15W - 24L
1,335 Elo+
Solo
Izanami
Izanami
HaolleM
Izanami
Level 13
God Stats
20W - 22L
1,441 SR
Queue Stats
20W - 25L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pimonster
Tsukuyomi
Level 21
God Stats
3W - 2L
1,265 SR
Queue Stats
148W - 144L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheesieHulk
Cthulhu
19
2 / 5 / 9
12,586
968
5,057
18,912
9,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Enefia
Artemis
20
5 / 8 / 13
14,147
1,088
14,207
23,627
9,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 11 / 16
13,116
1,009
14,484
24,459
9,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
yusochung
Izanami
20
19 / 2 / 5
17,895
1,377
29,093
20,376
7,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
0 / 20 / 17
12,484
960
6,756
29,650
11,846
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 1 / 24
13,950
1,073
33,180
11,526
5,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Fafbear
Zeus
20
6 / 4 / 23
13,396
1,030
16,177
12,761
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
FurtiveNormal39
Danzaburou
20
9 / 7 / 20
14,329
1,102
19,484
14,459
6,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
HaolleM
Izanami
20
7 / 8 / 19
13,689
1,053
17,571
18,000
7,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Pimonster
Tsukuyomi
20
14 / 8 / 14
15,219
1,171
21,046
17,246
15,340
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
145
28
Kills
45
46
Deaths
28
60
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CheesieHulk
Cthulhu
2
5
9
1.3
W
Merlin
9
1
24
21
L
Artemis
Enefia
Artemis
5
8
13
1.44
W
Zeus
Fafbear
Zeus
6
4
23
4.38
W
Danzaburou
FurtiveNormal39
Danzaburou
9
7
20
2.71
W
Izanami
HaolleM
Izanami
7
8
19
2.06
W
Tsukuyomi
Pimonster
Tsukuyomi
14
8
14
2.63
L
2
11
16
0.91
L
Izanami
yusochung
Izanami
19
2
5
10.75
L
0
20
17
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,597
Damage
107,458
117,024
Taken
73,992
48,095
Mitigated
38,469
14,379
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CheesieHulk
Cthulhu
5,057
385
0
0
18,912
9,816
0
8,941
9,971
27,319
0
W
Merlin
33,180
2,558
0
0
11,526
5,004
0
2,431
9,095
51,894
0
L
Artemis
Enefia
Artemis
14,207
8,186
0
2,435
23,627
9,683
0
7,532
16,095
0
42,049
W
Zeus
Fafbear
Zeus
16,177
2,838
0
782
12,761
4,545
0
1,877
10,884
39,634
0
W
Danzaburou
FurtiveNormal39
Danzaburou
19,484
10,749
0
1,333
14,459
6,161
0
4,963
9,496
0
52,337
W
Izanami
HaolleM
Izanami
17,571
16,274
0
1,219
18,000
7,419
0
5,148
12,852
0
41,340
W
Tsukuyomi
Pimonster
Tsukuyomi
21,046
6,883
0
107
17,246
15,340
0
4,908
12,124
0
29,390
L
14,484
1,121
956
4,547
24,459
9,076
0
9,603
14,856
44,237
0
L
Izanami
yusochung
Izanami
29,093
24,003
0
6,441
20,376
7,674
0
10,777
9,599
0
67,054
L
6,756
3,712
0
0
29,650
11,846
0
12,504
17,146
0
14,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,228
Gold Earned
70,583
259
Minions Killed
249
7
Camps Cleared
7
1,097,245
Distance Traveled
991,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,586
968
54
4
1
219,356
0
W
Merlin
13,950
1,073
37
3
0
248,618
0
L
Artemis
14,147
1,088
53
4
1
211,092
0
W
Zeus
13,396
1,030
70
5
3
185,562
0
W
Danzaburou
14,329
1,102
69
5
3
175,468
0
W
Izanami
13,689
1,053
53
4
0
167,542
0
W
Tsukuyomi
15,219
1,171
20
2
1
214,672
0
L
Ra
13,116
1,009
55
4
2
231,990
0
L
Izanami
17,895
1,377
91
7
2
205,226
0
L
Susano
12,484
960
6
0
1
229,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role