Player Matchup

Ravana
Ravana
AdamDaSpiderPig
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 330L
1,296 Elo+
Party 1
Bakasura
Bakasura
FrickinCanada
Bakasura
Level 68
God Stats
6W - 2L
1,681 SR
Queue Stats
33W - 47L
1,408 Elo+
Solo
Da Ji
Da Ji
Sunadile
Da Ji
Level 25
God Stats
16W - 17L
1,388 SR
Queue Stats
45W - 60L
1,245 Elo+
Party 1
Team Averages
Level 47
1,523 SR
1,316 Elo+

VS

Team Averages
Level 66
1,492 SR
1,255 Elo+
Sun Wukong
Sun Wukong
OrpehusDeimos
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,350 Elo+
Solo
Ra
Ra
Squidboy3825
Ra
Level 42
God Stats
3W - 4L
1,476 SR
Queue Stats
4W - 10L
1,320 Elo+
Solo
Scylla
Scylla
TheShiftyFalcon
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
12,130
607
3,742
11,544
4,467
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
FrickinCanada
Bakasura
18
8 / 2 / 5
15,102
755
19,705
16,441
6,494
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Sunadile
Da Ji
16
4 / 2 / 7
12,877
644
5,261
9,758
3,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OrpehusDeimos
Sun Wukong
15
2 / 7 / 7
11,788
589
8,299
16,157
9,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 2
9,197
460
0
1,183
18
18
6 / 5 / 2
12,959
648
14,696
14,992
4,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
8
9
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
Bakasura
FrickinCanada
Bakasura
8
2
5
5.25
L
Sun Wukong
OrpehusDeimos
Sun Wukong
2
7
7
0.79
L
0
1
2
1
W
Da Ji
Sunadile
Da Ji
4
2
7
3.75
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
22,995
37,743
Taken
32,332
14,148
Mitigated
14,098
15,074
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,742
140
915
3,456
11,544
4,467
1,283
4,723
6,671
0
42,154
W
Bakasura
FrickinCanada
Bakasura
19,705
13,021
0
9,286
16,441
6,494
932
4,308
11,833
0
90,338
L
Sun Wukong
OrpehusDeimos
Sun Wukong
8,299
1,421
0
1,343
16,157
9,762
0
28
13,355
0
28,540
L
0
0
0
0
1,183
18
0
0
1,183
0
0
W
Da Ji
Sunadile
Da Ji
5,261
906
0
1,417
9,758
3,187
696
6,103
2,900
0
30,004
L
14,696
1,175
0
1,685
14,992
4,318
454
4
13,779
79,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
33,944
206
Minions Killed
144
0
Camps Cleared
0
1,120,429
Distance Traveled
573,091
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,130
607
56
3
0
359,991
2
W
Bakasura
15,102
755
120
6
0
409,033
1
L
Sun Wukong
11,788
589
38
2
0
307,826
7
L
Ra
9,197
460
0
0
0
1,173
0
W
Da Ji
12,877
644
30
2
0
351,405
0
L
Scylla
12,959
648
106
5
0
264,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role